Player Matchup

Ra
Ra
BBW Bussa
Ra
Level 28
God Stats
3W - 1L
1,858 SR
Queue Stats
50W - 44L
1,569 Elo+
Solo
Ao Kuang
Ao Kuang
BTGFMommyMilkers
Ao Kuang
Level 5
God Stats
7W - 3L
1,871 SR
Queue Stats
22W - 12L
1,846 Elo+
Solo
Hun Batz
Hun Batz
CHANOPAS
Hun Batz
Level 23
God Stats
21W - 19L
1,648 SR
Queue Stats
321W - 291L
1,632 Elo+
Solo
Neith
Neith
FalconKiller274
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,663 Elo+
Party 1
Cthulhu
Cthulhu
GazapoSH
Cthulhu
Level 116
God Stats
45W - 35L
1,563 SR
Queue Stats
929W - 900L
1,496 Elo+
Party 1
Team Averages
Level 35
1,688 SR
1,641 Elo+

VS

Team Averages
Level 21
1,540 SR
1,580 Elo+
Anhur
Anhur
LoveToBeWhipped
Anhur
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 17L
1,630 Elo+
Solo
Ymir
Ymir
Tyfigher425
Ymir
Level 24
God Stats
28W - 19L
1,635 SR
Queue Stats
50W - 45L
1,521 Elo+
Party 2
Chang'e
Chang'e
Vaynardin
Chang'e
Level 15
God Stats
18W - 21L
1,225 SR
Queue Stats
363W - 356L
1,508 Elo+
Solo
Mercury
Mercury
YO BOI ALEX 420
Mercury
Level 21
God Stats
18W - 7L
1,837 SR
Queue Stats
40W - 28L
1,550 Elo+
Party 2
Pele
Pele
railyd
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
432W - 309L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 4
8,044
575
7,435
8,652
3,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 7
8,055
575
9,429
9,566
5,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
CHANOPAS
Hun Batz
13
3 / 2 / 9
7,605
543
4,816
9,076
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 3 / 4
6,696
478
4,104
4,842
1,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
GazapoSH
Cthulhu
10
2 / 2 / 3
6,810
486
5,560
9,358
6,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,981
499
4,493
6,799
1,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 2 / 7
6,915
494
5,851
13,109
7,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
Vaynardin
Chang'e
10
2 / 4 / 2
6,240
446
3,190
7,568
2,571
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 1
6,158
440
2,089
8,154
2,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
railyd
Pele
11
3 / 5 / 1
6,680
477
5,998
13,255
4,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
17
Kills
10
10
Deaths
17
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
3
4
3
W
3
0
7
6.5
W
Hun Batz
CHANOPAS
Hun Batz
3
2
9
3.75
W
2
3
4
1.33
W
Cthulhu
GazapoSH
Cthulhu
2
2
3
1.75
L
3
2
1
1.75
L
2
2
7
2.75
L
Chang'e
Vaynardin
Chang'e
2
4
2
0.75
L
0
4
1
0.13
L
Pele
railyd
Pele
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,344
Damage
21,621
41,494
Taken
48,885
18,899
Mitigated
18,930
14,662
Healing
14,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,435
959
1,608
2,136
8,652
3,314
447
2,215
6,437
44,662
0
W
9,429
1,578
0
4,851
9,566
5,096
757
2,049
7,517
45,743
0
W
Hun Batz
CHANOPAS
Hun Batz
4,816
973
0
3,122
9,076
2,961
56
1,810
7,266
0
43,784
W
4,104
1,069
0
1,051
4,842
1,141
264
1,157
3,685
0
30,811
W
Cthulhu
GazapoSH
Cthulhu
5,560
445
128
1,766
9,358
6,387
17
1,810
7,548
21,589
0
L
4,493
1,855
0
1,891
6,799
1,901
988
1,295
5,504
0
40,413
L
5,851
1,083
0
2,961
13,109
7,367
0
6,417
6,542
29,919
0
L
Chang'e
Vaynardin
Chang'e
3,190
406
1,726
2,343
7,568
2,571
644
4,027
3,453
27,352
0
L
2,089
491
0
1,417
8,154
2,619
0
4,247
3,865
0
24,985
L
Pele
railyd
Pele
5,998
1,814
0
3,960
13,255
4,472
0
5,936
7,097
0
37,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,210
Gold Earned
32,974
365
Minions Killed
303
0
Camps Cleared
0
1,308,230
Distance Traveled
1,220,539
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,044
575
93
7
0
259,346
0
W
Ao Kuang
8,055
575
99
7
0
287,322
3
W
Hun Batz
7,605
543
83
6
0
281,513
1
W
Neith
6,696
478
69
5
0
219,468
4
W
Cthulhu
6,810
486
21
2
0
260,581
1
L
Anhur
6,981
499
71
5
0
219,480
4
L
Ymir
6,915
494
48
3
0
253,603
1
L
Chang'e
6,240
446
53
4
0
205,545
0
L
Mercury
6,158
440
63
5
0
273,962
0
L
Pele
6,680
477
68
5
0
267,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role