Player Matchup

Merlin
Merlin
 
Merlin
Level 8
God Stats
0W - 2L
1,336 SR
Queue Stats
2W - 4L
1,398 Elo+
Solo
Chang'e
Chang'e
Manghw
Chang'e
Level 52
God Stats
19W - 23L
1,438 SR
Queue Stats
84W - 127L
1,381 Elo+
Party 1
Zeus
Zeus
Shark__Thi
Zeus
Level 5
God Stats
0W - 2L
1,278 SR
Queue Stats
12W - 23L
1,427 Elo+
Solo
Fenrir
Fenrir
gusmaos
Fenrir
Level 26
God Stats
47W - 58L
1,398 SR
Queue Stats
108W - 170L
1,339 Elo+
Party 1
Yemoja
Yemoja
swertshercio
Yemoja
Level 14
God Stats
8W - 17L
1,348 SR
Queue Stats
16W - 37L
1,243 Elo+
Party 1
Team Averages
Level 21
1,360 SR
1,358 Elo+

VS

Team Averages
Level 18
1,462 SR
1,435 Elo+
Zeus
Zeus
JigJigsaw
Zeus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Katita9209
Nox
Level 21
God Stats
85W - 85L
1,558 SR
Queue Stats
123W - 139L
1,502 Elo+
Solo
Jormungandr
Jormungandr
NeithanXQDL
Jormungandr
Level 18
God Stats
2W - 3L
1,142 SR
Queue Stats
133W - 144L
1,388 Elo+
Party 2
Bellona
Bellona
ej420killer
Bellona
Level 8
God Stats
11W - 5L
1,669 SR
Queue Stats
53W - 55L
1,434 Elo+
Solo
Loki
Loki
x_Z3c4Urubu_xo
Loki
Level 20
God Stats
58W - 54L
1,439 SR
Queue Stats
130W - 150L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 7 / 6
10,234
930
12,723
14,053
5,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Manghw
Chang'e
17
0 / 6 / 9
10,842
986
11,285
23,156
8,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 9 / 4
10,317
938
7,889
17,053
6,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
gusmaos
Fenrir
17
10 / 10 / 2
13,036
1,185
9,799
20,208
11,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Yemoja
17
1 / 8 / 6
10,251
932
5,725
24,055
16,937
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
19 / 4 / 13
15,148
1,377
47,641
10,540
4,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 1 / 20
12,710
1,155
16,638
7,017
2,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
NeithanXQDL
Jormungandr
19
5 / 4 / 20
12,421
1,129
15,040
13,075
16,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
ej420killer
Bellona
18
2 / 4 / 18
11,193
1,018
7,284
17,601
12,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
7 / 1 / 18
11,938
1,085
6,550
4,778
2,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
129
14
Kills
40
40
Deaths
14
27
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
7
6
0.57
W
Zeus
19
4
13
6.38
W
7
1
20
17
L
Chang'e
Manghw
Chang'e
0
6
9
0.75
W
Jormungandr
NeithanXQDL
Jormungandr
5
4
20
3.75
L
2
9
4
0.44
W
Bellona
ej420killer
Bellona
2
4
18
2.75
L
Fenrir
gusmaos
Fenrir
10
10
2
1.1
L
Yemoja
1
8
6
0.5
W
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,421
Damage
93,153
98,525
Taken
53,011
48,679
Mitigated
38,312
12,606
Healing
3,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,723
740
0
0
14,053
5,292
0
12,384
1,669
28,124
0
W
Zeus
47,641
5,615
758
391
10,540
4,346
0
7,976
2,564
77,280
0
W
16,638
410
0
0
7,017
2,981
0
5,581
1,436
37,348
0
L
Chang'e
Manghw
Chang'e
11,285
1,307
4,100
5,675
23,156
8,728
0
16,961
6,195
47,558
0
W
Jormungandr
NeithanXQDL
Jormungandr
15,040
4,789
0
353
13,075
16,536
0
9,228
3,847
39,110
0
L
7,889
1,943
0
0
17,053
6,049
0
13,117
3,936
24,681
0
W
Bellona
ej420killer
Bellona
7,284
3,106
0
1,472
17,601
12,424
0
11,469
6,132
0
22,867
L
Fenrir
gusmaos
Fenrir
9,799
2,512
0
131
20,208
11,673
0
16,310
3,898
0
16,717
L
Yemoja
5,725
1,028
2,055
645
24,055
16,937
0
20,468
3,508
14,185
0
W
6,550
730
0
198
4,778
2,025
0
3,368
1,410
0
16,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,680
Gold Earned
63,410
185
Minions Killed
224
3
Camps Cleared
8
1,011,108
Distance Traveled
1,024,145
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,234
930
34
3
0
196,798
1
W
Zeus
15,148
1,377
78
7
2
175,369
0
W
Nox
12,710
1,155
53
5
0
223,902
0
L
Chang'e
10,842
986
92
8
0
207,254
0
W
Jormungandr
12,421
1,129
52
5
1
169,545
0
L
Zeus
10,317
938
34
3
1
178,929
0
W
Bellona
11,193
1,018
27
2
3
240,760
0
L
Fenrir
13,036
1,185
11
1
2
229,680
0
L
Yemoja
10,251
932
14
1
0
198,447
0
W
Loki
11,938
1,085
14
1
2
214,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role