Player Matchup

Neith
Neith
Gezlo5
Neith
Level 25
God Stats
13W - 15L
1,743 SR
Queue Stats
15W - 18L
1,632 Elo+
Party 2
Cabrakan
Cabrakan
Gucci Lane2684
Cabrakan
Level 120
God Stats
7W - 3L
1,654 SR
Queue Stats
188W - 186L
1,495 Elo+
Solo
Vulcan
Vulcan
Nero9474
Vulcan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 17L
1,774 Elo+
Party 2
Team Averages
Level 54
1,633 SR
1,634 Elo+

VS

Team Averages
Level 52
1,738 SR
1,654 Elo+
Baron Samedi
Baron Samedi
FYNGERD CLAM
Baron Samedi
Level 106
God Stats
4W - 4L
1,472 SR
Queue Stats
395W - 483L
1,423 Elo+
Solo
Heimdallr
Heimdallr
Soldier764
Heimdallr
Level 24
God Stats
85W - 23L
1,893 SR
Queue Stats
354W - 167L
1,777 Elo+
Party 1
Achilles
Achilles
V3LO91
Achilles
Level 27
God Stats
19W - 18L
1,850 SR
Queue Stats
488W - 296L
1,762 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gezlo5
Neith
14
5 / 4 / 9
10,880
725
10,950
11,899
4,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
12
5 / 9 / 9
10,483
699
9,258
18,463
18,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
Nero9474
Vulcan
14
7 / 8 / 5
11,486
766
20,039
14,907
5,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FYNGERD CLAM
Baron Samedi
15
5 / 3 / 11
11,186
746
11,171
16,018
6,892
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Soldier764
Heimdallr
15
9 / 9 / 8
12,129
809
19,771
19,201
7,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
V3LO91
Achilles
14
7 / 5 / 9
11,481
765
10,632
19,643
23,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
49
17
Kills
21
21
Deaths
17
23
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
FYNGERD CLAM
Baron Samedi
5
3
11
3.5
L
Neith
Gezlo5
Neith
5
4
9
2.38
L
Cabrakan
5
9
9
1.06
L
Vulcan
Nero9474
Vulcan
7
8
5
1.19
W
Heimdallr
Soldier764
Heimdallr
9
9
8
1.44
W
Achilles
V3LO91
Achilles
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,247
Damage
41,574
45,269
Taken
54,862
27,984
Mitigated
38,407
6,401
Healing
19,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
FYNGERD CLAM
Baron Samedi
11,171
326
2,314
7,294
16,018
6,892
947
9,826
5,963
46,669
0
L
Neith
Gezlo5
Neith
10,950
5,358
0
1,490
11,899
4,025
666
1,494
10,405
0
39,980
L
Cabrakan
9,258
1,052
711
2,250
18,463
18,884
0
4,895
13,563
16,549
0
L
Vulcan
Nero9474
Vulcan
20,039
4,885
0
1,950
14,907
5,075
0
4,792
10,115
48,145
0
W
Heimdallr
Soldier764
Heimdallr
19,771
9,856
0
5,957
19,201
7,568
2,204
10,703
8,175
0
70,964
W
Achilles
V3LO91
Achilles
10,632
2,579
0
3,898
19,643
23,947
441
8,169
11,092
0
31,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,849
Gold Earned
34,796
139
Minions Killed
183
0
Camps Cleared
0
852,795
Distance Traveled
765,155
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,186
746
66
4
0
259,422
1
L
Neith
10,880
725
59
4
0
291,188
0
L
Cabrakan
10,483
699
11
1
0
302,462
2
L
Vulcan
11,486
766
69
5
0
259,145
2
W
Heimdallr
12,129
809
89
6
0
237,722
2
W
Achilles
11,481
765
28
2
0
268,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role