Player Matchup

Bellona
Bellona
Crypktor
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,205 Elo+
Solo
Cerberus
Cerberus
DroCaal
Cerberus
Level 76
God Stats
4W - 5L
1,501 SR
Queue Stats
144W - 156L
1,430 Elo+
Party 1
Pele
Pele
Lurus738
Pele
Level 7
God Stats
35W - 55L
1,329 SR
Queue Stats
52W - 83L
1,309 Elo+
Party 1
Izanami
Izanami
MomoTsubomi
Izanami
Level 12
God Stats
35W - 59L
1,404 SR
Queue Stats
56W - 90L
1,355 Elo+
Party 1
Ra
Ra
adanMPLVT
Ra
Level 7
God Stats
1W - 5L
1,511 SR
Queue Stats
322W - 328L
1,345 Elo+
Solo
Team Averages
Level 21
1,449 SR
1,329 Elo+

VS

Team Averages
Level 19
1,465 SR
1,420 Elo+
Chernobog
Chernobog
 
Chernobog
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
ErgorMe
Bellona
Level 17
God Stats
60W - 61L
1,404 SR
Queue Stats
148W - 175L
1,356 Elo+
Party 2
Nemesis
Nemesis
IntVirus
Nemesis
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
32W - 36L
1,264 Elo+
Party 2
Scylla
Scylla
NewLimit
Scylla
Level 21
God Stats
26W - 30L
1,478 SR
Queue Stats
127W - 132L
1,436 Elo+
Solo
Artio
Artio
fairymilk
Artio
Level 28
God Stats
16W - 17L
1,443 SR
Queue Stats
90W - 81L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Crypktor
Bellona
9
2 / 8 / 1
6,291
419
4,665
10,118
6,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
DroCaal
Cerberus
11
3 / 2 / 2
7,288
486
6,892
11,923
6,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
10
0 / 6 / 0
6,441
429
2,615
10,359
2,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
MomoTsubomi
Izanami
10
1 / 3 / 2
6,476
432
5,551
7,396
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 3 / 0
7,124
475
3,614
6,151
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
5 / 2 / 6
8,071
538
10,082
10,145
3,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
ErgorMe
Bellona
10
4 / 1 / 6
7,455
497
6,159
7,880
5,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
IntVirus
Nemesis
11
7 / 0 / 5
7,840
523
4,611
6,947
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
NewLimit
Scylla
16
4 / 0 / 2
9,743
650
6,689
4,599
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
fairymilk
Artio
11
1 / 3 / 6
6,879
459
4,063
13,136
6,088
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
6
Kills
21
22
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
5
2
6
4
L
Bellona
Crypktor
Bellona
2
8
1
0.31
L
Cerberus
DroCaal
Cerberus
3
2
2
2
W
Bellona
ErgorMe
Bellona
4
1
6
7
W
Nemesis
IntVirus
Nemesis
7
0
5
9.5
L
Pele
0
6
0
0
L
Izanami
MomoTsubomi
Izanami
1
3
2
0.67
W
Scylla
NewLimit
Scylla
4
0
2
5
L
0
3
0
0
W
Artio
fairymilk
Artio
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,337
Damage
31,604
45,947
Taken
42,707
19,081
Mitigated
18,654
10,219
Healing
13,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
10,082
5,635
0
4,641
10,145
3,045
228
3,288
6,831
0
47,920
L
Bellona
Crypktor
Bellona
4,665
1,180
0
114
10,118
6,027
622
1,441
8,655
0
20,591
L
Cerberus
DroCaal
Cerberus
6,892
806
421
5,528
11,923
6,426
228
1,743
10,168
30,951
0
W
Bellona
ErgorMe
Bellona
6,159
2,152
0
530
7,880
5,835
350
1,108
6,698
0
30,614
W
Nemesis
IntVirus
Nemesis
4,611
1,738
0
1,438
6,947
2,216
510
882
6,065
0
27,284
L
Pele
2,615
768
0
382
10,359
2,945
0
124
10,235
0
39,143
L
Izanami
MomoTsubomi
Izanami
5,551
3,579
0
2,331
7,396
1,977
620
2,749
4,629
0
27,515
W
Scylla
NewLimit
Scylla
6,689
1,087
0
619
4,599
1,470
199
1,166
3,309
67,427
0
L
3,614
129
359
1,084
6,151
1,706
0
4,369
1,508
41,738
0
W
Artio
fairymilk
Artio
4,063
832
808
5,131
13,136
6,088
361
3,792
9,298
22,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,620
Gold Earned
39,988
327
Minions Killed
352
0
Camps Cleared
0
1,378,062
Distance Traveled
1,495,912
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,071
538
75
5
0
262,880
0
L
Bellona
6,291
419
35
2
0
249,424
1
L
Cerberus
7,288
486
73
5
0
298,161
9
W
Bellona
7,455
497
53
4
0
302,259
0
W
Nemesis
7,840
523
48
3
0
358,445
2
L
Pele
6,441
429
68
5
0
276,433
1
L
Izanami
6,476
432
49
3
0
258,817
0
W
Scylla
9,743
650
143
10
0
287,115
0
L
Ra
7,124
475
102
7
0
295,227
4
W
Artio
6,879
459
33
2
0
285,213
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role