Player Matchup

Chaac
Chaac
FeatherRose
Chaac
Level 90
God Stats
2W - 2L
1,743 SR
Queue Stats
27W - 30L
1,521 Elo+
Party 1
Merlin
Merlin
UznahgaarVahlok
Merlin
Level 95
God Stats
1W - 0L
1,412 SR
Queue Stats
30W - 28L
1,523 Elo+
Party 1
Ymir
Ymir
ZombieProdigy1
Ymir
Level 42
God Stats
10W - 11L
1,493 SR
Queue Stats
21W - 21L
1,475 Elo+
Party 1
Team Averages
Level 76
1,549 SR
1,506 Elo+

VS

Team Averages
Level 111
1,460 SR
1,502 Elo+
Janus
Janus
ItchyColt389054
Janus
Level 96
God Stats
3W - 1L
1,586 SR
Queue Stats
29W - 26L
1,489 Elo+
Party 2
Ra
Ra
JewzCluez69
Ra
Level 127
God Stats
0W - 6L
1,294 SR
Queue Stats
79W - 85L
1,521 Elo+
Party 2
Nox
Nox
Semipro240
Nox
Level 109
God Stats
6W - 4L
1,500 SR
Queue Stats
48W - 41L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 7
10,027
627
13,701
16,536
14,341
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
7 / 1 / 2
10,722
670
12,953
8,538
4,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 0 / 9
9,164
573
1,994
9,784
8,787
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
8,643
540
6,854
7,814
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 4 / 1
8,745
547
7,761
12,683
4,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 0
8,926
558
5,232
10,514
3,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
11
Kills
1
1
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
L
0
3
1
0.17
L
0
4
1
0.13
L
1
4
0
0.25
W
7
1
2
8
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,648
Damage
19,847
34,858
Taken
31,011
27,765
Mitigated
10,661
19,844
Healing
7,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,701
2,048
1,036
11,081
16,536
14,341
377
8,140
7,363
0
32,765
L
6,854
126
0
1,651
7,814
2,381
0
3,520
4,294
27,564
0
L
7,761
487
2,039
3,369
12,683
4,449
0
6,499
6,184
53,278
0
L
5,232
242
0
817
10,514
3,831
0
4,997
5,517
20,473
0
W
12,953
727
0
3,958
8,538
4,637
723
4,362
3,646
74,341
0
W
1,994
0
408
3,361
9,784
8,787
67
5,303
3,517
11,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,913
Gold Earned
26,314
179
Minions Killed
183
0
Camps Cleared
0
869,193
Distance Traveled
809,053
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,027
627
34
2
0
311,626
1
L
Janus
8,643
540
45
3
0
238,685
1
L
Ra
8,745
547
87
5
0
298,841
4
L
Nox
8,926
558
51
3
0
271,527
0
W
Merlin
10,722
670
116
7
0
280,880
0
W
Ymir
9,164
573
29
2
0
276,687
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role