Player Matchup

King Arthur
King Arthur
Apex FragShot
King Arthur
Level 68
God Stats
10W - 9L
1,550 SR
Queue Stats
16W - 11L
1,615 Elo+
Party 2
Nu Wa
Nu Wa
Shadow Wolf 551
Nu Wa
Level 108
God Stats
2W - 4L
1,346 SR
Queue Stats
368W - 395L
1,535 Elo+
Party 2
Izanami
Izanami
The Bumpking328
Izanami
Level 125
God Stats
14W - 14L
1,581 SR
Queue Stats
88W - 108L
1,535 Elo+
Party 2
Team Averages
Level 100
1,492 SR
1,562 Elo+

VS

Team Averages
Level 51
1,411 SR
1,355 Elo+
Tsukuyomi
Tsukuyomi
DuchieDutch
Tsukuyomi
Level 28
God Stats
1W - 2L
1,227 SR
Queue Stats
4W - 7L
1,177 Elo+
Solo
Bellona
Bellona
Peolo523
Bellona
Level 76
God Stats
36W - 27L
1,558 SR
Queue Stats
235W - 249L
1,457 Elo+
Party 1
Sol
Sol
SevenCixTwo
Sol
Level 49
God Stats
41W - 53L
1,449 SR
Queue Stats
364W - 422L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Apex FragShot
King Arthur
13
4 / 4 / 7
10,496
656
10,631
15,956
13,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
13 / 3 / 6
12,745
797
16,830
9,670
3,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 0 / 13
11,867
742
11,501
11,376
3,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DuchieDutch
Tsukuyomi
12
1 / 8 / 2
9,408
588
5,203
12,918
4,151
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
Peolo523
Bellona
12
3 / 4 / 3
10,207
638
8,135
17,549
18,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 8 / 4
10,836
677
13,491
18,388
4,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
20
Kills
7
7
Deaths
20
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Apex FragShot
King Arthur
4
4
7
1.88
L
Tsukuyomi
DuchieDutch
Tsukuyomi
1
8
2
0.25
L
Bellona
Peolo523
Bellona
3
4
3
1.13
L
3
8
4
0.63
W
13
3
6
5.33
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,962
Damage
26,829
37,002
Taken
48,855
20,416
Mitigated
27,600
12,537
Healing
9,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Apex FragShot
King Arthur
10,631
1,969
869
5,371
15,956
13,157
169
3,753
11,933
516
29,300
L
Tsukuyomi
DuchieDutch
Tsukuyomi
5,203
1,585
0
1,044
12,918
4,151
0
3,078
9,436
0
30,428
L
Bellona
Peolo523
Bellona
8,135
3,266
0
1,108
17,549
18,765
615
5,370
11,367
0
29,038
L
13,491
5,198
318
7,070
18,388
4,684
414
7,502
10,302
57,624
0
W
16,830
4,758
0
798
9,670
3,411
1,106
4,550
4,895
39,307
0
W
11,501
7,653
1,003
4,496
11,376
3,848
2,066
5,278
5,973
0
90,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,108
Gold Earned
30,451
207
Minions Killed
167
0
Camps Cleared
0
823,497
Distance Traveled
800,496
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,496
656
25
2
0
285,301
0
L
Tsukuyomi
9,408
588
51
3
0
231,246
0
L
Bellona
10,207
638
43
3
0
328,950
0
L
Sol
10,836
677
73
5
0
240,300
1
W
Nu Wa
12,745
797
46
3
0
265,081
0
W
Izanami
11,867
742
136
9
0
273,115
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role