Player Matchup

Bacchus
Bacchus
Silver I
Juelz305
Bacchus
Silver I
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,471 MMR
Party 2
Scylla
Scylla
Platinum IV
Roel2510
Scylla
Platinum IV
Level 129
God Stats
0W - 5L
1,473 SR
Queue Stats
118W - 122L
1,453 MMR
Solo
Arachne
Arachne
Bronze III
XxDaTBoiCioZxX
Arachne
Bronze III
Level 42
God Stats
0W - 1L
1,462 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 85
1,478 SR
1,475 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,540 SR
1,524 MMR
Chernobog
Chernobog
Bronze III
LJK39
Chernobog
Bronze III
Level 84
God Stats
1W - 0L
1,513 SR
Queue Stats
4W - 4L
1,533 MMR
Party 1
Loki
Loki
Bronze III
chouji112141
Loki
Bronze III
Level 85
God Stats
1W - 0L
1,645 SR
Queue Stats
4W - 4L
1,600 MMR
Party 1
Athena
Athena
Bronze III
ezio4life90
Athena
Bronze III
Level 145
God Stats
3W - 5L
1,464 SR
Queue Stats
5W - 9L
1,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Juelz305
Bacchus
9
0 / 6 / 1
6,889
574
4,921
13,933
14,013
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Roel2510
Scylla
11
1 / 1 / 0
7,476
623
4,809
5,858
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 8 / 1
6,741
562
1,656
9,743
3,682
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
AphroditeVamanaChaacHadesCthulhu

VS

Bans
HeraMedusaDanzaburouPoseidonSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
LJK39
Chernobog
14
9 / 0 / 5
9,815
818
11,502
8,480
3,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 12
8,958
747
7,406
6,913
4,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Athena
11
3 / 1 / 9
8,996
750
5,378
9,503
5,853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
15
15
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Juelz305
Bacchus
0
6
1
0.08
W
Chernobog
LJK39
Chernobog
9
0
5
11.5
L
Scylla
Roel2510
Scylla
1
1
0
1
L
0
8
1
0.06
W
3
0
12
9
W
Athena
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,386
Damage
24,286
29,534
Taken
24,896
19,725
Mitigated
13,840
2,536
Healing
7,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Juelz305
Bacchus
4,921
628
147
429
13,933
14,013
0
3,117
10,816
20,882
0
W
Chernobog
LJK39
Chernobog
11,502
7,274
0
3,769
8,480
3,388
1,506
3,301
5,105
0
58,143
L
Scylla
Roel2510
Scylla
4,809
458
0
1,376
5,858
2,030
0
1,285
4,573
32,740
0
L
1,656
994
123
461
9,743
3,682
0
1,036
8,707
0
4,893
W
7,406
2,354
0
1,053
6,913
4,599
1,092
3,446
3,336
0
34,251
W
Athena
5,378
2,154
872
1,981
9,503
5,853
561
2,627
6,660
22,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,106
Gold Earned
27,769
88
Minions Killed
172
0
Camps Cleared
0
563,891
Distance Traveled
687,508
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,889
574
26
2
0
191,742
0
W
Chernobog
9,815
818
96
8
0
219,433
3
L
Scylla
7,476
623
51
4
0
183,584
6
L
Arachne
6,741
562
11
1
0
188,565
0
W
Loki
8,958
747
47
4
0
244,888
1
W
Athena
8,996
750
29
2
0
223,187
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role