Player Matchup

Ares
Ares
DJ_Marquinhos20
Ares
Level 27
God Stats
10W - 7L
1,648 SR
Queue Stats
135W - 132L
1,482 Elo+
Party 3
Izanami
Izanami
ExeLord02
Izanami
Level 20
God Stats
8W - 5L
1,483 SR
Queue Stats
65W - 50L
1,420 Elo+
Solo
Vamana
Vamana
FuLbItOdEMaNaOs
Vamana
Level 45
God Stats
9W - 8L
1,649 SR
Queue Stats
312W - 330L
1,453 Elo+
Party 1
Agni
Agni
Robson00072
Agni
Level 14
God Stats
2W - 1L
1,232 SR
Queue Stats
35W - 36L
1,337 Elo+
Party 3
Pele
Pele
zcor12
Pele
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,498 Elo+
Party 1
Team Averages
Level 24
1,502 SR
1,438 Elo+

VS

Team Averages
Level 24
1,525 SR
1,492 Elo+
Vamana
Vamana
GROCAR
Vamana
Level 20
God Stats
3W - 3L
1,656 SR
Queue Stats
22W - 18L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
MerlinaShadowMun
Danzaburou
Level 26
God Stats
1W - 1L
1,344 SR
Queue Stats
53W - 50L
1,541 Elo+
Party 2
Ymir
Ymir
Saisyuu
Ymir
Level 19
God Stats
2W - 3L
1,802 SR
Queue Stats
31W - 25L
1,524 Elo+
Party 2
Mulan
Mulan
Zequake
Mulan
Level 29
God Stats
1W - 7L
1,403 SR
Queue Stats
74W - 67L
1,588 Elo+
Party 2
Merlin
Merlin
xXmalocXx
Merlin
Level 26
God Stats
9W - 19L
1,419 SR
Queue Stats
405W - 483L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 8
8,584
505
8,422
9,902
8,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
ExeLord02
Izanami
16
8 / 4 / 4
9,747
573
9,065
11,598
3,965
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 1 / 6
9,228
543
6,398
13,907
13,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 4 / 9
8,753
515
10,804
9,475
3,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
zcor12
Pele
18
12 / 1 / 6
10,727
631
12,272
13,547
7,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GROCAR
Vamana
11
0 / 4 / 1
7,164
421
5,679
11,294
7,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
MerlinaShadowMun
Danzaburou
13
4 / 6 / 3
8,254
486
9,784
12,755
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Saisyuu
Ymir
12
3 / 6 / 3
7,144
420
4,778
11,759
8,560
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
Zequake
Mulan
12
4 / 7 / 3
7,981
469
10,729
15,085
7,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Merlin
xXmalocXx
Merlin
11
0 / 8 / 3
7,137
420
6,251
11,879
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
31
Kills
11
11
Deaths
31
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
W
Izanami
ExeLord02
Izanami
8
4
4
2.5
W
3
1
6
6
L
Vamana
GROCAR
Vamana
0
4
1
0.13
L
Danzaburou
MerlinaShadowMun
Danzaburou
4
6
3
0.92
W
3
4
9
1.88
L
Ymir
Saisyuu
Ymir
3
6
3
0.75
L
Mulan
Zequake
Mulan
4
7
3
0.79
L
Merlin
xXmalocXx
Merlin
0
8
3
0.19
W
Pele
zcor12
Pele
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,961
Damage
37,221
58,429
Taken
62,772
36,615
Mitigated
31,367
19,526
Healing
12,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,422
677
0
1,791
9,902
8,325
411
2,417
7,417
16,753
0
W
Izanami
ExeLord02
Izanami
9,065
5,979
0
5,732
11,598
3,965
2,263
2,878
8,662
0
76,241
W
6,398
3,002
0
5,642
13,907
13,662
249
1,009
12,808
0
51,205
L
Vamana
GROCAR
Vamana
5,679
3,057
0
2,010
11,294
7,826
0
2,499
8,643
113
33,448
L
Danzaburou
MerlinaShadowMun
Danzaburou
9,784
3,887
0
4,257
12,755
3,703
0
3,393
9,261
0
55,252
W
10,804
351
693
2,727
9,475
3,436
0
2,331
6,822
45,081
0
L
Ymir
Saisyuu
Ymir
4,778
987
0
730
11,759
8,560
0
5,643
6,050
10,013
0
L
Mulan
Zequake
Mulan
10,729
2,125
0
3,688
15,085
7,846
0
4,698
10,027
305
39,825
L
Merlin
xXmalocXx
Merlin
6,251
269
0
2,127
11,879
3,432
273
2,050
9,565
33,334
0
W
Pele
zcor12
Pele
12,272
3,277
0
2,941
13,547
7,227
11
2,151
11,282
0
81,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,039
Gold Earned
37,680
469
Minions Killed
293
0
Camps Cleared
0
1,653,538
Distance Traveled
1,393,890
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,584
505
17
1
0
335,698
1
W
Izanami
9,747
573
135
8
0
255,954
2
W
Vamana
9,228
543
102
6
0
375,349
2
L
Vamana
7,164
421
74
4
0
313,754
2
L
Danzaburou
8,254
486
88
5
0
276,445
2
W
Agni
8,753
515
82
5
0
320,213
2
L
Ymir
7,144
420
12
1
0
258,375
3
L
Mulan
7,981
469
68
4
0
287,753
1
L
Merlin
7,137
420
51
3
0
257,563
0
W
Pele
10,727
631
133
8
0
366,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role