Player Matchup

Thanatos
Thanatos
CαριтαηAмєяιcα
Thanatos
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
34W - 34L
1,651 Elo+
Solo
Ra
Ra
FalconKiller274
Ra
Level 3
God Stats
2W - 0L
1,670 SR
Queue Stats
3W - 4L
1,775 Elo+
Party 1
Erlang Shen
Erlang Shen
GazapoSH
Erlang Shen
Level 116
God Stats
29W - 34L
1,524 SR
Queue Stats
929W - 900L
1,509 Elo+
Party 1
Aphrodite
Aphrodite
alo_osh111
Aphrodite
Level 12
God Stats
2W - 2L
1,583 SR
Queue Stats
13W - 13L
1,573 Elo+
Solo
Neith
Neith
kermitzlui
Neith
Level 26
God Stats
10W - 11L
1,738 SR
Queue Stats
362W - 323L
1,551 Elo+
Solo
Team Averages
Level 37
1,603 SR
1,612 Elo+

VS

Team Averages
Level 27
1,598 SR
1,532 Elo+
Ra
Ra
BBW Bussa
Ra
Level 28
God Stats
3W - 1L
1,905 SR
Queue Stats
50W - 44L
1,581 Elo+
Solo
Kuzenbo
Kuzenbo
Derek 615
Kuzenbo
Level 41
God Stats
5W - 9L
1,397 SR
Queue Stats
143W - 188L
1,456 Elo+
Party 2
Fenrir
Fenrir
Eskeddit
Fenrir
Level 18
God Stats
6W - 11L
1,611 SR
Queue Stats
55W - 71L
1,474 Elo+
Party 2
Hou Yi
Hou Yi
LickMyNick1020
Hou Yi
Level 26
God Stats
6W - 5L
1,569 SR
Queue Stats
99W - 84L
1,587 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wockheart
Cu Chulainn
Level 20
God Stats
22W - 24L
1,508 SR
Queue Stats
153W - 155L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 3
11,554
608
13,189
17,394
8,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 2 / 9
10,653
561
5,716
8,550
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
GazapoSH
Erlang Shen
20
7 / 1 / 7
13,017
685
11,967
11,574
8,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
alo_osh111
Aphrodite
16
2 / 6 / 6
9,827
517
9,519
22,417
9,381
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
16
4 / 0 / 7
9,617
506
14,504
9,681
3,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 3
9,991
526
7,732
13,370
4,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Derek 615
Kuzenbo
12
2 / 3 / 3
7,363
388
4,875
15,608
15,355
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Eskeddit
Fenrir
12
2 / 8 / 4
8,275
436
6,660
15,547
5,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 4 / 1
8,588
452
12,229
15,350
5,110
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Wockheart
Cu Chulainn
17
3 / 4 / 0
10,125
533
9,937
15,640
6,289
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
27
Kills
11
11
Deaths
27
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
11
2
3
6.25
L
Kuzenbo
Derek 615
Kuzenbo
2
3
3
1.17
L
Fenrir
Eskeddit
Fenrir
2
8
4
0.5
W
3
2
9
3.75
W
Erlang Shen
GazapoSH
Erlang Shen
7
1
7
10.5
L
3
4
1
0.88
L
Cu Chulainn
Wockheart
Cu Chulainn
3
4
0
0.75
W
Aphrodite
alo_osh111
Aphrodite
2
6
6
0.83
W
Neith
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,895
Damage
41,433
69,616
Taken
75,515
33,802
Mitigated
36,913
48,729
Healing
15,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,732
1,163
146
2,689
13,370
4,955
0
3,724
9,190
75,889
0
W
13,189
5,077
0
19,278
17,394
8,771
0
1,565
15,669
0
90,930
L
Kuzenbo
Derek 615
Kuzenbo
4,875
1,136
0
0
15,608
15,355
0
4,471
11,034
23,882
0
L
Fenrir
Eskeddit
Fenrir
6,660
2,886
0
1,986
15,547
5,204
0
2,503
12,992
0
40,384
W
5,716
780
1,302
2,587
8,550
3,383
288
2,869
5,461
62,558
0
W
Erlang Shen
GazapoSH
Erlang Shen
11,967
5,874
0
4,765
11,574
8,772
2,322
787
10,755
0
94,003
L
12,229
6,518
0
6,157
15,350
5,110
0
3,882
11,428
0
57,582
L
Cu Chulainn
Wockheart
Cu Chulainn
9,937
2,771
0
4,146
15,640
6,289
1,234
4
15,636
0
67,341
W
Aphrodite
alo_osh111
Aphrodite
9,519
1,111
3,516
14,250
22,417
9,381
1,989
4,116
18,241
77,073
0
W
Neith
14,504
6,139
0
3,031
9,681
3,495
1,281
2,704
6,883
0
47,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,668
Gold Earned
44,342
640
Minions Killed
472
0
Camps Cleared
0
1,855,208
Distance Traveled
1,708,940
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,991
526
133
7
0
279,523
0
W
Thanatos
11,554
608
137
7
0
389,256
3
L
Kuzenbo
7,363
388
25
1
0
355,294
3
L
Fenrir
8,275
436
62
3
0
359,109
1
W
Ra
10,653
561
133
7
0
357,861
5
W
Erlang Shen
13,017
685
157
8
0
408,228
5
L
Hou Yi
8,588
452
116
6
0
323,650
8
L
Cu Chulainn
10,125
533
136
7
0
391,364
0
W
Aphrodite
9,827
517
135
7
0
324,207
2
W
Neith
9,617
506
78
4
0
375,656
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role