Player Matchup

Chaac
Chaac
Silver I
Eod jjsw1ft
Chaac
Silver I
Level 59
God Stats
27W - 30L
1,645 SR
Queue Stats
183W - 203L
1,431 MMR
Solo
Ne Zha
Ne Zha
Gold II
KilledUmmLLC
Ne Zha
Gold II
Level 155
God Stats
8W - 13L
1,504 SR
Queue Stats
155W - 167L
1,433 MMR
Solo
Anubis
Anubis
Gold IV
Wholeflame93518
Anubis
Gold IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
lauty_1515
Apollo
Gold III
Level 89
God Stats
17W - 20L
1,556 SR
Queue Stats
171W - 180L
1,459 MMR
Solo
Achilles
Achilles
Silver I
melveezzy
Achilles
Silver I
Level 155
God Stats
0W - 2L
1,482 SR
Queue Stats
76W - 82L
1,404 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,538 SR
1,445 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 101
1,533 SR
1,431 MMR
Ganesha
Ganesha
Gold I
Bowdown72
Ganesha
Gold I
Level 149
God Stats
3W - 3L
1,447 SR
Queue Stats
362W - 375L
1,426 MMR
Solo
Hera
Hera
Silver II
DeadlySin__7
Hera
Silver II
Level 37
God Stats
2W - 1L
1,713 SR
Queue Stats
138W - 150L
1,391 MMR
Solo
Guan Yu
Guan Yu
Gold III
Erickoow163
Guan Yu
Gold III
Level 126
God Stats
1W - 0L
1,794 SR
Queue Stats
47W - 47L
1,427 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
Justtheeplaya
Ah Muzen Cab
Gold I
Level 101
God Stats
22W - 15L
1,654 SR
Queue Stats
53W - 57L
1,550 MMR
Party 1
Pele
Pele
Gold IV
Xhale46
Pele
Gold IV
Level 94
God Stats
2W - 8L
1,056 SR
Queue Stats
69W - 67L
1,359 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 12
18,233
570
30,615
36,856
23,925
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
20
9 / 8 / 9
17,272
540
17,156
32,915
12,880
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
9 / 13 / 12
16,976
531
28,925
29,965
13,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
lauty_1515
Apollo
20
4 / 9 / 7
16,149
505
18,420
34,528
13,995
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
melveezzy
Achilles
20
10 / 8 / 12
16,753
524
28,295
37,694
45,438
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
DanzaburouCthulhuTiamatTsukuyomi

VS

Bans
Nu WaCu ChulainnScyllaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bowdown72
Ganesha
20
2 / 4 / 24
15,692
490
18,443
38,267
58,659
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 10 / 17
18,026
563
33,449
21,685
7,136
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Erickoow163
Guan Yu
20
9 / 10 / 14
18,285
571
24,398
52,944
67,472
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
Justtheeplaya
Ah Muzen Cab
20
9 / 8 / 15
17,106
535
25,297
23,158
8,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
Xhale46
Pele
20
15 / 11 / 11
20,159
630
27,438
35,869
13,399
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
126
43
Kills
45
45
Deaths
43
52
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Bowdown72
Ganesha
2
4
24
3.5
W
10
10
17
1.85
L
11
7
12
2.43
W
Guan Yu
Erickoow163
Guan Yu
9
10
14
1.6
W
Ah Muzen Cab
Justtheeplaya
Ah Muzen Cab
9
8
15
2.06
L
Ne Zha
9
8
9
1.69
L
9
13
12
1.15
W
Pele
Xhale46
Pele
15
11
11
1.86
L
Apollo
lauty_1515
Apollo
4
9
7
0.83
L
Achilles
melveezzy
Achilles
10
8
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,411
Damage
129,025
171,958
Taken
171,923
110,174
Mitigated
155,543
49,195
Healing
55,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Bowdown72
Ganesha
18,443
1,476
0
6,291
38,267
58,659
635
4,680
33,427
55,275
0
W
33,449
8,632
607
2,701
21,685
7,136
1,587
7,722
13,963
122,716
0
L
30,615
6,936
0
17,820
36,856
23,925
0
11,658
24,890
0
99,314
W
Guan Yu
Erickoow163
Guan Yu
24,398
3,523
4,990
22,515
52,944
67,472
5,463
6,488
46,296
5,488
85,698
W
Ah Muzen Cab
Justtheeplaya
Ah Muzen Cab
25,297
9,315
0
6,808
23,158
8,877
2,448
6,707
16,451
0
123,777
L
Ne Zha
17,156
5,641
0
11,182
32,915
12,880
377
7,280
25,383
0
134,767
L
28,925
1,789
0
8,541
29,965
13,936
235
13,827
15,654
122,207
0
W
Pele
Xhale46
Pele
27,438
9,867
0
11,522
35,869
13,399
2,339
7,436
28,353
0
154,534
L
Apollo
lauty_1515
Apollo
18,420
9,610
0
9,073
34,528
13,995
9,877
8,419
25,777
0
124,246
L
Achilles
melveezzy
Achilles
28,295
14,569
0
2,579
37,694
45,438
1,018
11,892
25,487
0
90,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,383
Gold Earned
89,268
801
Minions Killed
691
0
Camps Cleared
0
2,704,251
Distance Traveled
2,932,380
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
15,692
490
18
1
0
623,297
0
W
Hera
18,026
563
174
5
0
557,062
9
L
Chaac
18,233
570
119
4
0
576,408
0
W
Guan Yu
18,285
571
143
4
0
572,562
3
W
Ah Muzen Cab
17,106
535
172
5
0
578,321
1
L
Ne Zha
17,272
540
171
5
0
593,307
7
L
Anubis
16,976
531
169
5
0
457,423
8
W
Pele
20,159
630
184
6
0
601,138
3
L
Apollo
16,149
505
218
7
0
537,478
2
L
Achilles
16,753
524
124
4
0
539,635
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role