Player Matchup

Apollo
Apollo
Armani658
Apollo
Level 24
God Stats
8W - 11L
1,453 SR
Queue Stats
192W - 182L
1,360 Elo+
Party 1
Hera
Hera
Batman7029
Hera
Level 15
God Stats
0W - 2L
1,394 SR
Queue Stats
10W - 16L
1,331 Elo+
Party 1
Cthulhu
Cthulhu
DarkSage9093
Cthulhu
Level 8
God Stats
4W - 7L
1,500 SR
Queue Stats
62W - 88L
1,400 Elo+
Party 1
Chronos
Chronos
Joker2197354
Chronos
Level 24
God Stats
5W - 14L
1,307 SR
Queue Stats
33W - 25L
1,331 Elo+
Party 1
Mercury
Mercury
TrueYandere21
Mercury
Level 15
God Stats
3W - 8L
1,427 SR
Queue Stats
11W - 19L
1,315 Elo+
Party 1
Team Averages
Level 17
1,416 SR
1,347 Elo+

VS

Team Averages
Level 30
1,554 SR
1,469 Elo+
Izanami
Izanami
Allindin
Izanami
Level 17
God Stats
2W - 7L
1,500 SR
Queue Stats
54W - 75L
1,514 Elo+
Party 2
Thanatos
Thanatos
Khryner
Thanatos
Level 14
God Stats
11W - 12L
1,387 SR
Queue Stats
30W - 56L
1,473 Elo+
Party 2
Anubis
Anubis
Sasuke32412
Anubis
Level 53
God Stats
29W - 23L
1,550 SR
Queue Stats
147W - 172L
1,428 Elo+
Party 2
Susano
Susano
bossgc
Susano
Level 29
God Stats
4W - 0L
1,736 SR
Queue Stats
141W - 141L
1,445 Elo+
Solo
Ganesha
Ganesha
slavecream
Ganesha
Level 38
God Stats
3W - 3L
1,596 SR
Queue Stats
155W - 181L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Armani658
Apollo
17
6 / 6 / 1
11,747
587
20,269
20,517
5,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 7 / 2
9,805
490
6,629
10,215
3,083
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
DarkSage9093
Cthulhu
15
2 / 11 / 6
10,222
511
10,131
23,114
13,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos
Joker2197354
Chronos
14
1 / 10 / 2
9,026
451
6,129
17,517
4,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
13
1 / 12 / 3
8,506
425
6,712
18,133
6,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Allindin
Izanami
18
14 / 3 / 9
12,287
614
23,682
15,703
7,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Khryner
Thanatos
16
10 / 2 / 7
10,691
535
9,134
9,895
4,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
18
13 / 2 / 6
11,914
596
18,868
12,209
6,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
bossgc
Susano
19
9 / 2 / 5
11,814
591
9,797
13,393
5,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
slavecream
Ganesha
15
0 / 2 / 24
10,439
522
10,942
22,827
21,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
97
11
Kills
46
46
Deaths
11
14
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Izanami
Allindin
Izanami
14
3
9
6.17
L
Apollo
Armani658
Apollo
6
6
1
1.08
L
1
7
2
0.29
L
Cthulhu
DarkSage9093
Cthulhu
2
11
6
0.45
L
Chronos
Joker2197354
Chronos
1
10
2
0.2
W
Thanatos
Khryner
Thanatos
10
2
7
6.75
W
Anubis
13
2
6
8
L
Mercury
1
12
3
0.21
W
Susano
bossgc
Susano
9
2
5
5.75
W
Ganesha
slavecream
Ganesha
0
2
24
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,870
Damage
72,423
89,496
Taken
74,027
33,078
Mitigated
45,606
10,213
Healing
26,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Allindin
Izanami
23,682
17,813
0
4,474
15,703
7,688
5,890
3,334
12,154
0
92,528
L
Apollo
Armani658
Apollo
20,269
12,726
0
6,339
20,517
5,752
810
5,712
14,805
0
71,523
L
6,629
2,967
0
29
10,215
3,083
2,017
2,823
7,392
51,769
0
L
Cthulhu
DarkSage9093
Cthulhu
10,131
1,340
85
2,727
23,114
13,419
342
9,629
13,485
30,123
0
L
Chronos
Joker2197354
Chronos
6,129
2,275
0
563
17,517
4,420
930
7,356
10,161
40,903
0
W
Thanatos
Khryner
Thanatos
9,134
3,500
0
7,677
9,895
4,606
2,809
2,213
7,592
0
49,107
W
Anubis
18,868
1,221
0
7,250
12,209
6,770
2,915
5,228
6,789
67,368
0
L
Mercury
6,712
3,193
0
470
18,133
6,404
0
4,290
13,843
0
49,595
W
Susano
bossgc
Susano
9,797
1,988
0
3,588
13,393
5,461
1,410
3,981
9,412
0
67,553
W
Ganesha
slavecream
Ganesha
10,942
1,596
660
3,136
22,827
21,081
1,606
7,130
15,191
28,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,306
Gold Earned
57,145
428
Minions Killed
470
0
Camps Cleared
0
1,612,636
Distance Traveled
1,876,979
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,287
614
165
8
0
333,226
0
L
Apollo
11,747
587
114
6
0
316,356
0
L
Hera
9,805
490
108
5
0
320,806
2
L
Cthulhu
10,222
511
27
1
0
324,650
0
L
Chronos
9,026
451
96
5
0
289,393
2
W
Thanatos
10,691
535
81
4
0
424,209
1
W
Anubis
11,914
596
103
5
0
341,016
0
L
Mercury
8,506
425
83
4
0
361,431
1
W
Susano
11,814
591
117
6
0
402,119
5
W
Ganesha
10,439
522
4
0
0
376,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role