Player Matchup

Anhur
Anhur
 
Anhur
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
PaperCutSrvivor
Terra
Level 69
God Stats
7W - 6L
1,340 SR
Queue Stats
224W - 255L
1,361 Elo+
Party 2
Baba Yaga
Baba Yaga
PsychoCultist
Baba Yaga
Level 27
God Stats
16W - 17L
1,452 SR
Queue Stats
126W - 145L
1,349 Elo+
Party 2
Sun Wukong
Sun Wukong
TruboTacoMan
Sun Wukong
Level 89
God Stats
1W - 3L
1,501 SR
Queue Stats
315W - 308L
1,504 Elo+
Solo
Arachne
Arachne
itsDemeGoD
Arachne
Level 18
God Stats
25W - 34L
1,555 SR
Queue Stats
34W - 50L
1,411 Elo+
Party 2
Team Averages
Level 57
1,470 SR
1,425 Elo+

VS

Team Averages
Level 85
1,489 SR
1,416 Elo+
Olorun
Olorun
AttachedMovie51
Olorun
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 169L
1,366 Elo+
Party 3
Bastet
Bastet
COMMANDER OF N7
Bastet
Level 158
God Stats
8W - 7L
1,562 SR
Queue Stats
204W - 204L
1,496 Elo+
Party 1
Osiris
Osiris
Kurai wolfX5
Osiris
Level 54
God Stats
2W - 3L
1,594 SR
Queue Stats
63W - 95L
1,338 Elo+
Party 1
King Arthur
King Arthur
SquishySlayer37
King Arthur
Level 40
God Stats
2W - 2L
1,184 SR
Queue Stats
91W - 102L
1,417 Elo+
Party 3
Zhong Kui
Zhong Kui
XxELBOSSTExX
Zhong Kui
Level 106
God Stats
36W - 27L
1,605 SR
Queue Stats
239W - 255L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
1 / 7 / 1
4,782
478
4,694
8,494
2,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 5 / 0
4,476
448
2,234
7,521
2,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
PsychoCultist
Baba Yaga
9
1 / 3 / 1
5,280
528
4,328
4,855
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
TruboTacoMan
Sun Wukong
8
0 / 2 / 1
5,049
505
2,745
6,641
3,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
itsDemeGoD
Arachne
9
2 / 2 / 1
5,794
579
2,855
7,289
2,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 6
6,066
607
5,661
5,062
1,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
2 / 0 / 5
5,744
574
3,672
6,640
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
10
1 / 1 / 3
5,656
566
3,071
4,811
2,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
SquishySlayer37
King Arthur
10
6 / 1 / 4
6,121
612
4,404
6,126
1,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
XxELBOSSTExX
Zhong Kui
12
6 / 1 / 2
6,731
673
5,824
7,948
4,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
19
19
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
7
1
0.21
W
4
1
6
7
W
2
0
5
4.5
W
Osiris
1
1
3
2.5
L
0
5
0
0
L
Baba Yaga
PsychoCultist
Baba Yaga
1
3
1
0.5
W
King Arthur
SquishySlayer37
King Arthur
6
1
4
8
L
Sun Wukong
TruboTacoMan
Sun Wukong
0
2
1
0.25
W
Zhong Kui
XxELBOSSTExX
Zhong Kui
6
1
2
7
L
Arachne
itsDemeGoD
Arachne
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,856
Damage
22,632
34,800
Taken
30,587
13,165
Mitigated
12,798
8,438
Healing
12,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,694
2,536
0
902
8,494
2,355
0
3,562
4,887
0
16,227
W
5,661
3,425
625
1,467
5,062
1,282
323
1,339
3,711
20,584
0
W
3,672
1,441
171
2,724
6,640
1,848
454
387
6,215
0
24,175
W
Osiris
3,071
940
0
1,033
4,811
2,911
400
440
4,081
0
26,946
L
2,234
763
435
1,321
7,521
2,623
0
3,603
3,892
12,764
0
L
Baba Yaga
PsychoCultist
Baba Yaga
4,328
227
0
879
4,855
1,813
0
2,354
2,336
24,160
0
W
King Arthur
SquishySlayer37
King Arthur
4,404
401
462
540
6,126
1,789
227
1,288
4,821
0
22,645
L
Sun Wukong
TruboTacoMan
Sun Wukong
2,745
441
0
2,463
6,641
3,510
0
801
5,802
0
21,471
W
Zhong Kui
XxELBOSSTExX
Zhong Kui
5,824
587
296
4,849
7,948
4,968
211
2,643
4,901
33,704
0
L
Arachne
itsDemeGoD
Arachne
2,855
1,666
0
2,438
7,289
2,864
0
883
6,398
0
29,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,381
Gold Earned
30,318
198
Minions Killed
258
0
Camps Cleared
0
954,107
Distance Traveled
931,000
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,782
478
24
2
0
178,966
2
W
Olorun
6,066
607
45
5
0
159,109
0
W
Bastet
5,744
574
53
5
0
188,932
2
W
Osiris
5,656
566
60
6
0
205,921
1
L
Terra
4,476
448
18
2
0
199,461
2
L
Baba Yaga
5,280
528
48
5
0
192,600
4
W
King Arthur
6,121
612
33
3
0
202,337
0
L
Sun Wukong
5,049
505
44
4
0
180,039
2
W
Zhong Kui
6,731
673
67
7
0
174,701
2
L
Arachne
5,794
579
64
6
0
203,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role