Player Matchup

Cerberus
Cerberus
BeefSpanker
Cerberus
Level 29
God Stats
24W - 17L
1,595 SR
Queue Stats
326W - 297L
1,481 Elo+
Party 1
Anubis
Anubis
DemonixFrost
Anubis
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 23L
1,395 Elo+
Party 1
Apollo
Apollo
MeatBeater69_
Apollo
Level 35
God Stats
10W - 5L
1,633 SR
Queue Stats
292W - 242L
1,489 Elo+
Party 1
Bellona
Bellona
rubbleduck
Bellona
Level 29
God Stats
19W - 16L
1,636 SR
Queue Stats
259W - 223L
1,506 Elo+
Party 1
Arachne
Arachne
xKummyx
Arachne
Level 24
God Stats
90W - 51L
1,671 SR
Queue Stats
139W - 125L
1,512 Elo+
Party 1
Team Averages
Level 27
1,607 SR
1,476 Elo+

VS

Team Averages
Level 21
1,617 SR
1,432 Elo+
Artemis
Artemis
ElColoDios
Artemis
Level 11
God Stats
1W - 1L
1,698 SR
Queue Stats
14W - 20L
1,412 Elo+
Party 3
Izanami
Izanami
ReadyChuck
Izanami
Level 33
God Stats
131W - 88L
1,597 SR
Queue Stats
608W - 533L
1,542 Elo+
Party 2
Sun Wukong
Sun Wukong
SHACROCK
Sun Wukong
Level 28
God Stats
12W - 7L
1,789 SR
Queue Stats
47W - 71L
1,455 Elo+
Party 3
Freya
Freya
gotigardy
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 83L
1,474 Elo+
Solo
Apollo
Apollo
imsmokeytheog
Apollo
Level 6
God Stats
39W - 30L
1,500 SR
Queue Stats
61W - 65L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BeefSpanker
Cerberus
16
11 / 0 / 11
11,085
554
9,118
9,738
6,521
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Anubis
16
4 / 5 / 4
10,235
512
9,216
14,840
7,274
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
15 / 1 / 7
12,334
617
17,722
19,331
11,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
rubbleduck
Bellona
16
3 / 1 / 3
10,206
510
4,067
8,264
5,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
xKummyx
Arachne
17
7 / 1 / 5
10,805
540
13,841
15,533
7,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ElColoDios
Artemis
11
1 / 9 / 1
7,391
370
5,052
9,360
2,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
ReadyChuck
Izanami
18
5 / 3 / 1
10,998
550
15,027
13,921
4,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
SHACROCK
Sun Wukong
15
2 / 6 / 1
9,294
465
9,625
19,304
11,215
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
gotigardy
Freya
12
0 / 10 / 3
7,635
382
6,589
13,441
4,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 12 / 1
7,219
361
3,267
12,852
2,832
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
15
40
Kills
8
8
Deaths
40
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BeefSpanker
Cerberus
11
0
11
16.5
W
Anubis
4
5
4
1.2
L
Artemis
ElColoDios
Artemis
1
9
1
0.17
W
15
1
7
18.5
L
Izanami
ReadyChuck
Izanami
5
3
1
1.83
L
Sun Wukong
SHACROCK
Sun Wukong
2
6
1
0.42
L
Freya
gotigardy
Freya
0
10
3
0.15
L
0
12
1
0.04
W
Bellona
rubbleduck
Bellona
3
1
3
4.5
W
Arachne
xKummyx
Arachne
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,964
Damage
39,560
67,706
Taken
68,878
37,846
Mitigated
25,479
24,046
Healing
7,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BeefSpanker
Cerberus
9,118
126
432
4,461
9,738
6,521
101
256
9,482
39,993
0
W
Anubis
9,216
1,030
0
6,673
14,840
7,274
764
2,219
12,621
56,123
0
L
Artemis
ElColoDios
Artemis
5,052
1,807
0
75
9,360
2,964
0
2,847
6,513
0
27,325
W
17,722
12,049
0
6,690
19,331
11,733
1,081
956
18,375
0
115,783
L
Izanami
ReadyChuck
Izanami
15,027
8,973
0
2,775
13,921
4,066
1,234
6,925
6,996
0
86,198
L
Sun Wukong
SHACROCK
Sun Wukong
9,625
2,746
0
2,987
19,304
11,215
778
1,927
17,377
0
55,136
L
Freya
gotigardy
Freya
6,589
2,177
0
1,808
13,441
4,402
402
3,805
9,636
27,008
1,821
L
3,267
1,621
0
0
12,852
2,832
0
2,830
10,022
0
24,162
W
Bellona
rubbleduck
Bellona
4,067
279
0
1,922
8,264
5,148
328
922
7,342
0
43,905
W
Arachne
xKummyx
Arachne
13,841
10,370
0
3,868
15,533
7,170
179
1,811
13,722
0
80,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,665
Gold Earned
42,537
570
Minions Killed
438
0
Camps Cleared
0
1,900,540
Distance Traveled
1,674,360
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,085
554
114
6
0
405,849
2
W
Anubis
10,235
512
96
5
0
278,479
0
L
Artemis
7,391
370
56
3
0
331,947
3
W
Apollo
12,334
617
146
7
0
352,090
1
L
Izanami
10,998
550
160
8
0
355,339
2
L
Sun Wukong
9,294
465
113
6
0
333,802
2
L
Freya
7,635
382
56
3
0
342,478
4
L
Apollo
7,219
361
53
3
0
310,794
2
W
Bellona
10,206
510
94
5
0
399,264
0
W
Arachne
10,805
540
120
6
0
464,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role