Player Matchup

Pele
Pele
Chuddington
Pele
Level 6
God Stats
2W - 4L
1,473 SR
Queue Stats
5W - 7L
1,305 Elo+
Party 1
Guan Yu
Guan Yu
DIEPEASANT
Guan Yu
Level 12
God Stats
2W - 1L
1,827 SR
Queue Stats
13W - 24L
1,182 Elo+
Party 1
Neith
Neith
LoisGriffn
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
N3grxian
Janus
Level 18
God Stats
5W - 6L
1,464 SR
Queue Stats
118W - 105L
1,644 Elo+
Solo
Ares
Ares
NewLimit
Ares
Level 22
God Stats
2W - 3L
1,446 SR
Queue Stats
127W - 132L
1,444 Elo+
Solo
Team Averages
Level 15
1,542 SR
1,415 Elo+

VS

Team Averages
Level 22
1,511 SR
1,569 Elo+
Ah Muzen Cab
Ah Muzen Cab
GTupac
Ah Muzen Cab
Level 29
God Stats
9W - 4L
1,726 SR
Queue Stats
108W - 121L
1,596 Elo+
Solo
Nu Wa
Nu Wa
Nevada7904
Nu Wa
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,545 Elo+
Solo
Artio
Artio
fairymilk
Artio
Level 28
God Stats
16W - 17L
1,470 SR
Queue Stats
90W - 81L
1,547 Elo+
Solo
Cernunnos
Cernunnos
qrusaderqunt
Cernunnos
Level 13
God Stats
1W - 1L
1,360 SR
Queue Stats
12W - 6L
1,656 Elo+
Solo
Loki
Loki
tkwelsh
Loki
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 4
7,494
500
4,521
12,520
3,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
DIEPEASANT
Guan Yu
10
1 / 7 / 3
6,462
431
3,897
12,895
9,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
2
0 / 1 / 0
4,443
296
1,215
2,078
342
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
N3grxian
Janus
17
3 / 0 / 1
9,475
632
6,630
6,041
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
10
0 / 6 / 0
5,874
392
2,254
10,930
6,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GTupac
Ah Muzen Cab
14
1 / 0 / 3
8,568
571
6,735
9,422
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
13
5 / 2 / 6
8,450
563
8,789
6,011
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
fairymilk
Artio
11
3 / 2 / 9
7,567
504
4,720
11,748
7,094
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
qrusaderqunt
Cernunnos
14
6 / 0 / 2
9,434
629
7,582
11,174
3,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
tkwelsh
Loki
12
2 / 2 / 3
7,558
504
3,012
5,129
1,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
17
18
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
L
Guan Yu
DIEPEASANT
Guan Yu
1
7
3
0.36
W
Ah Muzen Cab
GTupac
Ah Muzen Cab
1
0
3
2.5
L
Neith
0
1
0
0
L
Janus
N3grxian
Janus
3
0
1
3.5
W
Nu Wa
5
2
6
4
L
Ares
0
6
0
0
W
Artio
fairymilk
Artio
3
2
9
3.75
W
Cernunnos
qrusaderqunt
Cernunnos
6
0
2
7
W
Loki
tkwelsh
Loki
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,517
Damage
30,838
44,464
Taken
43,484
21,633
Mitigated
17,006
14,558
Healing
21,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,521
1,088
0
5,966
12,520
3,672
0
2,287
10,011
0
52,025
L
Guan Yu
DIEPEASANT
Guan Yu
3,897
763
348
2,361
12,895
9,170
260
6,758
5,787
0
20,460
W
Ah Muzen Cab
GTupac
Ah Muzen Cab
6,735
3,225
0
6,603
9,422
3,369
250
2,690
6,592
0
66,003
L
Neith
1,215
845
0
575
2,078
342
0
919
1,053
0
6,418
L
Janus
N3grxian
Janus
6,630
507
122
3,312
6,041
2,123
0
1,201
4,682
80,815
0
W
Nu Wa
8,789
1,577
0
894
6,011
1,579
1,547
1,090
4,728
38,823
0
L
Ares
2,254
154
214
1,660
10,930
6,326
0
1,750
9,086
15,443
0
W
Artio
fairymilk
Artio
4,720
1,096
1,230
4,434
11,748
7,094
912
2,116
9,452
17,511
0
W
Cernunnos
qrusaderqunt
Cernunnos
7,582
5,675
0
7,481
11,174
3,697
2,089
2,675
8,441
0
58,765
W
Loki
tkwelsh
Loki
3,012
928
0
937
5,129
1,267
0
67
5,037
0
35,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,748
Gold Earned
41,577
369
Minions Killed
392
0
Camps Cleared
0
1,180,720
Distance Traveled
1,133,914
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,494
500
95
6
0
278,816
0
L
Guan Yu
6,462
431
45
3
0
285,400
2
W
Ah Muzen Cab
8,568
571
120
8
0
268,109
8
L
Neith
4,443
296
9
1
0
43,688
0
L
Janus
9,475
632
201
13
0
315,579
6
W
Nu Wa
8,450
563
70
5
0
194,228
0
L
Ares
5,874
392
19
1
0
257,237
0
W
Artio
7,567
504
29
2
0
263,798
7
W
Cernunnos
9,434
629
112
7
0
215,954
2
W
Loki
7,558
504
61
4
0
191,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role