Player Matchup

Bellona
Bellona
AJUICYTURTLE
Bellona
Level 101
God Stats
2W - 1L
1,909 SR
Queue Stats
26W - 16L
1,691 Elo+
Party 1
Cthulhu
Cthulhu
RUEK-_-
Cthulhu
Level 105
God Stats
4W - 1L
1,810 SR
Queue Stats
12W - 5L
1,781 Elo+
Party 1
Neith
Neith
Ryguy900
Neith
Level 28
God Stats
8W - 4L
1,823 SR
Queue Stats
14W - 8L
1,712 Elo+
Party 1
Skadi
Skadi
Skadi1Trick
Skadi
Level 26
God Stats
13W - 4L
2,194 SR
Queue Stats
23W - 12L
1,712 Elo+
Party 1
Sylvanus
Sylvanus
TheGreatTrashCan
Sylvanus
Level 59
God Stats
4W - 3L
1,863 SR
Queue Stats
22W - 13L
1,743 Elo+
Party 1
Team Averages
Level 64
1,920 SR
1,727 Elo+

VS

Team Averages
Level 38
1,552 SR
1,640 Elo+
Skadi
Skadi
Greenalienpoo
Skadi
Level 25
God Stats
1W - 1L
1,674 SR
Queue Stats
50W - 49L
1,506 Elo+
Party 2
Thor
Thor
NaturalBeings
Thor
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
218W - 174L
1,761 Elo+
Party 3
Ymir
Ymir
RebornxxPhaze
Ymir
Level 49
God Stats
26W - 17L
1,570 SR
Queue Stats
208W - 205L
1,504 Elo+
Party 2
Chaac
Chaac
jd3prodigy
Chaac
Level 44
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 14L
1,616 Elo+
Party 3
Baron Samedi
Baron Samedi
starboard012
Baron Samedi
Level 13
God Stats
2W - 2L
1,519 SR
Queue Stats
212W - 163L
1,816 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AJUICYTURTLE
Bellona
16
9 / 3 / 20
11,546
608
15,143
15,789
10,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
RUEK-_-
Cthulhu
15
2 / 1 / 12
10,163
535
9,448
11,240
12,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Ryguy900
Neith
17
12 / 3 / 13
11,680
615
18,799
11,416
4,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
16 / 7 / 14
11,868
625
18,060
15,825
6,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 5 / 18
10,882
573
10,660
16,269
13,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 15 / 5
7,091
373
4,480
16,517
5,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
6 / 10 / 6
9,543
502
10,789
18,562
7,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 7 / 8
8,858
466
7,344
19,156
19,518
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
15
4 / 5 / 11
9,462
498
9,849
18,226
13,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
starboard012
Baron Samedi
14
6 / 10 / 9
9,389
494
15,056
16,571
8,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
58
45
Kills
19
19
Deaths
47
77
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bellona
AJUICYTURTLE
Bellona
9
3
20
6.33
L
0
15
5
0.17
L
6
10
6
0.9
W
Cthulhu
RUEK-_-
Cthulhu
2
1
12
8
L
3
7
8
1
W
Neith
Ryguy900
Neith
12
3
13
6.17
W
16
7
14
3.29
W
6
5
18
3
L
Chaac
4
5
11
1.9
L
Baron Samedi
starboard012
Baron Samedi
6
10
9
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,110
Damage
47,518
70,539
Taken
89,032
47,539
Mitigated
54,415
22,153
Healing
16,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AJUICYTURTLE
Bellona
15,143
6,395
0
3,396
15,789
10,947
2,533
4,436
11,353
0
54,628
L
4,480
2,477
0
1,456
16,517
5,164
0
2,606
13,911
0
31,001
L
10,789
3,315
0
1,722
18,562
7,965
328
2,483
16,079
0
47,410
W
Cthulhu
RUEK-_-
Cthulhu
9,448
1,120
171
820
11,240
12,183
1,538
2,483
8,757
43,952
0
L
7,344
1,024
0
2,820
19,156
19,518
0
4,842
14,314
30,564
0
W
Neith
Ryguy900
Neith
18,799
8,968
0
3,229
11,416
4,457
5,443
3,155
8,261
0
62,065
W
18,060
10,708
0
3,254
15,825
6,262
6,065
6,457
9,368
0
55,946
W
10,660
2,148
3,864
7,419
16,269
13,690
758
5,869
10,400
27,407
0
L
Chaac
9,849
2,262
0
4,613
18,226
13,354
112
6,237
11,989
0
36,928
L
Baron Samedi
starboard012
Baron Samedi
15,056
607
2,388
3,041
16,571
8,414
312
3,940
12,631
40,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,139
Gold Earned
44,343
377
Minions Killed
300
0
Camps Cleared
0
1,747,269
Distance Traveled
1,654,691
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,546
608
92
5
0
412,818
4
L
Skadi
7,091
373
51
3
0
303,575
0
L
Thor
9,543
502
77
4
0
317,530
0
W
Cthulhu
10,163
535
76
4
0
392,325
0
L
Ymir
8,858
466
46
2
0
377,125
0
W
Neith
11,680
615
100
5
0
324,933
1
W
Skadi
11,868
625
81
4
0
294,010
0
W
Sylvanus
10,882
573
28
1
0
323,183
3
L
Chaac
9,462
498
74
4
0
342,244
0
L
Baron Samedi
9,389
494
52
3
0
314,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role