Player Matchup

Sun Wukong
Sun Wukong
BillionLeaf7155
Sun Wukong
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
474W - 489L
1,513 Elo+
Party 1
Tiamat
Tiamat
FluctlightZ
Tiamat
Level 126
God Stats
16W - 22L
1,444 SR
Queue Stats
128W - 126L
1,507 Elo+
Party 1
Hun Batz
Hun Batz
JusTalkingNow
Hun Batz
Level 124
God Stats
1W - 1L
1,705 SR
Queue Stats
114W - 117L
1,475 Elo+
Party 1
Sobek
Sobek
MainMini17
Sobek
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 39L
1,520 Elo+
Party 1
Neith
Neith
master of pufs
Neith
Level 20
God Stats
3W - 4L
1,381 SR
Queue Stats
4W - 4L
1,357 Elo+
Party 1
Team Averages
Level 103
1,506 SR
1,474 Elo+

VS

Team Averages
Level 72
1,542 SR
1,546 Elo+
Baron Samedi
Baron Samedi
AmazingIy Bad
Baron Samedi
Level 69
God Stats
2W - 1L
1,845 SR
Queue Stats
183W - 209L
1,623 Elo+
Party 2
Anhur
Anhur
LogyBear3333
Anhur
Level 28
God Stats
41W - 31L
1,486 SR
Queue Stats
80W - 58L
1,543 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MercenarioBlaze
Kumbhakarna
Level 42
God Stats
9W - 12L
1,388 SR
Queue Stats
21W - 22L
1,566 Elo+
Solo
Thanatos
Thanatos
jacerulez5223
Thanatos
Level 117
God Stats
1W - 4L
1,328 SR
Queue Stats
166W - 155L
1,501 Elo+
Party 2
Chaac
Chaac
mLalli
Chaac
Level 106
God Stats
5W - 6L
1,660 SR
Queue Stats
160W - 146L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BillionLeaf7155
Sun Wukong
14
3 / 1 / 2
8,288
553
7,398
10,797
9,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
15
8 / 3 / 1
9,424
628
10,578
8,154
5,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
JusTalkingNow
Hun Batz
15
6 / 2 / 5
8,989
599
9,930
9,935
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
11
2 / 3 / 1
6,958
464
3,471
11,170
7,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 4 / 1
6,593
440
4,964
5,881
1,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AmazingIy Bad
Baron Samedi
13
3 / 5 / 1
7,566
504
5,286
10,690
4,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 2
6,672
445
6,930
9,667
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
MercenarioBlaze
Kumbhakarna
13
3 / 1 / 4
7,910
527
4,995
8,961
6,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
jacerulez5223
Thanatos
9
2 / 10 / 3
6,600
440
4,345
12,975
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
mLalli
Chaac
13
2 / 2 / 1
7,756
517
8,836
11,356
7,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
20
Kills
12
13
Deaths
20
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AmazingIy Bad
Baron Samedi
3
5
1
0.7
W
Sun Wukong
BillionLeaf7155
Sun Wukong
3
1
2
4
W
Tiamat
8
3
1
2.83
W
Hun Batz
JusTalkingNow
Hun Batz
6
2
5
4.25
L
2
2
2
1.5
W
Sobek
2
3
1
0.83
L
Kumbhakarna
MercenarioBlaze
Kumbhakarna
3
1
4
5
L
Thanatos
jacerulez5223
Thanatos
2
10
3
0.35
L
Chaac
mLalli
Chaac
2
2
1
1.25
W
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,341
Damage
30,392
45,937
Taken
53,649
28,323
Mitigated
25,178
14,257
Healing
19,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AmazingIy Bad
Baron Samedi
5,286
439
174
2,386
10,690
4,063
878
3,877
6,450
40,988
0
W
Sun Wukong
BillionLeaf7155
Sun Wukong
7,398
2,405
0
3,985
10,797
9,851
146
0
10,797
0
44,174
W
Tiamat
10,578
1,333
0
2,512
8,154
5,536
954
2,881
4,983
50,420
0
W
Hun Batz
JusTalkingNow
Hun Batz
9,930
3,469
0
3,268
9,935
3,446
38
1,333
8,518
0
54,408
L
6,930
5,062
0
3,433
9,667
2,970
0
4,371
5,180
0
34,905
W
Sobek
3,471
229
0
4,043
11,170
7,802
0
2,844
8,246
17,951
0
L
Kumbhakarna
MercenarioBlaze
Kumbhakarna
4,995
779
429
2,238
8,961
6,257
0
2,882
6,041
30,403
0
L
Thanatos
jacerulez5223
Thanatos
4,345
1,177
0
5,352
12,975
3,914
0
2,260
10,573
0
24,470
L
Chaac
mLalli
Chaac
8,836
2,686
0
5,087
11,356
7,974
440
0
11,356
0
45,589
W
4,964
1,699
0
449
5,881
1,688
0
2,769
3,112
0
33,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,252
Gold Earned
36,504
413
Minions Killed
326
0
Camps Cleared
0
1,434,673
Distance Traveled
1,359,952
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,566
504
81
5
0
247,646
3
W
Sun Wukong
8,288
553
100
7
0
295,813
5
W
Tiamat
9,424
628
112
7
0
281,979
1
W
Hun Batz
8,989
599
96
6
0
314,518
1
L
Anhur
6,672
445
61
4
0
236,250
2
W
Sobek
6,958
464
29
2
0
276,401
4
L
Kumbhakarna
7,910
527
47
3
0
321,650
0
L
Thanatos
6,600
440
48
3
0
261,826
0
L
Chaac
7,756
517
89
6
0
292,580
1
W
Neith
6,593
440
76
5
0
265,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role