Player Matchup

Loki
Loki
Kick-Feint-Grab
Loki
Level 53
God Stats
20W - 32L
1,404 SR
Queue Stats
536W - 651L
1,343 Elo+
Party 1
Kuzenbo
Kuzenbo
PandaCareBear99
Kuzenbo
Level 44
God Stats
1W - 2L
1,396 SR
Queue Stats
85W - 115L
1,321 Elo+
Party 2
Baron Samedi
Baron Samedi
koubideux
Baron Samedi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 158L
1,330 Elo+
Solo
Apollo
Apollo
problematixxx
Apollo
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
xURTRXSHx
Hercules
Level 45
God Stats
13W - 21L
1,323 SR
Queue Stats
497W - 670L
1,352 Elo+
Party 1
Team Averages
Level 51
1,425 SR
1,369 Elo+

VS

Team Averages
Level 51
1,399 SR
1,325 Elo+
Zeus
Zeus
FRK_GM
Zeus
Level 78
God Stats
24W - 31L
1,452 SR
Queue Stats
30W - 35L
1,260 Elo+
Solo
Odin
Odin
Just Arachna
Odin
Level 47
God Stats
12W - 19L
1,141 SR
Queue Stats
249W - 327L
1,313 Elo+
Solo
Hun Batz
Hun Batz
NextMender87702
Hun Batz
Level 47
God Stats
5W - 2L
1,624 SR
Queue Stats
131W - 164L
1,397 Elo+
Solo
Horus
Horus
XavYellowswitch
Horus
Level 44
God Stats
3W - 1L
1,511 SR
Queue Stats
13W - 20L
1,323 Elo+
Solo
Skadi
Skadi
fairyglitter24
Skadi
Level 37
God Stats
2W - 2L
1,269 SR
Queue Stats
55W - 78L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 1
9,897
450
9,147
16,764
5,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 5 / 3
8,536
388
5,708
11,656
13,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
koubideux
Baron Samedi
15
1 / 8 / 2
9,419
428
9,223
16,615
7,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 9 / 0
9,091
413
10,251
15,051
4,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
xURTRXSHx
Hercules
15
2 / 5 / 3
9,919
451
12,217
20,580
16,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
FRK_GM
Zeus
20
16 / 2 / 2
13,224
601
18,671
13,879
5,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 4 / 7
10,480
476
12,657
18,573
18,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
19
5 / 0 / 8
11,502
523
11,605
13,449
5,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
5 / 1 / 8
9,552
434
2,918
15,955
12,323
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
6 / 4 / 7
10,655
484
11,582
15,722
5,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
11
Kills
35
35
Deaths
11
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Zeus
FRK_GM
Zeus
16
2
2
8.5
W
3
4
7
1.63
L
3
8
1
0.44
W
Hun Batz
5
0
8
9
L
0
5
3
0.3
W
5
1
8
9
W
6
4
7
2.38
L
Baron Samedi
koubideux
Baron Samedi
1
8
2
0.25
L
5
9
0
0.56
L
Hercules
xURTRXSHx
Hercules
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,546
Damage
57,433
80,666
Taken
77,578
48,632
Mitigated
47,844
17,628
Healing
31,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
FRK_GM
Zeus
18,671
2,185
141
5,134
13,879
5,357
2,879
4,180
9,699
88,172
0
W
12,657
3,242
0
6,682
18,573
18,313
540
1,021
17,552
0
54,623
L
9,147
3,506
0
5,009
16,764
5,633
1,212
1,812
14,778
0
67,131
W
Hun Batz
11,605
3,120
195
7,510
13,449
5,960
0
1,422
12,027
0
87,135
L
5,708
2,018
0
2,119
11,656
13,994
46
2,940
8,697
22,162
0
W
2,918
1,699
3,606
4,877
15,955
12,323
235
4,782
11,173
0
21,129
W
11,582
6,908
0
3,137
15,722
5,891
2,887
3,429
12,293
0
56,733
L
Baron Samedi
koubideux
Baron Samedi
9,223
834
453
3,756
16,615
7,945
550
8,220
8,395
62,602
4,647
L
10,251
5,933
0
310
15,051
4,420
350
4,387
10,664
0
46,519
L
Hercules
xURTRXSHx
Hercules
12,217
5,235
0
5,981
20,580
16,640
186
1,312
18,667
0
55,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,862
Gold Earned
55,413
438
Minions Killed
467
0
Camps Cleared
0
1,748,326
Distance Traveled
1,991,566
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,224
601
137
6
0
324,963
2
W
Odin
10,480
476
84
4
0
402,018
1
L
Loki
9,897
450
125
6
0
376,163
2
W
Hun Batz
11,502
523
141
6
0
473,524
0
L
Kuzenbo
8,536
388
22
1
0
344,121
7
W
Horus
9,552
434
27
1
0
427,143
8
W
Skadi
10,655
484
78
4
0
363,918
6
L
Baron Samedi
9,419
428
104
5
0
322,467
5
L
Apollo
9,091
413
70
3
0
288,292
3
L
Hercules
9,919
451
117
5
0
417,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role