Player Matchup

Loki
Loki
CrazySkillz714
Loki
Level 159
God Stats
19W - 14L
1,707 SR
Queue Stats
36W - 37L
1,576 Elo+
Party 2
Nu Wa
Nu Wa
DreadW0lf99
Nu Wa
Level 115
God Stats
8W - 6L
1,705 SR
Queue Stats
70W - 76L
1,532 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GenRin
Ah Muzen Cab
Level 140
God Stats
3W - 4L
1,890 SR
Queue Stats
148W - 150L
1,540 Elo+
Party 2
Ra
Ra
Killtac313
Ra
Level 152
God Stats
3W - 3L
1,785 SR
Queue Stats
42W - 42L
1,598 Elo+
Party 2
Jormungandr
Jormungandr
reper12395
Jormungandr
Level 29
God Stats
2W - 1L
1,668 SR
Queue Stats
11W - 10L
1,475 Elo+
Party 2
Team Averages
Level 119
1,751 SR
1,544 Elo+

VS

Team Averages
Level 77
1,644 SR
1,577 Elo+
Sylvanus
Sylvanus
Habstrank
Sylvanus
Level 29
God Stats
4W - 1L
1,956 SR
Queue Stats
24W - 25L
1,493 Elo+
Party 3
Chiron
Chiron
MrsGoldenbones
Chiron
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 51L
1,546 Elo+
Party 3
Thanatos
Thanatos
SenseiCodeine
Thanatos
Level 89
God Stats
37W - 19L
1,449 SR
Queue Stats
351W - 290L
1,599 Elo+
Party 1
Cerberus
Cerberus
Shawun
Cerberus
Level 83
God Stats
25W - 30L
1,557 SR
Queue Stats
264W - 236L
1,566 Elo+
Party 1
Cu Chulainn
Cu Chulainn
sooRoos
Cu Chulainn
Level 49
God Stats
17W - 13L
1,756 SR
Queue Stats
102W - 86L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 2
5,449
545
3,714
3,629
980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 0
5,424
542
3,241
5,272
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
GenRin
Ah Muzen Cab
7
0 / 4 / 0
4,358
436
3,301
6,379
1,158
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 4 / 2
5,554
555
2,788
6,070
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
reper12395
Jormungandr
7
0 / 4 / 0
4,101
410
3,510
5,996
3,101
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Habstrank
Sylvanus
11
3 / 2 / 0
6,134
613
4,286
6,531
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
5 / 0 / 3
6,221
622
7,157
6,626
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
SenseiCodeine
Thanatos
10
2 / 1 / 1
5,725
573
1,455
5,220
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Shawun
Cerberus
9
2 / 1 / 6
5,958
596
2,188
5,663
2,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
sooRoos
Cu Chulainn
11
3 / 1 / 0
6,385
639
4,259
8,230
4,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
15
15
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
0
2
4
L
1
3
0
0.33
L
Ah Muzen Cab
GenRin
Ah Muzen Cab
0
4
0
0
W
Sylvanus
Habstrank
Sylvanus
3
2
0
1.5
L
1
4
2
0.5
W
5
0
3
6.5
W
Thanatos
SenseiCodeine
Thanatos
2
1
1
2.5
W
Cerberus
Shawun
Cerberus
2
1
6
5
L
Jormungandr
reper12395
Jormungandr
0
4
0
0
W
Cu Chulainn
sooRoos
Cu Chulainn
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,554
Damage
19,345
27,346
Taken
32,270
8,467
Mitigated
13,151
6,145
Healing
20,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,714
957
417
983
3,629
980
0
717
2,849
0
18,032
L
3,241
796
147
1,364
5,272
1,436
0
0
5,022
28,394
0
L
Ah Muzen Cab
GenRin
Ah Muzen Cab
3,301
1,054
0
893
6,379
1,158
0
1,069
5,310
0
18,695
W
Sylvanus
Habstrank
Sylvanus
4,286
648
346
2,091
6,531
2,736
0
2,492
4,029
29,804
0
L
2,788
251
179
1,675
6,070
1,792
61
3,496
2,143
29,816
0
W
7,157
4,405
521
5,349
6,626
1,787
304
2,433
4,183
0
36,057
W
Thanatos
SenseiCodeine
Thanatos
1,455
155
0
5,788
5,220
1,571
0
475
4,735
0
25,087
W
Cerberus
Shawun
Cerberus
2,188
168
0
2,511
5,663
2,785
0
1,248
4,405
16,918
0
L
Jormungandr
reper12395
Jormungandr
3,510
1,403
0
487
5,996
3,101
0
698
5,298
15,302
0
W
Cu Chulainn
sooRoos
Cu Chulainn
4,259
546
0
3,800
8,230
4,272
0
2,631
5,379
0
40,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,886
Gold Earned
30,423
233
Minions Killed
330
0
Camps Cleared
0
915,651
Distance Traveled
957,023
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,449
545
36
4
0
236,258
0
L
Nu Wa
5,424
542
68
7
0
166,610
3
L
Ah Muzen Cab
4,358
436
36
4
0
170,166
3
W
Sylvanus
6,134
613
67
7
0
176,991
2
L
Ra
5,554
555
67
7
0
160,038
2
W
Chiron
6,221
622
64
6
0
164,626
5
W
Thanatos
5,725
573
65
7
0
215,315
0
W
Cerberus
5,958
596
46
5
0
203,081
4
L
Jormungandr
4,101
410
26
3
0
182,579
0
W
Cu Chulainn
6,385
639
88
9
0
197,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role