Player Matchup

King Arthur
King Arthur
Frosty200
King Arthur
Level 21
God Stats
0W - 6L
1,348 SR
Queue Stats
26W - 23L
1,424 Elo+
Solo
Scylla
Scylla
FuLbItOdEMaNaOs
Scylla
Level 45
God Stats
7W - 5L
1,500 SR
Queue Stats
312W - 330L
1,466 Elo+
Party 1
Yemoja
Yemoja
PeehKisss
Yemoja
Level 7
God Stats
3W - 5L
1,476 SR
Queue Stats
3W - 5L
1,413 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RodsBBWolf
Ah Muzen Cab
Level 20
God Stats
17W - 24L
1,417 SR
Queue Stats
82W - 100L
1,394 Elo+
Solo
Pele
Pele
zcor12
Pele
Level 13
God Stats
1W - 1L
1,738 SR
Queue Stats
13W - 12L
1,520 Elo+
Party 1
Team Averages
Level 21
1,496 SR
1,443 Elo+

VS

Team Averages
Level 19
1,610 SR
1,487 Elo+
Danzaburou
Danzaburou
Dvifhs
Danzaburou
Level 29
God Stats
19W - 22L
1,804 SR
Queue Stats
142W - 138L
1,580 Elo+
Solo
Bakasura
Bakasura
EvileyeSama
Bakasura
Level 29
God Stats
3W - 0L
1,867 SR
Queue Stats
223W - 215L
1,539 Elo+
Solo
Nemesis
Nemesis
Prince_JokerT3
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,598 Elo+
Solo
Ah Puch
Ah Puch
Yohne
Ah Puch
Level 17
God Stats
3W - 5L
1,387 SR
Queue Stats
82W - 66L
1,355 Elo+
Solo
Jormungandr
Jormungandr
eaipaizin
Jormungandr
Level 13
God Stats
1W - 0L
1,490 SR
Queue Stats
7W - 5L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Frosty200
King Arthur
20
3 / 8 / 3
14,096
441
16,756
35,828
33,134
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
9 / 6 / 8
16,680
521
22,856
19,191
8,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Yemoja
PeehKisss
Yemoja
20
0 / 6 / 10
13,577
424
6,681
18,910
17,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Muzen Cab
RodsBBWolf
Ah Muzen Cab
20
2 / 12 / 4
13,113
410
9,566
24,116
10,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
zcor12
Pele
20
13 / 5 / 12
17,819
557
38,489
34,603
28,550
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dvifhs
Danzaburou
20
6 / 9 / 7
17,079
534
18,579
28,400
12,410
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
EvileyeSama
Bakasura
20
15 / 2 / 5
21,764
680
39,338
35,522
23,323
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
2 / 7 / 9
15,274
477
10,373
26,103
12,550
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
Yohne
Ah Puch
20
10 / 4 / 5
18,445
576
24,028
20,509
10,289
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
eaipaizin
Jormungandr
20
3 / 6 / 15
14,694
459
12,633
29,022
28,080
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
77
27
Kills
36
37
Deaths
28
37
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dvifhs
Danzaburou
6
9
7
1.06
W
Bakasura
EvileyeSama
Bakasura
15
2
5
8.75
L
King Arthur
Frosty200
King Arthur
3
8
3
0.56
L
9
6
8
2.17
L
Yemoja
PeehKisss
Yemoja
0
6
10
0.83
W
2
7
9
0.93
L
Ah Muzen Cab
RodsBBWolf
Ah Muzen Cab
2
12
4
0.33
W
Ah Puch
Yohne
Ah Puch
10
4
5
3.13
W
Jormungandr
eaipaizin
Jormungandr
3
6
15
1.75
L
Pele
zcor12
Pele
13
5
12
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,348
Damage
104,951
132,648
Taken
139,556
98,965
Mitigated
86,652
32,522
Healing
54,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dvifhs
Danzaburou
18,579
9,936
0
11,530
28,400
12,410
2,981
6,767
21,510
0
138,297
W
Bakasura
EvileyeSama
Bakasura
39,338
28,914
0
24,116
35,522
23,323
4,432
6,858
28,453
0
186,694
L
King Arthur
Frosty200
King Arthur
16,756
1,889
0
8,367
35,828
33,134
0
4,695
29,039
739
99,730
L
22,856
2,131
469
5,038
19,191
8,663
0
7,690
10,801
123,516
0
L
Yemoja
PeehKisss
Yemoja
6,681
880
1,413
1,074
18,910
17,902
216
6,258
11,602
49,663
0
W
10,373
4,020
0
8,278
26,103
12,550
2,187
6,356
19,747
0
90,077
L
Ah Muzen Cab
RodsBBWolf
Ah Muzen Cab
9,566
6,144
0
4,677
24,116
10,716
4,828
4,952
18,205
0
85,436
W
Ah Puch
Yohne
Ah Puch
24,028
330
0
7,681
20,509
10,289
4,144
5,669
14,692
142,583
0
W
Jormungandr
eaipaizin
Jormungandr
12,633
2,910
743
2,197
29,022
28,080
580
10,159
18,546
45,307
0
L
Pele
zcor12
Pele
38,489
8,434
0
11,484
34,603
28,550
0
13,066
20,157
0
170,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,285
Gold Earned
87,256
789
Minions Killed
933
0
Camps Cleared
0
2,849,644
Distance Traveled
3,042,269
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,079
534
206
6
0
523,567
6
W
Bakasura
21,764
680
277
9
0
691,715
0
L
King Arthur
14,096
441
160
5
0
537,280
7
L
Scylla
16,680
521
182
6
0
607,074
3
L
Yemoja
13,577
424
83
3
0
575,555
3
W
Nemesis
15,274
477
134
4
0
676,689
2
L
Ah Muzen Cab
13,113
410
150
5
0
505,461
0
W
Ah Puch
18,445
576
254
8
0
578,930
16
W
Jormungandr
14,694
459
62
2
0
571,368
4
L
Pele
17,819
557
214
7
0
624,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role