Player Matchup

Neith
Neith
AforApple
Neith
Level 160
God Stats
2W - 2L
1,768 SR
Queue Stats
58W - 47L
1,843 Elo+
Party 1
Kuzenbo
Kuzenbo
BabuJee
Kuzenbo
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 68L
1,773 Elo+
Party 1
Serqet
Serqet
Zoriya
Serqet
Level 82
God Stats
5W - 2L
1,850 SR
Queue Stats
72W - 44L
1,681 Elo+
Party 2
Kukulkan
Kukulkan
danjbw
Kukulkan
Level 88
God Stats
19W - 6L
1,850 SR
Queue Stats
73W - 46L
1,681 Elo+
Party 2
Sun Wukong
Sun Wukong
stevarn
Sun Wukong
Level 66
God Stats
2W - 1L
1,882 SR
Queue Stats
58W - 37L
1,675 Elo+
Party 2
Team Averages
Level 111
1,770 SR
1,731 Elo+

VS

Team Averages
Level 121
1,637 SR
1,624 Elo+
Geb
Geb
Ace2Toes
Geb
Level 136
God Stats
14W - 6L
1,731 SR
Queue Stats
90W - 94L
1,625 Elo+
Solo
Jing Wei
Jing Wei
DaAsian1
Jing Wei
Level 125
God Stats
4W - 2L
1,900 SR
Queue Stats
192W - 151L
1,689 Elo+
Party 3
Ao Kuang
Ao Kuang
OhhZecxi
Ao Kuang
Level 144
God Stats
233W - 211L
1,624 SR
Queue Stats
259W - 245L
1,575 Elo+
Solo
Tiamat
Tiamat
Tallalcon
Tiamat
Level 138
God Stats
2W - 0L
1,496 SR
Queue Stats
149W - 131L
1,583 Elo+
Solo
King Arthur
King Arthur
ThePain003
King Arthur
Level 64
God Stats
13W - 16L
1,433 SR
Queue Stats
91W - 84L
1,649 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AforApple
Neith
17
1 / 5 / 10
9,687
646
21,208
14,301
5,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
BabuJee
Kuzenbo
16
4 / 5 / 5
10,052
670
12,097
17,491
21,369
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
Zoriya
Serqet
14
0 / 3 / 9
9,282
619
5,110
13,299
13,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
danjbw
Kukulkan
17
2 / 4 / 8
9,788
653
21,095
12,048
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
stevarn
Sun Wukong
16
6 / 4 / 7
10,804
720
11,581
18,291
15,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 7
10,642
709
10,870
18,356
15,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
DaAsian1
Jing Wei
19
5 / 2 / 6
11,775
785
13,151
11,676
5,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
OhhZecxi
Ao Kuang
20
12 / 1 / 5
13,660
911
22,905
22,691
11,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Tallalcon
Tiamat
16
2 / 4 / 9
10,270
685
10,970
11,983
12,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ThePain003
King Arthur
17
1 / 4 / 12
10,489
699
10,719
20,358
21,092
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
60
13
Kills
21
21
Deaths
13
39
Assists
39
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
L
Neith
AforApple
Neith
1
5
10
1.2
L
Kuzenbo
BabuJee
Kuzenbo
4
5
5
1.3
W
Jing Wei
DaAsian1
Jing Wei
5
2
6
4
W
Ao Kuang
OhhZecxi
Ao Kuang
12
1
5
14.5
W
Tiamat
Tallalcon
Tiamat
2
4
9
1.63
W
King Arthur
ThePain003
King Arthur
1
4
12
1.75
L
Serqet
Zoriya
Serqet
0
3
9
1.5
L
Kukulkan
danjbw
Kukulkan
2
4
8
1.5
L
Sun Wukong
stevarn
Sun Wukong
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,091
Damage
68,615
75,430
Taken
85,064
61,106
Mitigated
65,072
10,328
Healing
23,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,870
497
1,215
1,471
18,356
15,087
185
8,098
10,051
37,703
0
L
Neith
AforApple
Neith
21,208
8,283
0
3,680
14,301
5,477
0
8,518
5,621
0
51,125
L
Kuzenbo
BabuJee
Kuzenbo
12,097
2,491
0
886
17,491
21,369
2
9,902
7,312
32,336
0
W
Jing Wei
DaAsian1
Jing Wei
13,151
10,153
0
4,243
11,676
5,243
3,083
4,464
7,212
0
56,036
W
Ao Kuang
OhhZecxi
Ao Kuang
22,905
3,140
887
11,374
22,691
11,200
740
8,162
14,529
47,423
0
W
Tiamat
Tallalcon
Tiamat
10,970
990
0
2,402
11,983
12,450
342
4,936
6,688
33,447
0
W
King Arthur
ThePain003
King Arthur
10,719
894
1,441
756
20,358
21,092
117
8,392
11,811
0
34,128
L
Serqet
Zoriya
Serqet
5,110
923
0
1,491
13,299
13,902
0
7,284
5,774
0
8,656
L
Kukulkan
danjbw
Kukulkan
21,095
3,062
0
2,329
12,048
4,557
0
9,136
2,826
55,074
0
L
Sun Wukong
stevarn
Sun Wukong
11,581
2,577
0
1,942
18,291
15,801
0
9,012
9,021
0
26,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,613
Gold Earned
56,836
297
Minions Killed
336
9
Camps Cleared
7
1,332,728
Distance Traveled
1,491,250
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,642
709
47
3
1
329,024
3
L
Neith
9,687
646
88
6
2
238,763
0
L
Kuzenbo
10,052
670
46
3
2
259,591
0
W
Jing Wei
11,775
785
117
8
4
298,635
1
W
Ao Kuang
13,660
911
59
4
0
305,517
4
W
Tiamat
10,270
685
65
4
1
271,095
2
W
King Arthur
10,489
699
48
3
1
286,979
1
L
Serqet
9,282
619
15
1
2
292,860
1
L
Kukulkan
9,788
653
100
7
3
255,941
1
L
Sun Wukong
10,804
720
48
3
0
285,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role