Player Matchup

Bakasura
Bakasura
Acryu
Bakasura
Level 8
God Stats
1W - 1L
1,263 SR
Queue Stats
4W - 7L
1,024 Elo+
Party 1
Hachiman
Hachiman
Dabstronaut
Hachiman
Level 4
God Stats
17W - 16L
1,478 SR
Queue Stats
102W - 80L
1,210 Elo+
Solo
Anubis
Anubis
Gromhell
Anubis
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,064 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kyynetic
Cu Chulainn
Level 24
God Stats
7W - 1L
1,620 SR
Queue Stats
310W - 283L
1,500 Elo+
Solo
Jormungandr
Jormungandr
MELANINMANMFER
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Team Averages
Level 9
1,472 SR
1,260 Elo+

VS

Team Averages
Level 11
1,519 SR
1,304 Elo+
Chaac
Chaac
Migu3l56
Chaac
Level 28
God Stats
10W - 8L
1,729 SR
Queue Stats
186W - 199L
1,326 Elo+
Solo
Medusa
Medusa
Tommy2Gunz
Medusa
Level 15
God Stats
4W - 7L
1,366 SR
Queue Stats
33W - 38L
1,325 Elo+
Solo
Nemesis
Nemesis
elsuciodan521
Nemesis
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 11L
1,199 Elo+
Solo
Kukulkan
Kukulkan
gutsonline
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,172 Elo+
Solo
Ares
Ares
johnboy316
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Acryu
Bakasura
19
11 / 4 / 7
13,142
571
16,147
16,030
8,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
Dabstronaut
Hachiman
16
2 / 5 / 3
10,340
450
5,588
11,746
5,811
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Gromhell
Anubis
19
15 / 5 / 8
13,677
595
22,882
18,196
9,470
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Kyynetic
Cu Chulainn
19
9 / 2 / 8
12,536
545
17,771
19,581
22,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
MELANINMANMFER
Jormungandr
9
2 / 6 / 2
8,510
370
2,617
7,178
2,535
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Migu3l56
Chaac
17
3 / 5 / 5
11,209
487
12,871
22,890
18,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Tommy2Gunz
Medusa
18
10 / 8 / 3
12,902
561
12,749
17,547
5,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
17
6 / 6 / 2
11,436
497
6,423
17,662
7,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
gutsonline
Kukulkan
13
1 / 12 / 3
8,986
391
4,042
14,198
4,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 9 / 6
9,698
422
9,148
20,606
20,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
41
39
Kills
22
22
Deaths
40
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Acryu
Bakasura
11
4
7
3.63
W
Hachiman
Dabstronaut
Hachiman
2
5
3
0.7
W
Anubis
Gromhell
Anubis
15
5
8
3.8
W
Cu Chulainn
Kyynetic
Cu Chulainn
9
2
8
6.5
W
Jormungandr
MELANINMANMFER
Jormungandr
2
6
2
0.5
L
Chaac
Migu3l56
Chaac
3
5
5
1.1
L
Medusa
Tommy2Gunz
Medusa
10
8
3
1.44
L
Nemesis
6
6
2
1.17
L
Kukulkan
gutsonline
Kukulkan
1
12
3
0.21
L
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,005
Damage
45,233
72,731
Taken
92,903
49,292
Mitigated
56,803
20,168
Healing
11,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Acryu
Bakasura
16,147
11,366
0
3,457
16,030
8,909
4,291
2,610
13,251
0
75,597
W
Hachiman
Dabstronaut
Hachiman
5,588
3,032
0
2,572
11,746
5,811
3,777
1,703
9,851
0
51,439
W
Anubis
Gromhell
Anubis
22,882
1,663
0
8,392
18,196
9,470
1,833
5,132
12,194
68,774
0
W
Cu Chulainn
Kyynetic
Cu Chulainn
17,771
3,743
0
5,664
19,581
22,567
629
2,123
16,519
216
71,333
W
Jormungandr
MELANINMANMFER
Jormungandr
2,617
723
0
83
7,178
2,535
92
1,499
5,645
13,433
0
L
Chaac
Migu3l56
Chaac
12,871
3,294
0
7,989
22,890
18,686
0
5,481
16,233
0
67,077
L
Medusa
Tommy2Gunz
Medusa
12,749
6,692
0
2,517
17,547
5,910
2,406
6,858
10,330
0
51,327
L
Nemesis
6,423
3,207
0
815
17,662
7,905
29
1,506
15,284
0
70,053
L
Kukulkan
gutsonline
Kukulkan
4,042
1,478
0
0
14,198
4,011
177
5,966
7,920
28,975
0
L
9,148
1,140
0
452
20,606
20,291
0
5,770
14,194
28,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,205
Gold Earned
54,231
425
Minions Killed
365
0
Camps Cleared
0
1,868,511
Distance Traveled
1,836,435
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,142
571
119
5
0
476,071
1
W
Hachiman
10,340
450
84
4
0
407,105
0
W
Anubis
13,677
595
113
5
0
390,854
0
W
Cu Chulainn
12,536
545
96
4
0
421,249
3
W
Jormungandr
8,510
370
13
1
0
173,232
2
L
Chaac
11,209
487
114
5
0
391,202
5
L
Medusa
12,902
561
71
3
0
333,274
0
L
Nemesis
11,436
497
88
4
0
388,032
0
L
Kukulkan
8,986
391
57
2
0
295,070
0
L
Ares
9,698
422
35
2
0
428,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role