Player Matchup

Neith
Neith
AWCMako
Neith
Level 58
God Stats
6W - 16L
1,427 SR
Queue Stats
30W - 62L
1,258 Elo+
Party 2
Nox
Nox
Hyoriko
Nox
Level 128
God Stats
0W - 1L
1,663 SR
Queue Stats
8W - 15L
1,387 Elo+
Party 2
Xbalanque
Xbalanque
Pande1
Xbalanque
Level 107
God Stats
0W - 1L
1,758 SR
Queue Stats
7W - 12L
1,445 Elo+
Party 2
Jormungandr
Jormungandr
Sillybirch
Jormungandr
Level 104
God Stats
3W - 5L
1,464 SR
Queue Stats
34W - 44L
1,348 Elo+
Party 2
Kali
Kali
ryjamesokie
Kali
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 35L
1,124 Elo+
Party 2
Team Averages
Level 84
1,562 SR
1,312 Elo+

VS

Team Averages
Level 100
1,552 SR
1,480 Elo+
Bacchus
Bacchus
Brawllyllama
Bacchus
Level 104
God Stats
127W - 94L
1,611 SR
Queue Stats
2,152W - 1,690L
1,452 Elo+
Party 1
Sol
Sol
Juice613
Sol
Level 60
God Stats
2W - 6L
1,371 SR
Queue Stats
32W - 43L
1,429 Elo+
Solo
Danzaburou
Danzaburou
Kitsunene
Danzaburou
Level 66
God Stats
230W - 218L
1,541 SR
Queue Stats
581W - 597L
1,503 Elo+
Party 1
Nemesis
Nemesis
Narfgrim
Nemesis
Level 142
God Stats
5W - 0L
1,739 SR
Queue Stats
19W - 15L
1,515 Elo+
Party 3
Kukulkan
Kukulkan
fabiyiyi
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AWCMako
Neith
20
2 / 6 / 9
13,240
946
12,513
18,834
8,703
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
20
6 / 8 / 7
13,970
998
20,336
16,947
7,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Pande1
Xbalanque
20
8 / 11 / 11
15,447
1,103
46,358
28,635
13,916
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
Sillybirch
Jormungandr
20
4 / 12 / 9
13,671
977
21,480
33,605
47,668
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
0 / 6 / 5
11,718
837
3,101
16,319
7,575
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

0

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brawllyllama
Bacchus
20
7 / 1 / 18
14,629
1,045
12,647
23,769
42,400
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
9 / 7 / 17
15,028
1,073
23,861
25,292
9,541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Kitsunene
Danzaburou
20
6 / 4 / 14
14,259
1,019
18,239
21,619
9,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Narfgrim
Nemesis
20
18 / 5 / 18
17,037
1,217
31,905
28,028
11,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
fabiyiyi
Kukulkan
20
3 / 3 / 26
14,191
1,014
21,885
10,093
4,026
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
136
20
Kills
43
43
Deaths
20
41
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Neith
AWCMako
Neith
2
6
9
1.08
W
Bacchus
Brawllyllama
Bacchus
7
1
18
16
L
Nox
6
8
7
1.19
W
9
7
17
2.5
W
Danzaburou
Kitsunene
Danzaburou
6
4
14
3.25
W
Nemesis
Narfgrim
Nemesis
18
5
18
5.4
L
Xbalanque
Pande1
Xbalanque
8
11
11
1.23
L
Jormungandr
Sillybirch
Jormungandr
4
12
9
0.71
W
Kukulkan
fabiyiyi
Kukulkan
3
3
26
5.33
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,788
Damage
108,537
114,340
Taken
108,801
85,285
Mitigated
77,227
5,123
Healing
20,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AWCMako
Neith
12,513
7,085
0
637
18,834
8,703
0
6,411
12,423
0
48,652
W
Bacchus
Brawllyllama
Bacchus
12,647
1,361
728
705
23,769
42,400
0
9,086
14,370
20,421
0
L
Nox
20,336
1,553
0
619
16,947
7,423
0
8,584
8,363
37,468
0
W
23,861
12,842
0
9,034
25,292
9,541
0
10,204
14,964
48,980
0
W
Danzaburou
Kitsunene
Danzaburou
18,239
12,979
267
2,508
21,619
9,760
0
7,275
14,248
0
45,362
W
Nemesis
Narfgrim
Nemesis
31,905
18,941
0
6,684
28,028
11,500
0
9,527
18,197
0
41,903
L
Xbalanque
Pande1
Xbalanque
46,358
16,164
0
2,557
28,635
13,916
0
14,588
14,047
0
78,286
L
Jormungandr
Sillybirch
Jormungandr
21,480
4,490
0
0
33,605
47,668
0
18,476
15,129
46,637
0
W
Kukulkan
fabiyiyi
Kukulkan
21,885
2,030
0
492
10,093
4,026
0
4,803
5,206
68,909
0
L
3,101
1,517
0
1,310
16,319
7,575
0
10,334
5,985
0
14,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,046
Gold Earned
75,144
262
Minions Killed
278
3
Camps Cleared
11
1,221,455
Distance Traveled
1,302,282
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,240
946
56
4
0
218,302
0
W
Bacchus
14,629
1,045
14
1
1
297,546
0
L
Nox
13,970
998
42
3
0
247,151
2
W
Sol
15,028
1,073
61
4
4
210,455
0
W
Danzaburou
14,259
1,019
60
4
2
254,399
0
W
Nemesis
17,037
1,217
14
1
4
292,743
1
L
Xbalanque
15,447
1,103
63
5
2
251,798
0
L
Jormungandr
13,671
977
59
4
1
234,871
1
W
Kukulkan
14,191
1,014
129
9
0
247,139
0
L
Kali
11,718
837
42
3
0
269,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role