Player Matchup

Ymir
Ymir
BleuCheeser
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 88L
1,604 Elo+
Party 2
Thanatos
Thanatos
GottaWee
Thanatos
Level 36
God Stats
36W - 32L
1,619 SR
Queue Stats
153W - 145L
1,521 Elo+
Party 2
Hou Yi
Hou Yi
WakeXXI
Hou Yi
Level 29
God Stats
4W - 2L
1,734 SR
Queue Stats
126W - 103L
1,592 Elo+
Party 2
Hades
Hades
WiiSportsResort
Hades
Level 19
God Stats
2W - 7L
1,422 SR
Queue Stats
42W - 37L
1,530 Elo+
Party 2
Zhong Kui
Zhong Kui
fastskiler12
Zhong Kui
Level 36
God Stats
35W - 40L
1,526 SR
Queue Stats
145W - 165L
1,396 Elo+
Party 2
Team Averages
Level 30
1,560 SR
1,529 Elo+

VS

Team Averages
Level 22
1,605 SR
1,667 Elo+
Freya
Freya
AskingAlexandrea
Freya
Level 29
God Stats
4W - 1L
1,843 SR
Queue Stats
15W - 6L
1,815 Elo+
Solo
Janus
Janus
JustAnotherSupp
Janus
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 49L
1,640 Elo+
Solo
Nemesis
Nemesis
Leatrox
Nemesis
Level 28
God Stats
6W - 3L
1,680 SR
Queue Stats
134W - 114L
1,621 Elo+
Solo
Cthulhu
Cthulhu
RoninSamurai22
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,630 Elo+
Party 1
Bellona
Bellona
Ziggurat126
Bellona
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 18L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
7,006
389
3,743
15,667
9,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
GottaWee
Thanatos
12
3 / 5 / 2
7,735
430
6,211
13,620
4,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
WakeXXI
Hou Yi
13
1 / 2 / 3
7,663
426
6,947
9,941
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 2 / 1
9,370
521
2,132
8,490
3,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
fastskiler12
Zhong Kui
15
2 / 4 / 0
8,726
485
7,518
12,237
10,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 4
10,149
564
16,559
13,992
5,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
4 / 2 / 3
10,676
593
6,509
5,952
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Leatrox
Nemesis
17
4 / 0 / 7
9,788
544
9,878
11,134
4,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 4 / 8
7,397
411
4,657
9,133
7,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Ziggurat126
Bellona
16
3 / 1 / 2
8,925
496
4,277
7,608
6,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
7
Kills
19
19
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
L
0
6
2
0.17
L
Thanatos
GottaWee
Thanatos
3
5
2
0.8
W
4
2
3
2.75
W
Nemesis
Leatrox
Nemesis
4
0
7
7.5
W
0
4
8
1
L
Hou Yi
WakeXXI
Hou Yi
1
2
3
1.25
L
1
2
1
0.75
W
Bellona
Ziggurat126
Bellona
3
1
2
4
L
Zhong Kui
fastskiler12
Zhong Kui
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,551
Damage
41,880
59,955
Taken
47,819
31,769
Mitigated
26,223
22,027
Healing
14,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,559
6,170
0
10,743
13,992
5,136
354
2,556
11,436
73,032
0
L
3,743
995
0
2,372
15,667
9,705
0
11,472
3,753
23,181
0
L
Thanatos
GottaWee
Thanatos
6,211
2,061
0
7,599
13,620
4,449
0
4,092
9,427
0
36,072
W
6,509
242
0
1,383
5,952
1,935
70
1,057
4,895
82,421
0
W
Nemesis
Leatrox
Nemesis
9,878
5,972
0
1,003
11,134
4,638
0
3,678
7,381
0
75,629
W
4,657
392
0
1,117
9,133
7,810
0
2,321
6,787
15,066
0
L
Hou Yi
WakeXXI
Hou Yi
6,947
2,823
0
2,829
9,941
3,319
80
5,880
3,850
0
50,611
L
2,132
515
338
4,148
8,490
3,704
676
2,545
5,849
65,466
0
W
Bellona
Ziggurat126
Bellona
4,277
1,996
0
513
7,608
6,704
2,795
3,481
3,927
0
36,220
L
Zhong Kui
fastskiler12
Zhong Kui
7,518
676
0
4,741
12,237
10,592
362
2,857
9,351
50,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,500
Gold Earned
46,935
454
Minions Killed
494
0
Camps Cleared
0
1,542,587
Distance Traveled
1,784,066
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,149
564
114
6
0
318,448
8
L
Ymir
7,006
389
38
2
0
303,822
3
L
Thanatos
7,735
430
58
3
0
346,998
2
W
Janus
10,676
593
173
10
0
379,480
1
W
Nemesis
9,788
544
120
7
0
424,643
4
W
Cthulhu
7,397
411
11
1
0
344,730
4
L
Hou Yi
7,663
426
95
5
0
306,836
2
L
Hades
9,370
521
163
9
0
301,558
10
W
Bellona
8,925
496
76
4
0
316,765
1
L
Zhong Kui
8,726
485
100
6
0
283,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role