Player Matchup

Heimdallr
Heimdallr
Beard Cubed
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Thor
Thor
Harriet_Tubman--
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,576 Elo+
Party 2
Neith
Neith
Shapoopy333
Neith
Level 17
God Stats
11W - 13L
1,606 SR
Queue Stats
88W - 65L
1,580 Elo+
Party 2
Ymir
Ymir
SvelteSage
Ymir
Level 22
God Stats
4W - 8L
1,377 SR
Queue Stats
80W - 70L
1,605 Elo+
Solo
Cthulhu
Cthulhu
dherco
Cthulhu
Level 19
God Stats
229W - 172L
1,510 SR
Queue Stats
452W - 437L
1,449 Elo+
Solo
Team Averages
Level 20
1,498 SR
1,542 Elo+

VS

Team Averages
Level 9
1,561 SR
1,686 Elo+
Apollo
Apollo
GoalieReflex56
Apollo
Level 5
God Stats
5W - 8L
1,500 SR
Queue Stats
146W - 120L
1,661 Elo+
Party 1
Discordia
Discordia
HaamsterA
Discordia
Level 28
God Stats
9W - 10L
1,449 SR
Queue Stats
31W - 22L
1,533 Elo+
Solo
Neith
Neith
LegibleBulb5117
Neith
Level 6
God Stats
6W - 3L
1,856 SR
Queue Stats
6W - 3L
1,908 Elo+
Party 1
Chaac
Chaac
LegitReflex56
Chaac
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 29L
1,770 Elo+
Party 1
Anubis
Anubis
Smellyhole12
Anubis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 72L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Beard Cubed
Heimdallr
7
0 / 5 / 3
4,594
459
1,665
5,986
1,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 5 / 2
5,333
533
3,762
8,196
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 5 / 2
5,051
505
4,019
7,063
1,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
1 / 5 / 2
4,513
451
2,614
8,894
3,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
dherco
Cthulhu
10
2 / 2 / 0
5,422
542
5,035
7,276
5,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 2
6,621
662
4,067
6,230
2,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
HaamsterA
Discordia
11
7 / 1 / 3
6,684
668
6,341
4,861
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 2 / 5
5,780
578
4,241
5,803
1,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 1
5,594
559
4,239
6,794
3,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
9
5 / 1 / 4
5,869
587
6,906
5,496
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
7
Kills
21
22
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Beard Cubed
Heimdallr
0
5
3
0.3
W
6
1
2
7
W
Discordia
HaamsterA
Discordia
7
1
3
8.5
L
2
5
2
0.6
W
3
2
5
2.75
W
0
2
1
0.25
L
2
5
2
0.6
W
Anubis
5
1
4
7
L
1
5
2
0.4
L
Cthulhu
dherco
Cthulhu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,095
Damage
25,794
37,415
Taken
29,184
14,434
Mitigated
10,406
8,992
Healing
10,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Beard Cubed
Heimdallr
1,665
827
0
0
5,986
1,876
0
3,876
1,728
0
14,690
W
4,067
1,796
0
1,397
6,230
2,360
0
409
5,821
0
34,028
W
Discordia
HaamsterA
Discordia
6,341
723
0
1,116
4,861
1,380
384
275
4,586
23,413
0
L
3,762
1,280
0
2,556
8,196
2,034
0
2,156
6,020
0
26,929
W
4,241
1,959
0
2,390
5,803
1,583
548
845
4,958
0
22,109
W
4,239
1,312
0
2,844
6,794
3,180
0
4,272
2,107
0
27,656
L
4,019
1,895
0
2,221
7,063
1,200
220
3,503
3,560
0
13,712
W
Anubis
6,906
1,044
0
2,404
5,496
1,903
0
1,433
4,063
24,599
0
L
2,614
1,326
0
2,113
8,894
3,950
0
2,753
6,072
7,668
0
L
Cthulhu
dherco
Cthulhu
5,035
1,065
0
2,102
7,276
5,374
0
436
6,788
23,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,913
Gold Earned
30,548
146
Minions Killed
244
0
Camps Cleared
0
909,762
Distance Traveled
932,949
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,594
459
20
2
0
189,468
0
W
Apollo
6,621
662
63
6
0
207,064
0
W
Discordia
6,684
668
58
6
0
188,176
2
L
Thor
5,333
533
54
5
0
180,404
0
W
Neith
5,780
578
33
3
0
171,903
0
W
Chaac
5,594
559
57
6
0
194,802
0
L
Neith
5,051
505
19
2
0
175,733
0
W
Anubis
5,869
587
33
3
0
171,004
2
L
Ymir
4,513
451
11
1
0
190,973
1
L
Cthulhu
5,422
542
42
4
0
173,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role