Player Matchup

Tiamat
Tiamat
Existias
Tiamat
Level 128
God Stats
12W - 8L
1,699 SR
Queue Stats
41W - 28L
1,635 Elo+
Party 2
Neith
Neith
Forgotten_Memez
Neith
Level 27
God Stats
24W - 28L
1,309 SR
Queue Stats
703W - 681L
1,504 Elo+
Party 3
Ymir
Ymir
bostel2003
Ymir
Level 47
God Stats
9W - 7L
1,664 SR
Queue Stats
43W - 45L
1,544 Elo+
Party 2
Mercury
Mercury
cherished_memezz
Mercury
Level 28
God Stats
21W - 22L
1,473 SR
Queue Stats
435W - 411L
1,574 Elo+
Party 3
Zhong Kui
Zhong Kui
tobi9_9_9
Zhong Kui
Level 129
God Stats
1W - 2L
1,524 SR
Queue Stats
79W - 71L
1,568 Elo+
Party 2
Team Averages
Level 72
1,534 SR
1,565 Elo+

VS

Team Averages
Level 73
1,684 SR
1,626 Elo+
Ne Zha
Ne Zha
G000GOOO47
Ne Zha
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 22L
1,660 Elo+
Party 1
Sol
Sol
MissAmiT8
Sol
Level 26
God Stats
1W - 1L
1,654 SR
Queue Stats
45W - 38L
1,613 Elo+
Party 1
Hera
Hera
MookieMonsterT8
Hera
Level 140
God Stats
2W - 1L
2,007 SR
Queue Stats
46W - 37L
1,648 Elo+
Party 1
Tyr
Tyr
That0neguy650
Tyr
Level 18
God Stats
2W - 3L
1,656 SR
Queue Stats
168W - 158L
1,561 Elo+
Solo
Neith
Neith
jayfirestar
Neith
Level 153
God Stats
1W - 1L
1,604 SR
Queue Stats
48W - 36L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Existias
Tiamat
20
17 / 4 / 16
15,087
1,078
27,527
13,606
16,280
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
12 / 3 / 20
14,291
1,021
17,973
9,164
4,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 7 / 16
11,435
817
4,747
17,885
18,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

19
12 / 3 / 12
13,639
974
11,196
9,724
4,491
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
tobi9_9_9
Zhong Kui
17
4 / 2 / 23
11,685
835
17,087
17,321
13,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
G000GOOO47
Ne Zha
14
1 / 12 / 11
8,989
642
8,657
18,857
8,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
5 / 11 / 6
10,187
728
6,756
20,028
6,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
2 / 11 / 8
9,637
688
12,336
13,147
5,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 7 / 13
10,369
741
7,579
23,191
22,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
9 / 7 / 6
13,148
939
12,238
12,942
5,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
63
48
Kills
19
19
Deaths
48
87
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Existias
Tiamat
17
4
16
6.25
W
12
3
20
7.33
L
Ne Zha
G000GOOO47
Ne Zha
1
12
11
0.54
L
5
11
6
0.73
L
2
11
8
0.55
L
2
7
13
1.21
W
3
7
16
1.57
W
12
3
12
6
L
9
7
6
1.71
W
Zhong Kui
tobi9_9_9
Zhong Kui
4
2
23
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,530
Damage
47,566
67,700
Taken
88,165
56,852
Mitigated
49,172
12,212
Healing
12,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Existias
Tiamat
27,527
862
0
3,342
13,606
16,280
1,174
3,774
9,832
60,638
0
W
17,973
3,628
0
2,148
9,164
4,481
3,750
2,232
6,932
0
36,844
L
Ne Zha
G000GOOO47
Ne Zha
8,657
3,104
0
1,055
18,857
8,243
0
10,642
8,215
0
22,368
L
6,756
2,491
635
3,684
20,028
6,994
0
11,944
8,084
18,521
0
L
12,336
2,359
0
290
13,147
5,455
0
8,418
4,729
48,525
0
L
7,579
1,003
0
4,590
23,191
22,658
0
12,448
10,743
0
19,303
W
4,747
201
0
516
17,885
18,454
610
5,043
12,842
13,558
0
W
11,196
5,685
0
0
9,724
4,491
1,574
2,793
6,931
0
38,918
L
12,238
4,100
0
2,270
12,942
5,822
0
5,909
7,033
0
33,009
W
Zhong Kui
tobi9_9_9
Zhong Kui
17,087
2,709
0
6,206
17,321
13,146
1,737
5,401
11,920
37,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,137
Gold Earned
52,330
268
Minions Killed
234
9
Camps Cleared
4
1,229,563
Distance Traveled
1,040,006
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,087
1,078
85
6
3
247,849
0
W
Neith
14,291
1,021
46
3
3
246,450
1
L
Ne Zha
8,989
642
20
1
2
210,285
0
L
Sol
10,187
728
35
3
1
183,913
0
L
Hera
9,637
688
87
6
1
194,112
1
L
Tyr
10,369
741
30
2
0
248,399
1
W
Ymir
11,435
817
19
1
0
216,628
0
W
Mercury
13,639
974
70
5
2
300,580
0
L
Neith
13,148
939
62
4
0
203,297
1
W
Zhong Kui
11,685
835
48
3
1
218,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role