Player Matchup

Fenrir
Fenrir
K1ng_Cabbage
Fenrir
Level 26
God Stats
7W - 3L
1,867 SR
Queue Stats
333W - 265L
1,483 Elo+
Party 1
Ra
Ra
big_pappi_fl3x3n
Ra
Level 15
God Stats
6W - 6L
1,611 SR
Queue Stats
263W - 200L
1,485 Elo+
Party 1
Ymir
Ymir
crazytapia
Ymir
Level 29
God Stats
6W - 5L
1,472 SR
Queue Stats
140W - 153L
1,446 Elo+
Party 1
Team Averages
Level 23
1,650 SR
1,471 Elo+

VS

Team Averages
Level 21
1,666 SR
1,491 Elo+
Kali
Kali
HolyMountain417
Kali
Level 18
God Stats
3W - 3L
1,448 SR
Queue Stats
16W - 28L
1,284 Elo+
Party 2
Bacchus
Bacchus
IslandBoy671GUAM
Bacchus
Level 22
God Stats
3W - 3L
1,834 SR
Queue Stats
8W - 9L
1,689 Elo+
Solo
Vamana
Vamana
QuillGear
Vamana
Level 22
God Stats
0W - 1L
1,715 SR
Queue Stats
4W - 10L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
3 / 2 / 6
7,066
707
6,900
6,467
1,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
5 / 1 / 5
7,622
762
7,143
5,389
1,780
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 1 / 7
7,779
778
3,942
6,637
3,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 3
6,198
620
2,731
7,606
2,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
4 / 3 / 0
6,831
683
4,937
7,939
4,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
QuillGear
Vamana
8
0 / 3 / 2
5,829
583
3,654
8,172
4,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
4
4
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
4
3
0
1.33
W
Fenrir
3
2
6
3
L
Vamana
QuillGear
Vamana
0
3
2
0.33
W
5
1
5
7.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,985
Damage
11,322
18,493
Taken
23,717
7,082
Mitigated
11,458
4,832
Healing
2,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,731
1,638
190
615
7,606
2,995
0
2,950
4,656
0
15,715
L
4,937
631
135
564
7,939
4,082
0
3,978
3,961
13,963
0
W
Fenrir
6,900
1,750
538
971
6,467
1,949
50
1,363
5,104
0
25,831
L
Vamana
QuillGear
Vamana
3,654
696
111
1,234
8,172
4,381
0
4,213
3,959
0
13,373
W
7,143
334
677
1,204
5,389
1,780
0
1,501
3,888
19,437
0
W
3,942
518
575
867
6,637
3,353
180
2,171
4,466
15,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,467
Gold Earned
18,858
74
Minions Killed
67
0
Camps Cleared
0
578,525
Distance Traveled
477,469
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,198
620
27
3
0
121,595
0
L
Bacchus
6,831
683
14
1
0
192,995
1
W
Fenrir
7,066
707
31
3
0
205,521
0
L
Vamana
5,829
583
26
3
0
162,879
0
W
Ra
7,622
762
29
3
0
195,921
1
W
Ymir
7,779
778
14
1
0
177,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role