Player Matchup

Izanami
Izanami
Blendette1200
Izanami
Level 36
God Stats
19W - 11L
1,665 SR
Queue Stats
80W - 84L
1,387 Elo+
Party 2
Nemesis
Nemesis
JCM78
Nemesis
Level 122
God Stats
2W - 0L
1,520 SR
Queue Stats
32W - 35L
1,603 Elo+
Party 3
Sol
Sol
PlagueisTraya
Sol
Level 127
God Stats
1W - 0L
1,283 SR
Queue Stats
27W - 29L
1,314 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SnappishGull86
Cu Chulainn
Level 49
God Stats
10W - 0L
1,890 SR
Queue Stats
22W - 23L
1,521 Elo+
Party 3
Sobek
Sobek
SquiffyMaple69
Sobek
Level 26
God Stats
1W - 1L
1,530 SR
Queue Stats
2W - 4L
1,265 Elo+
Party 3
Team Averages
Level 72
1,578 SR
1,418 Elo+

VS

Team Averages
Level 53
1,425 SR
1,323 Elo+
Skadi
Skadi
DeaDsTriKe_4PR
Skadi
Level 23
God Stats
0W - 3L
1,477 SR
Queue Stats
0W - 4L
1,143 Elo+
Party 1
Tiamat
Tiamat
WHOOH4SH
Tiamat
Level 47
God Stats
4W - 5L
1,327 SR
Queue Stats
35W - 41L
1,436 Elo+
Solo
Kukulkan
Kukulkan
XxPeligro24xX
Kukulkan
Level 27
God Stats
0W - 2L
1,474 SR
Queue Stats
0W - 4L
1,143 Elo+
Party 1
Arachne
Arachne
jomythekiller15
Arachne
Level 104
God Stats
21W - 20L
1,612 SR
Queue Stats
227W - 201L
1,508 Elo+
Party 1
Ares
Ares
rexthekiller14
Ares
Level 64
God Stats
0W - 1L
1,234 SR
Queue Stats
17W - 26L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
0 / 0 / 5
5,327
533
2,754
3,396
1,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
JCM78
Nemesis
11
9 / 0 / 1
6,451
645
6,596
6,232
1,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 0 / 3
6,605
661
4,207
3,092
1,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
SnappishGull86
Cu Chulainn
10
0 / 1 / 1
5,491
549
2,424
4,416
2,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 1 / 2
4,896
490
965
4,207
1,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,405
441
1,960
4,904
1,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
WHOOH4SH
Tiamat
7
1 / 3 / 0
4,649
465
2,476
4,015
1,279
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
XxPeligro24xX
Kukulkan
8
0 / 4 / 0
4,957
496
1,191
3,866
1,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 1 / 0
5,029
503
2,661
7,740
2,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 3 / 1
3,895
390
891
5,765
2,632
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
14
Kills
2
2
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
0
0
5
2.5
L
0
3
1
0.17
W
Nemesis
JCM78
Nemesis
9
0
1
9.5
W
4
0
3
5.5
W
Cu Chulainn
SnappishGull86
Cu Chulainn
0
1
1
0.5
W
1
1
2
2
L
Tiamat
WHOOH4SH
Tiamat
1
3
0
0.33
L
Kukulkan
XxPeligro24xX
Kukulkan
0
4
0
0
L
1
1
0
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,946
Damage
9,179
21,343
Taken
26,290
8,580
Mitigated
8,470
6,819
Healing
6,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
2,754
1,379
0
997
3,396
1,116
587
564
2,798
0
33,428
L
1,960
756
405
492
4,904
1,082
74
439
4,465
0
17,066
W
Nemesis
JCM78
Nemesis
6,596
3,660
0
537
6,232
1,920
420
1,351
4,881
0
32,432
W
4,207
1,936
0
1,851
3,092
1,145
1,256
918
2,174
35,270
2,290
W
Cu Chulainn
SnappishGull86
Cu Chulainn
2,424
312
0
1,713
4,416
2,534
702
42
4,374
0
24,676
W
965
0
0
1,721
4,207
1,865
96
1,589
2,558
7,997
0
L
Tiamat
WHOOH4SH
Tiamat
2,476
460
456
950
4,015
1,279
560
798
3,192
18,996
0
L
Kukulkan
XxPeligro24xX
Kukulkan
1,191
109
0
234
3,866
1,177
717
1,771
2,095
22,937
0
L
2,661
1,871
0
3,059
7,740
2,300
0
291
7,374
0
20,576
L
891
69
214
321
5,765
2,632
0
1,654
4,111
6,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,770
Gold Earned
22,935
270
Minions Killed
180
0
Camps Cleared
0
914,263
Distance Traveled
839,282
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,327
533
69
7
0
171,141
1
L
Skadi
4,405
441
35
4
0
209,612
1
W
Nemesis
6,451
645
60
6
0
205,081
1
W
Sol
6,605
661
69
7
0
189,016
2
W
Cu Chulainn
5,491
549
56
6
0
161,644
1
W
Sobek
4,896
490
16
2
0
187,381
0
L
Tiamat
4,649
465
40
4
0
129,760
2
L
Kukulkan
4,957
496
54
5
0
164,887
0
L
Arachne
5,029
503
41
4
0
177,185
0
L
Ares
3,895
390
10
1
0
157,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role