Player Matchup

Yemoja
Yemoja
PierreLaroche
Yemoja
Level 5
God Stats
65W - 49L
1,777 SR
Queue Stats
135W - 122L
1,471 Elo+
Party 2
Achilles
Achilles
TSAPrecheck
Achilles
Level 25
God Stats
2W - 2L
1,711 SR
Queue Stats
23W - 22L
1,531 Elo+
Party 1
Merlin
Merlin
Tesser348
Merlin
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 39L
1,404 Elo+
Solo
Mercury
Mercury
TheRhibo
Mercury
Level 27
God Stats
3W - 3L
1,448 SR
Queue Stats
54W - 65L
1,456 Elo+
Party 1
Rama
Rama
VigieOne
Rama
Level 4
God Stats
52W - 47L
1,571 SR
Queue Stats
123W - 120L
1,522 Elo+
Party 2
Team Averages
Level 14
1,601 SR
1,477 Elo+

VS

Team Averages
Level 20
1,511 SR
1,431 Elo+
Kukulkan
Kukulkan
LewdddLolis
Kukulkan
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Bellona
Bellona
MrChonkers
Bellona
Level 5
God Stats
2W - 2L
1,424 SR
Queue Stats
6W - 7L
1,478 Elo+
Party 4
Danzaburou
Danzaburou
SkinnesS
Danzaburou
Level 29
God Stats
41W - 25L
1,632 SR
Queue Stats
261W - 253L
1,428 Elo+
Solo
Ares
Ares
SmolApricot
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,249 Elo+
Party 4
Thor
Thor
TrulyWorldWide
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
7,941
496
5,877
8,328
5,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
TSAPrecheck
Achilles
16
4 / 0 / 1
9,240
578
6,511
7,544
8,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Tesser348
Merlin
15
6 / 5 / 4
9,084
568
8,050
7,634
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
TheRhibo
Mercury
14
4 / 2 / 4
8,617
539
5,002
9,881
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rama
13
5 / 2 / 2
8,189
512
9,956
6,595
2,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LewdddLolis
Kukulkan
14
5 / 6 / 2
8,720
545
6,648
8,112
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
MrChonkers
Bellona
14
0 / 4 / 0
8,017
501
3,928
10,693
6,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
SkinnesS
Danzaburou
13
2 / 1 / 0
8,189
512
8,006
11,989
4,369
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 5 / 1
5,949
372
1,556
10,000
8,863
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
2 / 5 / 2
6,887
430
2,356
7,325
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
21
Kills
9
9
Deaths
21
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
LewdddLolis
Kukulkan
5
6
2
1
L
Bellona
MrChonkers
Bellona
0
4
0
0
W
2
0
5
4.5
L
Danzaburou
SkinnesS
Danzaburou
2
1
0
2
L
0
5
1
0.1
W
Achilles
TSAPrecheck
Achilles
4
0
1
4.5
W
Merlin
Tesser348
Merlin
6
5
4
1.6
W
Mercury
TheRhibo
Mercury
4
2
4
3
L
2
5
2
0.6
W
Rama
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,396
Damage
22,494
39,982
Taken
48,119
22,110
Mitigated
25,048
9,057
Healing
8,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
LewdddLolis
Kukulkan
6,648
995
0
500
8,112
3,025
722
4,132
3,592
37,339
0
L
Bellona
MrChonkers
Bellona
3,928
287
0
546
10,693
6,443
587
219
9,907
0
42,954
W
5,877
1,863
601
2,819
8,328
5,904
204
1,609
6,663
23,982
0
L
Danzaburou
SkinnesS
Danzaburou
8,006
4,161
0
6,853
11,989
4,369
669
4,045
7,914
0
59,109
L
1,556
307
0
0
10,000
8,863
49
1,651
8,349
8,914
0
W
Achilles
TSAPrecheck
Achilles
6,511
1,038
0
811
7,544
8,166
282
0
7,544
0
48,586
W
Merlin
Tesser348
Merlin
8,050
799
0
0
7,634
2,784
994
4,029
3,381
45,548
0
W
Mercury
TheRhibo
Mercury
5,002
2,435
0
3,434
9,881
3,131
0
1,604
8,193
0
50,663
L
2,356
744
0
631
7,325
2,348
0
3,266
3,905
0
6,624
W
Rama
9,956
9,156
0
1,392
6,595
2,125
408
592
5,997
0
46,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,071
Gold Earned
37,762
424
Minions Killed
304
0
Camps Cleared
0
1,525,700
Distance Traveled
1,227,452
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,720
545
83
5
0
235,722
0
L
Bellona
8,017
501
90
6
0
256,616
1
W
Yemoja
7,941
496
28
2
0
285,517
3
L
Danzaburou
8,189
512
107
7
0
294,322
2
L
Ares
5,949
372
13
1
0
225,190
0
W
Achilles
9,240
578
107
7
0
343,261
0
W
Merlin
9,084
568
92
6
0
279,252
2
W
Mercury
8,617
539
100
6
0
334,206
4
L
Thor
6,887
430
11
1
0
215,602
0
W
Rama
8,189
512
97
6
0
283,464
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role