Player Matchup

Chaac
Chaac
CanadianEh42047
Chaac
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 56L
1,389 Elo+
Party 2
Nemesis
Nemesis
DINGDINGBOY
Nemesis
Level 89
God Stats
3W - 1L
1,603 SR
Queue Stats
76W - 81L
1,445 Elo+
Party 2
Ah Puch
Ah Puch
gameredrum42047
Ah Puch
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 56L
1,421 Elo+
Party 2
Team Averages
Level 109
1,534 SR
1,418 Elo+

VS

Team Averages
Level 120
1,496 SR
1,462 Elo+
Ra
Ra
Ix Mac xl
Ra
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 57L
1,460 Elo+
Party 1
Cabrakan
Cabrakan
Wu Tang Daddy94
Cabrakan
Level 159
God Stats
4W - 0L
1,500 SR
Queue Stats
248W - 271L
1,482 Elo+
Party 1
Arachne
Arachne
lil2much
Arachne
Level 103
God Stats
33W - 33L
1,489 SR
Queue Stats
78W - 91L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 8
15,642
626
19,170
35,111
33,344
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
DINGDINGBOY
Nemesis
17
3 / 14 / 10
15,635
625
14,246
23,896
9,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
8 / 8 / 8
16,791
672
21,504
15,380
5,948
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 10
17,630
705
16,910
16,899
6,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
20
9 / 3 / 16
17,890
716
28,761
27,234
36,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
lil2much
Arachne
16
6 / 11 / 12
15,960
638
14,540
21,076
7,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
66
17
Kills
28
28
Deaths
17
26
Assists
38
Player
Kills
Deaths
Assists
KDA
L
6
6
8
1.67
L
Nemesis
DINGDINGBOY
Nemesis
3
14
10
0.57
W
13
3
10
6
W
Cabrakan
9
3
16
5.67
L
8
8
8
1.5
W
Arachne
lil2much
Arachne
6
11
12
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,920
Damage
60,211
74,387
Taken
65,209
49,265
Mitigated
50,513
21,551
Healing
16,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,170
5,611
83
15,489
35,111
33,344
427
21,533
13,578
0
73,740
L
Nemesis
DINGDINGBOY
Nemesis
14,246
7,014
0
1,881
23,896
9,973
46
12,741
11,155
0
72,606
W
16,910
2,243
3,432
4,143
16,899
6,870
1,290
6,850
10,049
90,108
0
W
Cabrakan
28,761
3,774
0
6,334
27,234
36,091
852
8,547
18,687
90,073
0
L
21,504
926
1,221
2,877
15,380
5,948
380
12,144
3,236
98,162
0
W
Arachne
lil2much
Arachne
14,540
10,015
0
2,600
21,076
7,552
41
6,221
14,855
0
50,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,068
Gold Earned
51,480
304
Minions Killed
265
0
Camps Cleared
0
1,237,126
Distance Traveled
1,215,238
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,642
626
86
3
0
464,987
0
L
Nemesis
15,635
625
82
3
0
381,319
4
W
Ra
17,630
705
135
5
0
431,195
0
W
Cabrakan
17,890
716
73
3
0
437,414
2
L
Ah Puch
16,791
672
136
5
0
390,820
8
W
Arachne
15,960
638
57
2
0
346,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role