Player Matchup

Hel
Hel
HinoXtl3
Hel
Level 28
God Stats
6W - 6L
1,513 SR
Queue Stats
113W - 108L
1,458 Elo+
Solo
Neith
Neith
Prime1_NA
Neith
Level 27
God Stats
3W - 4L
1,484 SR
Queue Stats
9W - 16L
1,597 Elo+
Solo
Thor
Thor
St0n35
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,448 Elo+
Solo
Cthulhu
Cthulhu
T1T4N M4N
Cthulhu
Level 21
God Stats
24W - 14L
1,555 SR
Queue Stats
75W - 72L
1,469 Elo+
Party 1
Da Ji
Da Ji
xPaintbalin97x
Da Ji
Level 25
God Stats
10W - 8L
1,632 SR
Queue Stats
90W - 83L
1,426 Elo+
Party 1
Team Averages
Level 21
1,537 SR
1,479 Elo+

VS

Team Averages
Level 21
1,476 SR
1,420 Elo+
Aphrodite
Aphrodite
ButIsVibin
Aphrodite
Level 21
God Stats
6W - 9L
1,459 SR
Queue Stats
125W - 164L
1,372 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KillerSloth6669
Ah Muzen Cab
Level 29
God Stats
7W - 7L
1,532 SR
Queue Stats
158W - 167L
1,455 Elo+
Solo
Achilles
Achilles
SneakThatPanda
Achilles
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 24L
1,375 Elo+
Solo
Zeus
Zeus
Twushiii
Zeus
Level 7
God Stats
2W - 1L
1,450 SR
Queue Stats
10W - 9L
1,509 Elo+
Solo
Da Ji
Da Ji
ashleylis3
Da Ji
Level 19
God Stats
15W - 18L
1,440 SR
Queue Stats
92W - 114L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 0
8,810
551
4,211
8,436
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Prime1_NA
Neith
11
1 / 6 / 1
7,159
447
7,222
9,031
3,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
St0n35
Thor
10
1 / 7 / 1
6,620
414
2,721
9,679
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
T1T4N M4N
Cthulhu
14
3 / 3 / 3
8,153
510
8,096
13,936
6,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
3 / 6 / 2
7,001
438
10,335
12,030
3,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ButIsVibin
Aphrodite
13
3 / 2 / 6
8,948
559
4,429
12,192
4,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
KillerSloth6669
Ah Muzen Cab
14
6 / 4 / 3
9,122
570
13,302
13,127
4,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
15
8 / 2 / 3
9,023
564
12,342
13,140
10,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
15
4 / 1 / 1
8,950
559
6,158
6,885
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
15
3 / 1 / 5
8,741
546
3,870
9,291
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
10
Kills
24
24
Deaths
10
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ButIsVibin
Aphrodite
3
2
6
3
L
2
2
0
1
W
Ah Muzen Cab
KillerSloth6669
Ah Muzen Cab
6
4
3
1.88
L
Neith
Prime1_NA
Neith
1
6
1
0.25
W
Achilles
8
2
3
4.75
L
Thor
St0n35
Thor
1
7
1
0.21
L
Cthulhu
T1T4N M4N
Cthulhu
3
3
3
1.5
W
Zeus
4
1
1
4.5
W
Da Ji
3
1
5
5.5
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,585
Damage
40,101
53,112
Taken
54,635
20,015
Mitigated
25,387
9,920
Healing
24,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ButIsVibin
Aphrodite
4,429
952
1,567
6,788
12,192
4,935
272
3,301
8,891
21,579
0
L
4,211
394
0
3,039
8,436
2,981
324
2,107
6,304
56,565
0
W
Ah Muzen Cab
KillerSloth6669
Ah Muzen Cab
13,302
8,784
0
5,932
13,127
4,234
3,304
4,153
8,974
0
66,067
L
Neith
Prime1_NA
Neith
7,222
3,203
0
1,275
9,031
3,025
334
199
8,432
0
36,667
W
Achilles
12,342
3,388
0
4,946
13,140
10,548
1,617
1,902
11,238
0
38,054
L
Thor
St0n35
Thor
2,721
755
0
27
9,679
3,187
338
809
8,645
0
17,691
L
Cthulhu
T1T4N M4N
Cthulhu
8,096
55
282
2,109
13,936
6,847
400
3,725
10,211
41,191
0
W
Zeus
6,158
1,244
0
1,740
6,885
2,205
1,216
2,471
4,414
44,191
0
W
Da Ji
3,870
787
0
3,759
9,291
3,465
715
480
8,811
0
45,706
L
10,335
3,496
369
2,819
12,030
3,975
0
3,747
8,283
0
21,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,743
Gold Earned
44,784
297
Minions Killed
411
0
Camps Cleared
0
1,378,635
Distance Traveled
1,428,692
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,948
559
36
2
0
268,142
1
L
Hel
8,810
551
105
7
0
296,520
0
W
Ah Muzen Cab
9,122
570
109
7
0
258,384
0
L
Neith
7,159
447
51
3
0
236,137
0
W
Achilles
9,023
564
72
5
0
305,812
0
L
Thor
6,620
414
31
2
0
290,284
0
L
Cthulhu
8,153
510
75
5
0
274,950
3
W
Zeus
8,950
559
97
6
0
289,669
1
W
Da Ji
8,741
546
97
6
0
306,685
0
L
Da Ji
7,001
438
35
2
0
280,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role