Player Matchup

Ravana
Ravana
EliteGamer100
Ravana
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 19L
1,485 Elo+
Party 2
Serqet
Serqet
Mechnovadragon
Serqet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,429 Elo+
Party 2
Neith
Neith
TacoGod705
Neith
Level 66
God Stats
3W - 1L
1,605 SR
Queue Stats
7W - 6L
1,478 Elo+
Party 2
Athena
Athena
miniman3400
Athena
Level 106
God Stats
2W - 2L
1,856 SR
Queue Stats
18W - 16L
1,539 Elo+
Party 2
Hercules
Hercules
smashergames
Hercules
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,221 Elo+
Party 2
Team Averages
Level 70
1,592 SR
1,431 Elo+

VS

Team Averages
Level 63
1,495 SR
1,496 Elo+
Achilles
Achilles
Elite1301
Achilles
Level 49
God Stats
6W - 12L
1,294 SR
Queue Stats
236W - 286L
1,503 Elo+
Solo
Cerberus
Cerberus
MR CH0W68
Cerberus
Level 98
God Stats
13W - 26L
1,448 SR
Queue Stats
572W - 606L
1,496 Elo+
Party 1
Athena
Athena
S1MPLYT1GER
Athena
Level 103
God Stats
2W - 2L
1,736 SR
Queue Stats
550W - 577L
1,553 Elo+
Party 1
Sylvanus
Sylvanus
Thekai69
Sylvanus
Level 59
God Stats
3W - 5L
1,500 SR
Queue Stats
693W - 710L
1,566 Elo+
Party 1
Cthulhu
Cthulhu
ligmacoxnbazls
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 51L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 5
8,718
545
6,703
8,836
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 4 / 8
8,224
514
9,735
11,621
4,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
14
12 / 1 / 8
9,180
574
16,405
8,514
2,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
14
8 / 3 / 13
8,727
545
10,981
16,281
6,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
smashergames
Hercules
15
5 / 1 / 9
9,201
575
9,899
12,802
10,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Elite1301
Achilles
12
1 / 7 / 4
7,145
447
5,335
12,742
10,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
MR CH0W68
Cerberus
12
2 / 6 / 3
7,456
466
10,124
15,237
7,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
14
5 / 5 / 3
9,051
566
13,367
16,157
7,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Thekai69
Sylvanus
12
2 / 6 / 1
7,431
464
8,297
12,570
6,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 9 / 5
6,354
397
2,995
12,870
11,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
26
33
Kills
10
10
Deaths
33
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
Elite1301
Achilles
1
7
4
0.43
W
4
1
5
6.5
L
Cerberus
MR CH0W68
Cerberus
2
6
3
0.58
W
4
4
8
2
L
Athena
5
5
3
1.3
W
Neith
12
1
8
16
L
Sylvanus
Thekai69
Sylvanus
2
6
1
0.42
L
0
9
5
0.28
W
Athena
8
3
13
4.83
W
Hercules
smashergames
Hercules
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,723
Damage
40,118
58,054
Taken
69,576
27,817
Mitigated
42,926
16,702
Healing
14,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Elite1301
Achilles
5,335
1,040
0
2,621
12,742
10,296
329
1,545
10,997
0
27,060
W
6,703
2,483
0
3,658
8,836
2,907
0
5,108
3,728
0
53,813
L
Cerberus
MR CH0W68
Cerberus
10,124
385
0
4,189
15,237
7,118
95
2,886
11,998
44,747
0
W
9,735
3,697
0
1,290
11,621
4,962
0
7,685
3,886
0
31,874
L
Athena
13,367
2,523
0
4,034
16,157
7,458
0
4,259
11,642
56,918
0
W
Neith
16,405
9,064
447
3,481
8,514
2,950
598
5,356
3,108
0
46,773
L
Sylvanus
Thekai69
Sylvanus
8,297
2,407
150
2,710
12,570
6,328
679
1,746
10,680
33,634
5,303
L
2,995
370
0
407
12,870
11,726
152
2,508
10,337
9,505
0
W
Athena
10,981
3,708
298
2,934
16,281
6,354
0
11,582
4,674
37,622
0
W
Hercules
smashergames
Hercules
9,899
2,803
0
4,594
12,802
10,644
1,601
4,612
7,847
6,229
37,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,050
Gold Earned
37,437
382
Minions Killed
369
0
Camps Cleared
0
1,525,624
Distance Traveled
1,388,917
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,145
447
43
3
0
288,841
1
W
Ravana
8,718
545
99
6
0
309,599
1
L
Cerberus
7,456
466
124
8
0
285,965
5
W
Serqet
8,224
514
62
4
0
304,660
0
L
Athena
9,051
566
106
7
0
317,278
2
W
Neith
9,180
574
83
5
0
274,052
0
L
Sylvanus
7,431
464
78
5
0
249,380
1
L
Cthulhu
6,354
397
18
1
0
247,453
1
W
Athena
8,727
545
51
3
0
353,831
2
W
Hercules
9,201
575
87
5
0
283,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role