Player Matchup

Vamana
Vamana
MexiWarchi
Vamana
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
MrNeptuune
Tiamat
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 136L
1,621 Elo+
Solo
Artemis
Artemis
Scotss
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,698 Elo+
Solo
Izanami
Izanami
Sourtoothpaste
Izanami
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
ilicktoes
Ao Kuang
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 10L
1,784 Elo+
Party 2
Team Averages
Level 18
1,500 SR
1,621 Elo+

VS

Team Averages
Level 25
1,435 SR
1,610 Elo+
Cerberus
Cerberus
AcherusKnight
Cerberus
Level 43
God Stats
2W - 3L
1,374 SR
Queue Stats
195W - 157L
1,532 Elo+
Party 1
Ao Kuang
Ao Kuang
InBreadGarlic
Ao Kuang
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
53W - 49L
1,551 Elo+
Party 1
Mulan
Mulan
MDFK_JAGUAR500
Mulan
Level 28
God Stats
6W - 12L
1,300 SR
Queue Stats
163W - 182L
1,676 Elo+
Solo
Nu Wa
Nu Wa
Mid0rF6
Nu Wa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 53L
1,657 Elo+
Solo
Neith
Neith
Sneaky-Snake-RB
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
MexiWarchi
Vamana
18
4 / 3 / 1
10,922
607
10,356
17,517
13,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
MrNeptuune
Tiamat
15
2 / 7 / 1
9,509
528
8,034
14,671
7,499
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
Scotss
Artemis
2
0 / 1 / 0
5,020
279
138
2,166
492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
1 / 4 / 3
10,094
561
5,959
12,287
3,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
ilicktoes
Ao Kuang
15
9 / 6 / 3
9,899
550
13,605
16,700
6,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AcherusKnight
Cerberus
14
5 / 4 / 4
9,239
513
9,045
15,448
9,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
InBreadGarlic
Ao Kuang
15
2 / 1 / 3
9,206
511
5,539
9,991
3,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
4 / 4 / 1
9,918
551
9,604
14,960
10,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
Mid0rF6
Nu Wa
18
8 / 3 / 7
11,646
647
15,817
9,912
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 4 / 2
9,493
527
4,337
7,508
2,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
16
Kills
21
21
Deaths
16
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AcherusKnight
Cerberus
5
4
4
1.75
W
Ao Kuang
InBreadGarlic
Ao Kuang
2
1
3
3.5
W
4
4
1
1.13
L
Vamana
MexiWarchi
Vamana
4
3
1
1.5
W
Nu Wa
Mid0rF6
Nu Wa
8
3
7
3.83
L
Tiamat
MrNeptuune
Tiamat
2
7
1
0.36
L
Artemis
Scotss
Artemis
0
1
0
0
W
2
4
2
0.75
L
1
4
3
0.63
L
Ao Kuang
ilicktoes
Ao Kuang
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,092
Damage
44,342
63,341
Taken
57,819
31,248
Mitigated
30,065
20,908
Healing
14,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AcherusKnight
Cerberus
9,045
1,262
0
4,011
15,448
9,854
262
4,036
11,412
29,015
0
W
Ao Kuang
InBreadGarlic
Ao Kuang
5,539
1,309
0
2,513
9,991
3,465
0
4,124
5,867
58,780
0
W
9,604
2,298
0
4,670
14,960
10,870
400
6,001
8,959
0
64,342
L
Vamana
MexiWarchi
Vamana
10,356
4,379
0
7,185
17,517
13,042
318
4,990
12,385
9,911
68,021
W
Nu Wa
Mid0rF6
Nu Wa
15,817
3,577
0
1,530
9,912
3,569
54
6,750
3,162
83,439
0
L
Tiamat
MrNeptuune
Tiamat
8,034
1,240
0
4,666
14,671
7,499
43
10,015
4,301
66,772
0
L
Artemis
Scotss
Artemis
138
138
0
0
2,166
492
0
1,982
0
0
1,206
W
4,337
2,480
0
1,369
7,508
2,307
596
2,811
4,697
0
63,471
L
5,959
3,686
0
3,739
12,287
3,852
0
4,885
7,342
0
82,080
L
Ao Kuang
ilicktoes
Ao Kuang
13,605
3,695
0
5,318
16,700
6,363
0
7,580
8,912
51,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,444
Gold Earned
49,502
549
Minions Killed
568
0
Camps Cleared
0
1,320,181
Distance Traveled
1,681,294
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,239
513
61
3
0
358,492
1
W
Ao Kuang
9,206
511
96
5
0
362,643
4
W
Mulan
9,918
551
141
8
0
320,654
1
L
Vamana
10,922
607
161
9
0
362,984
3
W
Nu Wa
11,646
647
149
8
0
339,431
7
L
Tiamat
9,509
528
135
8
0
293,010
8
L
Artemis
5,020
279
2
0
0
20,644
0
W
Neith
9,493
527
121
7
0
300,074
6
L
Izanami
10,094
561
166
9
0
296,454
1
L
Ao Kuang
9,899
550
85
5
0
347,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role