Player Matchup

Hachiman
Hachiman
DespairMukuro
Hachiman
Level 72
God Stats
1W - 1L
1,255 SR
Queue Stats
31W - 26L
1,401 Elo+
Party 3
Thoth
Thoth
Disability kun
Thoth
Level 145
God Stats
2W - 1L
1,576 SR
Queue Stats
277W - 278L
1,620 Elo+
Party 3
Camazotz
Camazotz
ProfessorNero69
Camazotz
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
608W - 496L
1,709 Elo+
Party 3
Scylla
Scylla
StagierSquash44
Scylla
Level 59
God Stats
2W - 1L
1,398 SR
Queue Stats
31W - 27L
1,421 Elo+
Party 3
Yemoja
Yemoja
zeloganbrothers
Yemoja
Level 47
God Stats
7W - 9L
1,446 SR
Queue Stats
188W - 125L
1,553 Elo+
Party 3
Team Averages
Level 94
1,435 SR
1,541 Elo+

VS

Team Averages
Level 79
1,496 SR
1,509 Elo+
Poseidon
Poseidon
 
Poseidon
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Carrosveloze
Ravana
Level 17
God Stats
6W - 9L
1,571 SR
Queue Stats
30W - 29L
1,500 Elo+
Party 1
King Arthur
King Arthur
CreedRedrum
King Arthur
Level 143
God Stats
4W - 12L
1,308 SR
Queue Stats
153W - 137L
1,530 Elo+
Party 2
Cernunnos
Cernunnos
V1p3r O9
Cernunnos
Level 106
God Stats
78W - 70L
1,602 SR
Queue Stats
265W - 248L
1,490 Elo+
Party 2
Cthulhu
Cthulhu
nicknasty0914
Cthulhu
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 106L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DespairMukuro
Hachiman
13
2 / 6 / 2
8,145
429
6,380
14,565
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
10 / 3 / 5
10,780
567
16,252
10,120
4,854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
18
10 / 2 / 5
10,812
569
18,062
24,198
22,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
5 / 2 / 7
10,327
544
8,886
12,491
4,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 3 / 14
9,113
480
6,034
13,486
10,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
1 / 9 / 1
8,512
448
6,324
12,108
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
14
2 / 5 / 5
9,374
493
7,209
12,727
5,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
CreedRedrum
King Arthur
16
4 / 6 / 3
10,403
548
16,282
19,019
12,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
V1p3r O9
Cernunnos
15
6 / 4 / 3
9,211
485
17,223
18,812
6,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
14
3 / 3 / 2
9,493
500
9,401
12,680
8,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
27
Kills
16
16
Deaths
27
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
9
1
0.17
L
Ravana
2
5
5
0.9
L
King Arthur
CreedRedrum
King Arthur
4
6
3
0.92
W
Hachiman
DespairMukuro
Hachiman
2
6
2
0.5
W
10
3
5
4.17
W
Camazotz
10
2
5
6.25
W
5
2
7
4.25
L
Cernunnos
V1p3r O9
Cernunnos
6
4
3
1.88
L
Cthulhu
3
3
2
1.33
W
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,614
Damage
56,439
74,860
Taken
75,346
45,258
Mitigated
36,583
29,943
Healing
15,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,324
580
0
981
12,108
3,918
0
7,521
4,512
40,018
0
L
Ravana
7,209
1,651
0
3,253
12,727
5,107
1,512
3,728
8,929
0
51,329
L
King Arthur
CreedRedrum
King Arthur
16,282
2,472
0
2,761
19,019
12,504
0
5,718
13,204
0
62,615
W
Hachiman
DespairMukuro
Hachiman
6,380
2,841
465
4,013
14,565
3,588
0
2,198
12,367
0
44,363
W
16,252
183
0
1,936
10,120
4,854
576
2,875
6,923
62,803
0
W
Camazotz
18,062
7,289
0
15,299
24,198
22,174
520
2,995
20,997
0
75,070
W
8,886
462
560
1,927
12,491
4,195
217
2,118
10,209
32,835
0
L
Cernunnos
V1p3r O9
Cernunnos
17,223
8,348
468
7,003
18,812
6,539
810
6,448
12,289
0
70,013
L
Cthulhu
9,401
610
87
845
12,680
8,515
0
7,315
5,240
30,686
0
W
6,034
1,193
3,328
2,415
13,486
10,447
172
4,651
8,639
38,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,177
Gold Earned
46,993
411
Minions Killed
425
0
Camps Cleared
0
1,802,568
Distance Traveled
1,693,097
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,512
448
88
5
0
317,176
3
L
Ravana
9,374
493
81
4
0
390,302
1
L
King Arthur
10,403
548
114
6
0
331,464
3
W
Hachiman
8,145
429
68
4
0
350,514
0
W
Thoth
10,780
567
109
6
0
377,512
6
W
Camazotz
10,812
569
129
7
0
348,644
2
W
Scylla
10,327
544
47
2
0
393,168
0
L
Cernunnos
9,211
485
100
5
0
307,499
9
L
Cthulhu
9,493
500
42
2
0
346,656
0
W
Yemoja
9,113
480
58
3
0
332,730
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role