Player Matchup

Anubis
Anubis
ASAP Comig19
Anubis
Level 22
God Stats
46W - 20L
1,616 SR
Queue Stats
80W - 50L
1,569 Elo+
Party 2
Fenrir
Fenrir
emceez
Fenrir
Level 108
God Stats
47W - 28L
1,631 SR
Queue Stats
170W - 141L
1,564 Elo+
Party 2
He Bo
He Bo
hunty
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,744 Elo+
Party 2
Team Averages
Level 52
1,582 SR
1,626 Elo+

VS

Team Averages
Level 56
1,408 SR
1,744 Elo+
Thor
Thor
AmbiguosYhg
Thor
Level 16
God Stats
3W - 2L
1,291 SR
Queue Stats
27W - 31L
1,548 Elo+
Solo
Agni
Agni
Bluecool27
Agni
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,898 Elo+
Party 1
Fenrir
Fenrir
Redcool27
Fenrir
Level 134
God Stats
11W - 4L
1,434 SR
Queue Stats
269W - 153L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 7 / 3
8,561
612
2,781
9,486
4,139
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
emceez
Fenrir
14
4 / 9 / 5
10,180
727
9,122
15,861
7,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
hunty
He Bo
13
5 / 7 / 4
9,810
701
8,211
13,374
3,448
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 17
9,929
709
2,248
9,102
3,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
12 / 3 / 9
12,194
871
15,072
7,098
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Redcool27
Fenrir
16
9 / 2 / 13
11,696
835
14,596
14,036
5,558
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
10
Kills
23
23
Deaths
11
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
7
3
0.36
W
2
6
17
1.75
W
12
3
9
5.5
W
Fenrir
Redcool27
Fenrir
9
2
13
7.75
L
Fenrir
emceez
Fenrir
4
9
5
0.72
L
He Bo
hunty
He Bo
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,114
Damage
31,916
38,721
Taken
30,236
15,275
Mitigated
11,517
5,810
Healing
5,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
2,781
148
0
1,119
9,486
4,139
0
3,518
5,834
27,918
0
W
2,248
523
0
710
9,102
3,673
488
2,355
6,647
0
18,373
W
15,072
988
0
1,731
7,098
2,286
833
3,377
3,646
61,746
0
W
Fenrir
Redcool27
Fenrir
14,596
3,653
0
2,699
14,036
5,558
2,317
5,464
8,372
0
58,196
L
Fenrir
emceez
Fenrir
9,122
2,233
363
2,942
15,861
7,688
245
6,544
9,085
0
32,372
L
He Bo
hunty
He Bo
8,211
407
250
1,136
13,374
3,448
0
4,522
8,694
22,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,551
Gold Earned
33,819
131
Minions Killed
179
0
Camps Cleared
0
643,650
Distance Traveled
741,693
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,561
612
60
4
0
193,954
3
W
Thor
9,929
709
24
2
0
230,534
4
W
Agni
12,194
871
100
7
0
241,964
3
W
Fenrir
11,696
835
55
4
0
269,195
3
L
Fenrir
10,180
727
34
2
0
232,525
3
L
He Bo
9,810
701
37
3
0
217,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role