Player Matchup

Tsukuyomi
Tsukuyomi
BoneMarauder
Tsukuyomi
Level 39
God Stats
20W - 21L
1,583 SR
Queue Stats
187W - 209L
1,520 Elo+
Party 1
Ares
Ares
G63rebel
Ares
Level 93
God Stats
42W - 31L
1,719 SR
Queue Stats
490W - 504L
1,495 Elo+
Party 1
Izanami
Izanami
OrangePower0411
Izanami
Level 30
God Stats
70W - 35L
1,757 SR
Queue Stats
227W - 176L
1,541 Elo+
Party 2
Cthulhu
Cthulhu
Ravi_Oli24
Cthulhu
Level 75
God Stats
19W - 21L
1,474 SR
Queue Stats
53W - 45L
1,530 Elo+
Party 2
Discordia
Discordia
StraxQc
Discordia
Level 45
God Stats
2W - 0L
1,785 SR
Queue Stats
122W - 105L
1,534 Elo+
Party 2
Team Averages
Level 56
1,664 SR
1,524 Elo+

VS

Team Averages
Level 65
1,587 SR
1,584 Elo+
Scylla
Scylla
DIGITALxINFERNO
Scylla
Level 44
God Stats
1W - 4L
1,509 SR
Queue Stats
98W - 106L
1,518 Elo+
Solo
Bacchus
Bacchus
St3v3_21_22
Bacchus
Level 85
God Stats
21W - 18L
1,658 SR
Queue Stats
113W - 116L
1,574 Elo+
Party 3
Cernunnos
Cernunnos
chuckz06
Cernunnos
Level 31
God Stats
60W - 47L
1,577 SR
Queue Stats
253W - 278L
1,620 Elo+
Party 3
Da Ji
Da Ji
gunsfire94
Da Ji
Level 29
God Stats
2W - 3L
1,695 SR
Queue Stats
270W - 277L
1,616 Elo+
Party 3
Hercules
Hercules
ochoa_ariel
Hercules
Level 134
God Stats
1W - 4L
1,496 SR
Queue Stats
77W - 80L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BoneMarauder
Tsukuyomi
11
4 / 0 / 2
6,073
607
2,249
4,321
1,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
10
3 / 2 / 5
6,124
612
5,353
6,501
3,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 4
5,426
543
5,183
5,404
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Ravi_Oli24
Cthulhu
10
0 / 1 / 5
5,741
574
6,416
5,153
3,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Discordia
StraxQc
Discordia
10
6 / 1 / 2
6,610
661
4,957
3,891
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,709
471
2,099
5,288
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
St3v3_21_22
Bacchus
7
0 / 4 / 4
4,579
458
2,728
8,031
4,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Cernunnos
chuckz06
Cernunnos
8
1 / 3 / 3
4,654
465
3,114
6,142
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
9
3 / 4 / 1
5,541
554
3,924
8,335
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
ochoa_ariel
Hercules
9
1 / 1 / 0
5,346
535
1,711
7,660
5,323
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
14
Kills
6
6
Deaths
14
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BoneMarauder
Tsukuyomi
4
0
2
5
L
1
2
0
0.5
W
Ares
3
2
5
2.75
W
1
2
4
1.5
W
Cthulhu
Ravi_Oli24
Cthulhu
0
1
5
2.5
L
Bacchus
St3v3_21_22
Bacchus
0
4
4
0.5
W
Discordia
StraxQc
Discordia
6
1
2
7
L
Cernunnos
chuckz06
Cernunnos
1
3
3
0.83
L
Da Ji
3
4
1
0.88
L
Hercules
ochoa_ariel
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,158
Damage
13,576
25,270
Taken
35,456
10,765
Mitigated
15,732
10,167
Healing
11,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BoneMarauder
Tsukuyomi
2,249
221
0
2,326
4,321
1,447
0
624
3,633
0
28,324
L
2,099
36
0
1,565
5,288
1,359
0
2,434
2,565
18,528
0
W
Ares
5,353
669
0
1,797
6,501
3,453
60
1,232
5,269
11,472
0
W
5,183
3,638
0
2,318
5,404
1,640
236
1,454
3,928
0
41,708
W
Cthulhu
Ravi_Oli24
Cthulhu
6,416
154
156
2,192
5,153
3,152
0
652
4,453
27,350
0
L
Bacchus
St3v3_21_22
Bacchus
2,728
284
234
1,553
8,031
4,995
116
3,289
4,601
7,569
0
W
Discordia
StraxQc
Discordia
4,957
650
0
1,378
3,891
1,073
686
587
3,160
26,982
0
L
Cernunnos
chuckz06
Cernunnos
3,114
1,224
246
1,212
6,142
1,360
408
1,872
4,212
0
18,885
L
Da Ji
3,924
813
0
2,352
8,335
2,695
0
4,035
4,154
0
22,177
L
Hercules
ochoa_ariel
Hercules
1,711
638
0
4,280
7,660
5,323
0
4,148
3,198
0
21,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,974
Gold Earned
24,829
251
Minions Killed
183
0
Camps Cleared
0
995,936
Distance Traveled
915,610
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,073
607
58
6
0
245,300
1
L
Scylla
4,709
471
38
4
0
176,254
3
W
Ares
6,124
612
17
2
0
192,840
4
W
Izanami
5,426
543
75
8
0
165,407
0
W
Cthulhu
5,741
574
45
5
0
201,255
2
L
Bacchus
4,579
458
10
1
0
182,717
5
W
Discordia
6,610
661
56
6
0
191,134
3
L
Cernunnos
4,654
465
33
3
0
168,174
0
L
Da Ji
5,541
554
46
5
0
193,499
1
L
Hercules
5,346
535
56
6
0
194,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role