Player Matchup

Izanami
Izanami
cremecheese
Izanami
Level 45
God Stats
1W - 0L
1,822 SR
Queue Stats
100W - 84L
1,618 Elo+
Party 2
Bellona
Bellona
lampron21
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Nox
Nox
manjomexddd
Nox
Level 23
God Stats
3W - 0L
1,261 SR
Queue Stats
48W - 32L
1,630 Elo+
Party 2
Nemesis
Nemesis
shanmugamc
Nemesis
Level 24
God Stats
14W - 11L
1,684 SR
Queue Stats
250W - 275L
1,502 Elo+
Solo
Ganesha
Ganesha
xanathgum
Ganesha
Level 24
God Stats
8W - 2L
1,632 SR
Queue Stats
22W - 22L
1,473 Elo+
Party 2
Team Averages
Level 27
1,580 SR
1,545 Elo+

VS

Team Averages
Level 52
1,495 SR
1,675 Elo+
Kukulkan
Kukulkan
CHAAAAAAAAAA
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,723 Elo+
Party 1
Terra
Terra
Dixieee
Terra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,723 Elo+
Party 1
Neith
Neith
Emoney484
Neith
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,723 Elo+
Party 1
King Arthur
King Arthur
Gumba465
King Arthur
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,723 Elo+
Party 1
Bellona
Bellona
Lodaxx9030
Bellona
Level 28
God Stats
2W - 5L
1,476 SR
Queue Stats
68W - 88L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
cremecheese
Izanami
19
7 / 4 / 3
11,691
557
12,989
15,382
7,423
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
lampron21
Bellona
18
5 / 2 / 3
10,251
488
8,844
12,477
9,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
7 / 5 / 5
10,687
509
12,774
14,403
5,640
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
shanmugamc
Nemesis
20
7 / 3 / 2
12,113
577
12,635
17,149
7,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
xanathgum
Ganesha
14
0 / 1 / 9
9,333
444
3,488
11,660
9,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CHAAAAAAAAAA
Kukulkan
14
0 / 8 / 1
8,804
419
5,055
12,515
4,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
Dixieee
Terra
15
2 / 2 / 4
10,211
486
10,775
19,142
17,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Emoney484
Neith
14
2 / 7 / 2
8,975
427
7,941
13,114
4,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Gumba465
King Arthur
17
4 / 3 / 0
10,664
508
15,110
14,327
12,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
Lodaxx9030
Bellona
17
6 / 6 / 4
11,260
536
10,121
16,769
10,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
26
Kills
14
15
Deaths
26
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CHAAAAAAAAAA
Kukulkan
0
8
1
0.06
L
Terra
Dixieee
Terra
2
2
4
2
L
Neith
Emoney484
Neith
2
7
2
0.43
L
King Arthur
Gumba465
King Arthur
4
3
0
1.33
L
Bellona
Lodaxx9030
Bellona
6
6
4
1.33
W
Izanami
cremecheese
Izanami
7
4
3
2.13
W
Bellona
lampron21
Bellona
5
2
3
3.25
W
7
5
5
1.9
W
Nemesis
shanmugamc
Nemesis
7
3
2
2.67
W
Ganesha
xanathgum
Ganesha
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,730
Damage
49,002
71,071
Taken
75,867
39,483
Mitigated
49,491
10,488
Healing
14,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CHAAAAAAAAAA
Kukulkan
5,055
808
0
317
12,515
4,366
572
6,666
5,849
39,240
0
L
Terra
Dixieee
Terra
10,775
1,302
871
4,830
19,142
17,373
0
4,177
14,965
42,390
0
L
Neith
Emoney484
Neith
7,941
5,417
0
2,480
13,114
4,717
1,480
541
12,573
0
59,828
L
King Arthur
Gumba465
King Arthur
15,110
1,783
0
1,887
14,327
12,426
510
1,167
13,160
0
60,834
L
Bellona
Lodaxx9030
Bellona
10,121
2,988
0
4,569
16,769
10,609
10
3,734
13,035
0
69,136
W
Izanami
cremecheese
Izanami
12,989
9,784
0
3,345
15,382
7,423
1,406
4,473
10,878
0
95,935
W
Bellona
lampron21
Bellona
8,844
1,562
0
943
12,477
9,167
0
649
11,373
23
47,958
W
12,774
2,060
0
2,080
14,403
5,640
393
4,848
9,300
64,417
0
W
Nemesis
shanmugamc
Nemesis
12,635
5,616
0
2,946
17,149
7,668
0
2,057
14,977
0
103,055
W
Ganesha
xanathgum
Ganesha
3,488
897
0
1,174
11,660
9,585
77
3,399
7,905
24,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,075
Gold Earned
49,914
554
Minions Killed
514
0
Camps Cleared
0
2,015,535
Distance Traveled
1,821,178
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,804
419
82
4
0
311,082
8
L
Terra
10,211
486
69
3
0
396,931
1
L
Neith
8,975
427
119
6
0
319,374
1
L
King Arthur
10,664
508
110
5
0
430,461
1
L
Bellona
11,260
536
134
6
0
363,330
1
W
Izanami
11,691
557
170
8
0
390,239
6
W
Bellona
10,251
488
104
5
0
404,237
0
W
Nox
10,687
509
114
5
0
376,830
5
W
Nemesis
12,113
577
155
7
0
439,292
2
W
Ganesha
9,333
444
11
1
0
404,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role