Player Matchup

Vamana
Vamana
SuperWaifu
Vamana
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 48L
1,491 Elo+
Party 2
Zeus
Zeus
Vrtuoso
Zeus
Level 48
God Stats
2W - 3L
1,289 SR
Queue Stats
104W - 94L
1,552 Elo+
Party 2
Horus
Horus
coolalexm
Horus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
315W - 240L
1,674 Elo+
Party 2
Chaac
Chaac
cornpop123
Chaac
Level 139
God Stats
13W - 3L
1,825 SR
Queue Stats
323W - 259L
1,612 Elo+
Party 2
Ra
Ra
ssbflak
Ra
Level 101
God Stats
4W - 3L
1,226 SR
Queue Stats
341W - 282L
1,627 Elo+
Party 2
Team Averages
Level 95
1,468 SR
1,591 Elo+

VS

Team Averages
Level 82
1,442 SR
1,553 Elo+
Chaac
Chaac
Barty280
Chaac
Level 43
God Stats
4W - 5L
1,604 SR
Queue Stats
186W - 188L
1,539 Elo+
Party 1
Merlin
Merlin
Daveede
Merlin
Level 104
God Stats
3W - 3L
1,652 SR
Queue Stats
350W - 345L
1,508 Elo+
Party 1
Athena
Athena
Peet33
Athena
Level 27
God Stats
3W - 5L
1,525 SR
Queue Stats
54W - 45L
1,547 Elo+
Party 3
Hachiman
Hachiman
TheNexxus__
Hachiman
Level 152
God Stats
0W - 4L
1,191 SR
Queue Stats
56W - 43L
1,637 Elo+
Party 3
Mercury
Mercury
Walrussssss
Mercury
Level 83
God Stats
12W - 15L
1,237 SR
Queue Stats
167W - 165L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
SuperWaifu
Vamana
19
6 / 2 / 5
11,688
584
9,420
17,152
11,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
Vrtuoso
Zeus
19
2 / 3 / 0
11,613
581
7,459
13,788
4,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
coolalexm
Horus
16
1 / 2 / 10
10,661
533
5,714
18,550
16,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
19
4 / 1 / 5
12,001
600
15,724
14,831
14,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 2 / 8
10,792
540
11,099
10,099
4,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Barty280
Chaac
16
1 / 3 / 3
9,048
452
6,575
14,761
13,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Daveede
Merlin
14
2 / 6 / 2
9,098
455
11,411
9,866
3,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
Peet33
Athena
14
2 / 4 / 6
9,005
450
8,585
17,210
15,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
TheNexxus__
Hachiman
18
4 / 2 / 0
10,592
530
7,128
13,281
4,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Walrussssss
Mercury
14
1 / 3 / 4
8,746
437
9,387
14,695
7,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
18
Kills
10
10
Deaths
18
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
Barty280
Chaac
1
3
3
0.83
L
Merlin
Daveede
Merlin
2
6
2
0.5
L
Athena
Peet33
Athena
2
4
6
1.25
W
Vamana
SuperWaifu
Vamana
6
2
5
4.25
L
Hachiman
TheNexxus__
Hachiman
4
2
0
2
W
Zeus
Vrtuoso
Zeus
2
3
0
0.67
L
Mercury
Walrussssss
Mercury
1
3
4
1
W
Horus
coolalexm
Horus
1
2
10
3
W
Chaac
4
1
5
6.5
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,416
Damage
43,086
74,420
Taken
69,813
52,417
Mitigated
44,658
33,415
Healing
24,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Barty280
Chaac
6,575
905
0
6,881
14,761
13,417
0
1,503
13,217
0
53,162
L
Merlin
Daveede
Merlin
11,411
783
0
704
9,866
3,704
0
2,806
6,880
55,810
0
L
Athena
Peet33
Athena
8,585
2,054
0
3,031
17,210
15,234
0
5,911
11,087
24,021
0
W
Vamana
SuperWaifu
Vamana
9,420
5,432
0
3,411
17,152
11,864
1,425
3,675
13,343
0
95,022
L
Hachiman
TheNexxus__
Hachiman
7,128
3,310
0
8,206
13,281
4,815
1,608
6,317
6,942
0
77,224
W
Zeus
Vrtuoso
Zeus
7,459
2,517
0
5,683
13,788
4,838
378
1,994
11,794
91,337
0
L
Mercury
Walrussssss
Mercury
9,387
4,869
0
5,290
14,695
7,488
0
1,492
13,129
0
67,167
W
Horus
coolalexm
Horus
5,714
2,754
4,010
7,743
18,550
16,704
1,059
5,756
12,429
0
14,688
W
Chaac
15,724
3,063
0
7,227
14,831
14,390
2,784
2,407
11,884
0
87,019
W
11,099
2,039
1,946
3,395
10,099
4,621
2,554
5,096
4,440
71,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,755
Gold Earned
46,489
636
Minions Killed
512
0
Camps Cleared
0
2,068,128
Distance Traveled
1,859,291
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,048
452
103
5
0
363,266
2
L
Merlin
9,098
455
131
7
0
330,285
3
L
Athena
9,005
450
32
2
0
355,066
2
W
Vamana
11,688
584
141
7
0
470,572
4
L
Hachiman
10,592
530
135
7
0
346,695
3
W
Zeus
11,613
581
165
8
0
356,425
4
L
Mercury
8,746
437
111
6
0
463,979
1
W
Horus
10,661
533
19
1
0
428,976
4
W
Chaac
12,001
600
168
8
0
417,352
4
W
Ra
10,792
540
143
7
0
394,803
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role