Player Matchup

Neith
Neith
Njislo
Neith
Level 7
God Stats
4W - 9L
1,335 SR
Queue Stats
95W - 153L
1,300 Elo+
Solo
Scylla
Scylla
Ulvy
Scylla
Level 83
God Stats
14W - 19L
1,686 SR
Queue Stats
97W - 123L
1,437 Elo+
Party 1
Hercules
Hercules
Zacaos
Hercules
Level 29
God Stats
19W - 27L
1,494 SR
Queue Stats
95W - 121L
1,440 Elo+
Party 1
Team Averages
Level 40
1,505 SR
1,392 Elo+

VS

Team Averages
Level 35
1,415 SR
1,313 Elo+
King Arthur
King Arthur
Gwynn13
King Arthur
Level 11
God Stats
2W - 2L
1,424 SR
Queue Stats
2W - 14L
1,064 Elo+
Solo
Jormungandr
Jormungandr
RainbowKing21
Jormungandr
Level 29
God Stats
5W - 4L
1,509 SR
Queue Stats
113W - 147L
1,370 Elo+
Party 2
Erlang Shen
Erlang Shen
zalbino
Erlang Shen
Level 64
God Stats
1W - 2L
1,311 SR
Queue Stats
187W - 179L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Njislo
Neith
15
0 / 11 / 3
13,762
492
8,217
13,871
5,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
Ulvy
Scylla
19
6 / 7 / 1
16,359
584
23,366
19,421
9,787
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hercules
Zacaos
Hercules
19
1 / 3 / 5
14,896
532
14,595
34,339
25,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gwynn13
King Arthur
7
0 / 2 / 2
12,473
445
122
3,919
1,272
Jormungandr
RainbowKing21
Jormungandr
20
14 / 1 / 5
19,289
689
30,576
32,228
32,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
zalbino
Erlang Shen
20
7 / 4 / 12
18,031
644
26,777
30,562
27,704
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
21
21
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Gwynn13
King Arthur
0
2
2
0.5
L
Neith
Njislo
Neith
0
11
3
0.14
W
Jormungandr
RainbowKing21
Jormungandr
14
1
5
16.5
L
Scylla
Ulvy
Scylla
6
7
1
0.93
L
Hercules
Zacaos
Hercules
1
3
5
1.17
W
Erlang Shen
zalbino
Erlang Shen
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,178
Damage
57,475
67,631
Taken
66,709
40,368
Mitigated
60,992
15,332
Healing
23,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Gwynn13
King Arthur
122
47
0
234
3,919
1,272
0
1,966
1,953
0
1,937
L
Neith
Njislo
Neith
8,217
4,165
0
537
13,871
5,370
0
5,720
8,151
0
33,826
W
Jormungandr
RainbowKing21
Jormungandr
30,576
5,532
315
12,887
32,228
32,016
731
10,868
21,360
146,615
0
L
Scylla
Ulvy
Scylla
23,366
2,896
0
3,429
19,421
9,787
1,306
7,184
12,237
107,693
0
L
Hercules
Zacaos
Hercules
14,595
3,942
0
11,366
34,339
25,211
2,301
18,014
16,325
0
43,648
W
Erlang Shen
zalbino
Erlang Shen
26,777
15,949
801
9,321
30,562
27,704
1,497
11,494
19,068
0
151,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,017
Gold Earned
49,793
202
Minions Killed
299
0
Camps Cleared
0
1,192,547
Distance Traveled
1,118,250
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,473
445
4
0
0
103,003
0
L
Neith
13,762
492
37
1
0
253,439
0
W
Jormungandr
19,289
689
148
5
0
531,165
5
L
Scylla
16,359
584
121
4
0
429,839
6
L
Hercules
14,896
532
44
2
0
509,269
3
W
Erlang Shen
18,031
644
147
5
0
484,082
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role