Player Matchup

Chaac
Chaac
DaReelDirtyDan
Chaac
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dracomorah
Tsukuyomi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,698 Elo+
Solo
Yemoja
Yemoja
Gankinspank
Yemoja
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,540 Elo+
Party 2
Cernunnos
Cernunnos
Helladeel
Cernunnos
Level 24
God Stats
1W - 0L
1,313 SR
Queue Stats
11W - 15L
1,451 Elo+
Party 2
Ra
Ra
elsuciodan521
Ra
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 11L
1,156 Elo+
Solo
Team Averages
Level 10
1,463 SR
1,469 Elo+

VS

Team Averages
Level 38
1,494 SR
1,396 Elo+
Camazotz
Camazotz
DjentleHippies
Camazotz
Level 28
God Stats
0W - 3L
1,103 SR
Queue Stats
64W - 81L
1,366 Elo+
Solo
Sun Wukong
Sun Wukong
JustPlainKorben
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,031 Elo+
Party 3
Hades
Hades
MomSxr69
Hades
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 38L
1,169 Elo+
Party 3
Neith
Neith
Sacamchen
Neith
Level 5
God Stats
11W - 4L
1,865 SR
Queue Stats
14W - 16L
1,698 Elo+
Party 1
Geb
Geb
koalaDO
Geb
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 89L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 6
10,585
504
14,556
16,923
17,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
Dracomorah
Tsukuyomi
19
15 / 5 / 3
12,521
596
18,971
16,605
8,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Yemoja
15
2 / 0 / 11
10,239
488
8,404
13,538
11,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Helladeel
Cernunnos
16
1 / 3 / 4
9,756
465
9,499
12,111
5,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 5 / 1
9,527
454
6,377
11,417
4,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
16
4 / 9 / 2
10,014
477
7,690
21,124
7,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
JustPlainKorben
Sun Wukong
15
1 / 4 / 3
9,118
434
6,459
14,897
13,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
MomSxr69
Hades
16
5 / 5 / 4
9,999
476
14,046
16,878
7,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Sacamchen
Neith
16
3 / 2 / 1
9,878
470
8,345
10,657
4,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Geb
14
1 / 3 / 6
8,844
421
7,658
18,634
17,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
23
Kills
14
16
Deaths
23
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
L
Camazotz
4
9
2
0.56
W
Tsukuyomi
Dracomorah
Tsukuyomi
15
5
3
3.3
W
Yemoja
2
0
11
7.5
W
Cernunnos
Helladeel
Cernunnos
1
3
4
1
L
Sun Wukong
JustPlainKorben
Sun Wukong
1
4
3
0.63
L
Hades
MomSxr69
Hades
5
5
4
1.4
L
Neith
Sacamchen
Neith
3
2
1
1.75
W
3
5
1
0.7
L
Geb
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,807
Damage
44,198
70,594
Taken
82,190
47,875
Mitigated
50,338
24,475
Healing
23,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,556
3,378
0
8,253
16,923
17,978
672
2,742
14,181
0
58,572
L
Camazotz
7,690
3,330
219
6,149
21,124
7,124
318
2,571
18,264
0
51,969
W
Tsukuyomi
Dracomorah
Tsukuyomi
18,971
6,126
0
4,606
16,605
8,276
10
4,563
12,042
0
80,040
W
Yemoja
8,404
2,069
2,282
2,875
13,538
11,635
216
6,459
7,079
22,174
0
W
Cernunnos
Helladeel
Cernunnos
9,499
6,301
0
3,136
12,111
5,449
1,930
2,191
9,920
0
65,953
L
Sun Wukong
JustPlainKorben
Sun Wukong
6,459
1,463
0
3,472
14,897
13,148
0
2,382
11,572
0
48,113
L
Hades
MomSxr69
Hades
14,046
629
172
4,884
16,878
7,999
212
3,645
12,956
57,158
0
L
Neith
Sacamchen
Neith
8,345
3,601
0
5,770
10,657
4,809
1,128
2,069
8,544
0
51,160
W
6,377
708
328
2,995
11,417
4,537
335
5,749
5,668
48,263
0
L
Geb
7,658
625
0
2,473
18,634
17,258
0
3,603
14,825
36,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,628
Gold Earned
47,853
453
Minions Killed
388
0
Camps Cleared
0
1,932,530
Distance Traveled
1,811,305
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,585
504
100
5
0
389,171
6
L
Camazotz
10,014
477
84
4
0
379,011
0
W
Tsukuyomi
12,521
596
104
5
0
411,267
2
W
Yemoja
10,239
488
21
1
0
391,097
1
W
Cernunnos
9,756
465
118
6
0
356,071
3
L
Sun Wukong
9,118
434
82
4
0
365,755
0
L
Hades
9,999
476
91
4
0
364,110
2
L
Neith
9,878
470
102
5
0
330,250
0
W
Ra
9,527
454
110
5
0
384,924
0
L
Geb
8,844
421
29
1
0
372,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role