Player Matchup

Bellona
Bellona
Ligth4343
Bellona
Level 27
God Stats
7W - 3L
1,454 SR
Queue Stats
26W - 16L
1,492 Elo+
Party 1
Xing Tian
Xing Tian
OMAR4SCOBAR11
Xing Tian
Level 126
God Stats
2W - 0L
1,814 SR
Queue Stats
66W - 67L
1,500 Elo+
Party 1
Mercury
Mercury
WarchiYellow
Mercury
Level 97
God Stats
13W - 5L
1,694 SR
Queue Stats
52W - 47L
1,534 Elo+
Party 1
Chronos
Chronos
warchi port
Chronos
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 60L
1,548 Elo+
Party 1
Artemis
Artemis
zombiestainfu20
Artemis
Level 45
God Stats
2W - 0L
1,641 SR
Queue Stats
30W - 38L
1,309 Elo+
Party 1
Team Averages
Level 80
1,621 SR
1,476 Elo+

VS

Team Averages
Level 71
1,526 SR
1,531 Elo+
Medusa
Medusa
AmazingIy Bad
Medusa
Level 69
God Stats
5W - 4L
1,500 SR
Queue Stats
183W - 209L
1,589 Elo+
Party 2
Jormungandr
Jormungandr
DarkLordZegrath
Jormungandr
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 68L
1,530 Elo+
Solo
Nu Wa
Nu Wa
LogyBear3333
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 58L
1,540 Elo+
Party 2
Thor
Thor
jacerulez5223
Thor
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 155L
1,502 Elo+
Party 2
Chaac
Chaac
mLalli
Chaac
Level 106
God Stats
5W - 6L
1,632 SR
Queue Stats
160W - 146L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ligth4343
Bellona
19
3 / 4 / 2
11,717
509
9,844
18,247
13,308
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
OMAR4SCOBAR11
Xing Tian
17
4 / 1 / 16
11,869
516
11,878
22,866
19,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
WarchiYellow
Mercury
16
3 / 5 / 6
10,699
465
9,327
18,500
6,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
warchi port
Chronos
19
15 / 7 / 5
12,998
565
26,158
25,740
11,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 3 / 5
11,028
479
13,721
14,513
5,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 2
10,110
440
9,581
17,422
6,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
DarkLordZegrath
Jormungandr
17
1 / 4 / 5
10,133
441
14,034
15,781
12,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 10 / 5
10,719
466
21,253
17,049
5,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 8 / 5
10,108
439
6,505
16,761
6,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
mLalli
Chaac
17
6 / 3 / 3
11,026
479
21,417
26,905
30,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
40
33
Kills
20
20
Deaths
33
34
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
L
Jormungandr
DarkLordZegrath
Jormungandr
1
4
5
0.88
W
Bellona
Ligth4343
Bellona
3
4
2
1
L
6
10
5
0.85
W
Xing Tian
OMAR4SCOBAR11
Xing Tian
4
1
16
12
W
Mercury
WarchiYellow
Mercury
3
5
6
1.2
L
3
8
5
0.69
L
Chaac
mLalli
Chaac
6
3
3
2.5
W
Chronos
warchi port
Chronos
15
7
5
2.5
W
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,928
Damage
72,790
99,866
Taken
93,918
56,399
Mitigated
61,289
24,930
Healing
20,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,581
3,539
258
2,222
17,422
6,387
1,214
6,054
11,368
0
49,637
L
Jormungandr
DarkLordZegrath
Jormungandr
14,034
3,719
0
437
15,781
12,066
337
6,700
9,081
66,194
0
W
Bellona
Ligth4343
Bellona
9,844
4,481
0
4,542
18,247
13,308
2,720
2,506
15,059
0
79,417
L
21,253
5,094
0
743
17,049
5,892
1,757
7,945
9,104
51,603
0
W
Xing Tian
OMAR4SCOBAR11
Xing Tian
11,878
1,782
1,251
5,457
22,866
19,688
695
10,513
11,771
49,429
0
W
Mercury
WarchiYellow
Mercury
9,327
3,938
680
1,249
18,500
6,984
114
7,414
10,602
0
56,932
L
6,505
1,042
0
3,270
16,761
6,038
0
7,187
9,574
0
40,272
L
Chaac
mLalli
Chaac
21,417
4,878
0
13,904
26,905
30,906
857
10,150
16,755
0
71,761
W
Chronos
warchi port
Chronos
26,158
6,960
0
8,189
25,740
11,073
2,844
6,444
18,863
88,098
0
W
13,721
8,610
510
3,052
14,513
5,346
2,435
7,070
7,259
0
54,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,311
Gold Earned
52,096
509
Minions Killed
438
0
Camps Cleared
0
2,121,856
Distance Traveled
1,899,808
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,110
440
72
3
0
367,374
3
L
Jormungandr
10,133
441
119
5
0
406,221
0
W
Bellona
11,717
509
150
7
0
424,533
0
L
Nu Wa
10,719
466
77
3
0
340,602
1
W
Xing Tian
11,869
516
57
2
0
445,106
1
W
Mercury
10,699
465
85
4
0
474,105
4
L
Thor
10,108
439
65
3
0
393,607
0
L
Chaac
11,026
479
105
5
0
392,004
1
W
Chronos
12,998
565
117
5
0
398,737
0
W
Artemis
11,028
479
100
4
0
379,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role