Player Matchup

Ganesha
Ganesha
MrSadHappy
Ganesha
Level 9
God Stats
5W - 5L
1,613 SR
Queue Stats
21W - 31L
1,311 Elo+
Party 1
Fenrir
Fenrir
PSWW_Stussy
Fenrir
Level 81
God Stats
1W - 4L
1,272 SR
Queue Stats
170W - 209L
1,529 Elo+
Party 1
Ra
Ra
RIPTYED
Ra
Level 70
God Stats
1W - 5L
1,277 SR
Queue Stats
165W - 204L
1,525 Elo+
Party 1
Team Averages
Level 53
1,387 SR
1,455 Elo+

VS

Team Averages
Level 84
1,505 SR
1,443 Elo+
Hera
Hera
Battousai_Tok913
Hera
Level 108
God Stats
1W - 3L
1,591 SR
Queue Stats
385W - 410L
1,545 Elo+
Party 2
Bacchus
Bacchus
KoolaidMuzic
Bacchus
Level 128
God Stats
8W - 6L
1,578 SR
Queue Stats
200W - 222L
1,493 Elo+
Party 2
Hou Yi
Hou Yi
TBoneDNA
Hou Yi
Level 17
God Stats
8W - 9L
1,345 SR
Queue Stats
57W - 42L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MrSadHappy
Ganesha
9
0 / 4 / 6
11,891
517
882
6,426
3,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
20
13 / 8 / 9
17,231
749
26,683
29,433
19,506
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
11 / 1 / 10
17,454
759
21,142
12,219
5,803
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 9 / 5
14,578
634
17,036
19,988
7,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
KoolaidMuzic
Bacchus
18
4 / 6 / 8
14,412
627
11,469
24,030
26,438
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
TBoneDNA
Hou Yi
17
2 / 9 / 7
13,119
570
5,381
19,343
6,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
24
Kills
13
13
Deaths
24
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
7
9
5
1.06
L
Bacchus
KoolaidMuzic
Bacchus
4
6
8
1.33
W
Ganesha
MrSadHappy
Ganesha
0
4
6
0.75
W
Fenrir
13
8
9
2.19
W
11
1
10
16
L
Hou Yi
TBoneDNA
Hou Yi
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,707
Damage
33,886
48,078
Taken
63,361
29,088
Mitigated
39,666
19,658
Healing
9,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,036
3,973
231
609
19,988
7,106
1,103
6,084
13,662
78,936
0
L
Bacchus
KoolaidMuzic
Bacchus
11,469
485
1,526
4,812
24,030
26,438
742
9,358
14,319
51,685
0
W
Ganesha
MrSadHappy
Ganesha
882
233
0
1,035
6,426
3,779
0
2,686
3,740
4,318
0
W
Fenrir
26,683
7,070
0
9,742
29,433
19,506
2,048
17,054
12,379
0
81,826
W
21,142
504
3,621
5,260
12,219
5,803
1,077
8,883
3,336
138,171
0
L
Hou Yi
TBoneDNA
Hou Yi
5,381
1,961
524
1,881
19,343
6,122
1,335
5,995
13,180
0
62,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,576
Gold Earned
42,109
268
Minions Killed
259
0
Camps Cleared
0
952,134
Distance Traveled
1,114,117
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
14,578
634
108
5
0
352,382
2
L
Bacchus
14,412
627
62
3
0
422,867
1
W
Ganesha
11,891
517
1
0
0
101,901
0
W
Fenrir
17,231
749
59
3
0
411,809
0
W
Ra
17,454
759
208
9
0
438,424
1
L
Hou Yi
13,119
570
89
4
0
338,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role