Player Matchup

Chaac
Chaac
Colt741
Chaac
Level 19
God Stats
17W - 17L
1,575 SR
Queue Stats
19W - 26L
1,481 Elo+
Party 2
Mulan
Mulan
DanyellMow
Mulan
Level 26
God Stats
3W - 1L
1,513 SR
Queue Stats
23W - 20L
1,481 Elo+
Party 2
Medusa
Medusa
Frijoleilegal
Medusa
Level 13
God Stats
16W - 18L
1,618 SR
Queue Stats
23W - 24L
1,539 Elo+
Party 2
Anubis
Anubis
Genesissailor
Anubis
Level 12
God Stats
183W - 164L
1,387 SR
Queue Stats
225W - 236L
1,263 Elo+
Solo
Kukulkan
Kukulkan
dirtee_napkins
Kukulkan
Level 74
God Stats
5W - 2L
1,867 SR
Queue Stats
9W - 6L
1,840 Elo+
Party 2
Team Averages
Level 29
1,592 SR
1,521 Elo+

VS

Team Averages
Level 32
1,346 SR
1,312 Elo+
Vulcan
Vulcan
BakedPotato768
Vulcan
Level 17
God Stats
1W - 2L
1,523 SR
Queue Stats
29W - 28L
1,491 Elo+
Solo
Neith
Neith
BrujitaTaina
Neith
Level 8
God Stats
0W - 2L
1,192 SR
Queue Stats
6W - 14L
1,349 Elo+
Party 1
Fenrir
Fenrir
DaCrunchyRamen
Fenrir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,361 Elo+
Party 1
Jormungandr
Jormungandr
LoneGrunger
Jormungandr
Level 4
God Stats
0W - 5L
1,160 SR
Queue Stats
1W - 10L
1,098 Elo+
Solo
Sol
Sol
xCari10x
Sol
Level 7
God Stats
7W - 12L
1,353 SR
Queue Stats
8W - 16L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Colt741
Chaac
17
5 / 1 / 11
10,758
1,076
6,667
7,600
7,207
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Mulan
19
5 / 2 / 24
12,198
1,220
15,218
16,680
14,451
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
16 / 1 / 7
11,660
1,166
17,564
9,043
3,387
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
9 / 2 / 16
11,514
1,151
22,150
13,519
7,391
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
18
5 / 1 / 15
11,465
1,147
14,048
3,793
1,539
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

268

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 1
10,485
1,049
9,796
11,831
4,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 7 / 2
9,052
905
4,883
12,222
4,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 8 / 2
10,141
1,014
11,329
16,284
11,390
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
LoneGrunger
Jormungandr
16
0 / 11 / 6
9,882
988
9,468
19,655
15,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
0 / 10 / 3
9,275
928
5,475
23,447
6,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
21
40
Kills
7
7
Deaths
40
73
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
1
7
2
0.29
W
Chaac
Colt741
Chaac
5
1
11
10.5
L
3
8
2
0.5
W
Mulan
5
2
24
8.5
W
16
1
7
19.5
W
9
2
16
8.5
L
Jormungandr
LoneGrunger
Jormungandr
0
11
6
0.27
W
Kukulkan
5
1
15
12.5
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,647
Damage
40,951
50,635
Taken
83,439
33,975
Mitigated
41,952
15,680
Healing
3,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,796
2,274
0
835
11,831
4,111
0
5,610
6,221
32,657
0
L
4,883
1,761
0
288
12,222
4,064
0
6,191
6,031
0
14,979
W
Chaac
Colt741
Chaac
6,667
631
0
1,863
7,600
7,207
0
3,280
4,320
0
11,988
L
11,329
3,000
0
465
16,284
11,390
0
6,464
9,820
0
22,847
W
Mulan
15,218
3,189
0
4,582
16,680
14,451
0
7,666
8,578
0
31,294
W
17,564
6,860
0
2,732
9,043
3,387
0
5,030
4,013
0
34,815
W
22,150
2,303
0
6,503
13,519
7,391
0
7,222
6,297
38,568
0
L
Jormungandr
LoneGrunger
Jormungandr
9,468
2,718
0
0
19,655
15,435
0
10,616
9,034
33,673
0
W
Kukulkan
14,048
235
0
0
3,793
1,539
0
1,541
2,252
48,691
0
L
5,475
2,039
0
1,560
23,447
6,952
0
7,312
16,135
21,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,595
Gold Earned
48,835
215
Minions Killed
182
7
Camps Cleared
3
934,176
Distance Traveled
876,277
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,485
1,049
53
5
1
212,238
0
L
Neith
9,052
905
29
3
0
134,880
0
W
Chaac
10,758
1,076
16
2
1
179,088
0
L
Fenrir
10,141
1,014
26
3
2
193,968
0
W
Mulan
12,198
1,220
33
3
5
200,797
2
W
Medusa
11,660
1,166
35
4
0
176,356
1
W
Anubis
11,514
1,151
39
4
1
170,564
1
L
Jormungandr
9,882
988
49
5
0
162,071
0
W
Kukulkan
11,465
1,147
92
9
0
207,371
0
L
Sol
9,275
928
25
3
0
173,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role