Player Matchup

Vamana
Vamana
FuLbItOdEMaNaOs
Vamana
Level 45
God Stats
9W - 8L
1,593 SR
Queue Stats
312W - 330L
1,438 Elo+
Party 2
Nemesis
Nemesis
Hide0nHeart
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,404 Elo+
Party 3
Danzaburou
Danzaburou
MorbidFat
Danzaburou
Level 29
God Stats
9W - 5L
1,572 SR
Queue Stats
99W - 109L
1,500 Elo+
Solo
Hel
Hel
PsychotexAwakens
Hel
Level 15
God Stats
4W - 1L
1,763 SR
Queue Stats
71W - 58L
1,845 Elo+
Party 3
Ra
Ra
zcor12
Ra
Level 12
God Stats
3W - 0L
1,774 SR
Queue Stats
13W - 12L
1,472 Elo+
Party 2
Team Averages
Level 23
1,640 SR
1,532 Elo+

VS

Team Averages
Level 25
1,466 SR
1,503 Elo+
Yemoja
Yemoja
Vera Fischer
Yemoja
Level 18
God Stats
5W - 9L
1,423 SR
Queue Stats
37W - 44L
1,407 Elo+
Party 1
Mercury
Mercury
XngZER4
Mercury
Level 23
God Stats
8W - 3L
1,745 SR
Queue Stats
44W - 30L
1,570 Elo+
Party 1
King Arthur
King Arthur
acaaka
King Arthur
Level 28
God Stats
0W - 2L
1,295 SR
Queue Stats
138W - 153L
1,451 Elo+
Solo
Anhur
Anhur
pb07811
Anhur
Level 27
God Stats
16W - 16L
1,315 SR
Queue Stats
211W - 196L
1,603 Elo+
Solo
Raijin
Raijin
сuяi
Raijin
Level 30
God Stats
1W - 2L
1,554 SR
Queue Stats
130W - 138L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 2
7,343
668
6,222
6,874
4,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Hide0nHeart
Nemesis
10
4 / 3 / 1
5,937
540
3,647
6,490
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
MorbidFat
Danzaburou
10
3 / 0 / 2
6,086
553
5,272
6,752
2,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
2 / 2 / 2
5,110
465
3,149
4,900
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ra
12
2 / 3 / 0
6,417
583
3,039
5,521
1,560
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 3 / 4
5,011
456
2,031
4,533
1,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
XngZER4
Mercury
10
4 / 1 / 1
5,924
539
2,276
5,863
1,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
acaaka
King Arthur
8
0 / 6 / 1
4,927
448
3,016
10,531
4,583
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
pb07811
Anhur
11
2 / 2 / 3
6,323
575
3,399
7,263
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
сuяi
Raijin
8
2 / 4 / 2
5,148
468
5,240
7,890
3,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
16
Kills
8
8
Deaths
16
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
Nemesis
Hide0nHeart
Nemesis
4
3
1
1.5
W
Danzaburou
MorbidFat
Danzaburou
3
0
2
4
W
2
2
2
1.5
L
Yemoja
0
3
4
0.67
L
Mercury
XngZER4
Mercury
4
1
1
4.5
L
King Arthur
acaaka
King Arthur
0
6
1
0.08
L
Anhur
pb07811
Anhur
2
2
3
1.75
W
Ra
2
3
0
0.67
L
Raijin
сuяi
Raijin
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,329
Damage
15,962
30,537
Taken
36,080
11,863
Mitigated
13,300
13,966
Healing
8,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,222
2,784
0
2,987
6,874
4,990
578
292
6,557
0
44,734
W
Nemesis
Hide0nHeart
Nemesis
3,647
1,900
0
2,459
6,490
1,824
0
725
5,740
0
27,255
W
Danzaburou
MorbidFat
Danzaburou
5,272
1,609
0
1,982
6,752
2,104
638
3,052
3,500
0
34,873
W
3,149
250
2,411
2,370
4,900
1,385
159
2,418
2,332
11,704
0
L
Yemoja
2,031
342
1,054
370
4,533
1,553
56
1,213
3,142
13,348
0
L
Mercury
XngZER4
Mercury
2,276
1,439
0
935
5,863
1,867
0
1,191
4,672
0
25,685
L
King Arthur
acaaka
King Arthur
3,016
1,182
0
859
10,531
4,583
0
0
10,531
62
19,531
L
Anhur
pb07811
Anhur
3,399
1,501
0
3,209
7,263
2,259
300
1,498
5,765
0
33,266
W
Ra
3,039
358
0
1,757
5,521
1,560
0
384
5,137
41,550
0
L
Raijin
сuяi
Raijin
5,240
496
0
2,437
7,890
3,038
115
1,716
5,782
26,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,893
Gold Earned
27,333
311
Minions Killed
214
0
Camps Cleared
0
1,070,801
Distance Traveled
987,370
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,343
668
92
8
0
235,031
1
W
Nemesis
5,937
540
55
5
0
229,961
2
W
Danzaburou
6,086
553
56
5
0
208,397
2
W
Hel
5,110
465
29
3
0
184,240
0
L
Yemoja
5,011
456
29
3
0
194,558
0
L
Mercury
5,924
539
57
5
0
243,971
1
L
King Arthur
4,927
448
29
3
0
180,740
1
L
Anhur
6,323
575
55
5
0
184,814
2
W
Ra
6,417
583
79
7
0
213,172
3
L
Raijin
5,148
468
44
4
0
183,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role