Player Matchup

Cthulhu
Cthulhu
DeathPenguin037
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,676 Elo+
Party 1
Ao Kuang
Ao Kuang
Evereme
Ao Kuang
Level 136
God Stats
2W - 4L
1,477 SR
Queue Stats
168W - 141L
1,510 Elo+
Party 3
Yemoja
Yemoja
IndyPlaysTwitch
Yemoja
Level 18
God Stats
1W - 0L
1,404 SR
Queue Stats
30W - 13L
1,500 Elo+
Party 1
Vamana
Vamana
LInkUchiha
Vamana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Eset
Eset
LonelyGaming
Eset
Level 155
God Stats
6W - 1L
1,606 SR
Queue Stats
132W - 87L
1,538 Elo+
Party 3
Team Averages
Level 71
1,497 SR
1,545 Elo+

VS

Team Averages
Level 108
1,540 SR
1,512 Elo+
Thor
Thor
 
Thor
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
 
Awilix
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
EmbeddedSoda553
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,426 Elo+
Solo
Nemesis
Nemesis
LadyovBelial
Nemesis
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 43L
1,561 Elo+
Solo
Cupid
Cupid
MLedda
Cupid
Level 140
God Stats
4W - 6L
1,699 SR
Queue Stats
424W - 361L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 14
10,157
923
14,831
20,618
16,782
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ao Kuang
Evereme
Ao Kuang
18
9 / 6 / 6
10,663
969
9,294
14,997
7,482
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 11
8,889
808
4,911
10,083
13,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vamana
LInkUchiha
Vamana
15
1 / 4 / 11
8,759
796
9,717
14,172
20,752
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 5 / 9
9,497
863
10,512
9,389
4,166
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
5 / 5 / 14
9,002
818
7,952
14,177
7,892
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
 
Awilix
15
5 / 4 / 14
8,863
806
9,298
9,806
3,807
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 4 / 19
8,640
785
12,361
10,340
3,792
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
LadyovBelial
Nemesis
13
3 / 5 / 13
8,221
747
6,274
11,374
4,198
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cupid
MLedda
Cupid
17
8 / 3 / 10
9,484
862
16,631
11,490
5,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
92
21
Kills
22
22
Deaths
21
51
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
5
14
2.4
L
Awilix
 
Awilix
5
4
14
3
W
3
4
14
2.5
L
1
4
19
2.63
W
Ao Kuang
Evereme
Ao Kuang
9
6
6
2
W
3
3
11
2.83
W
Vamana
LInkUchiha
Vamana
1
4
11
1.63
L
Nemesis
LadyovBelial
Nemesis
3
5
13
1.9
W
5
5
9
1.9
L
Cupid
MLedda
Cupid
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,265
Damage
52,516
69,259
Taken
57,187
62,420
Mitigated
24,762
31,057
Healing
22,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,952
489
1,780
2,474
14,177
7,892
38
9,833
4,204
252
15,458
L
Awilix
 
Awilix
9,298
2,476
267
375
9,806
3,807
91
6,159
3,635
0
12,840
W
14,831
299
2,609
4,711
20,618
16,782
481
46
20,572
33,484
0
L
12,361
7,911
618
1,000
10,340
3,792
1,881
7,084
3,244
0
26,428
W
Ao Kuang
Evereme
Ao Kuang
9,294
897
397
3,306
14,997
7,482
1,712
68
14,929
18,500
0
W
4,911
1,433
10,536
2,746
10,083
13,238
1,153
70
10,013
8,346
0
W
Vamana
LInkUchiha
Vamana
9,717
2,207
0
2,920
14,172
20,752
1,312
68
14,104
0
16,500
L
Nemesis
LadyovBelial
Nemesis
6,274
1,962
2,610
2,544
11,374
4,198
429
7,953
3,293
0
8,080
W
10,512
633
2,681
1,151
9,389
4,166
1,391
0
9,389
27,687
0
L
Cupid
MLedda
Cupid
16,631
8,670
5,945
4,468
11,490
5,073
887
8,099
3,263
0
33,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,965
Gold Earned
44,210
104
Minions Killed
98
0
Camps Cleared
0
995,713
Distance Traveled
902,002
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,002
818
16
1
0
167,665
4
L
Awilix
8,863
806
15
1
0
196,867
0
W
Cthulhu
10,157
923
27
2
0
206,475
0
L
Izanami
8,640
785
33
3
0
169,987
1
W
Ao Kuang
10,663
969
15
1
0
199,214
1
W
Yemoja
8,889
808
7
1
0
202,124
2
W
Vamana
8,759
796
12
1
0
205,927
2
L
Nemesis
8,221
747
1
0
0
192,913
0
W
Eset
9,497
863
43
4
0
181,973
0
L
Cupid
9,484
862
33
3
0
174,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role