Player Matchup

Ymir
Ymir
Astron0t
Ymir
Level 12
God Stats
5W - 3L
1,650 SR
Queue Stats
7W - 7L
1,559 Elo+
Party 1
Pele
Pele
Dãkk
Pele
Level 49
God Stats
3W - 4L
1,718 SR
Queue Stats
588W - 507L
1,586 Elo+
Party 1
Discordia
Discordia
Frankîe
Discordia
Level 126
God Stats
1W - 2L
1,538 SR
Queue Stats
497W - 367L
1,690 Elo+
Party 1
Guan Yu
Guan Yu
TheBeesTookDad
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 3L
1,912 Elo+
Party 1
Rama
Rama
bradlad
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 69L
1,607 Elo+
Party 1
Team Averages
Level 44
1,581 SR
1,671 Elo+

VS

Team Averages
Level 19
1,536 SR
1,641 Elo+
Tsukuyomi
Tsukuyomi
AlgonKakoon
Tsukuyomi
Level 17
God Stats
7W - 0L
1,500 SR
Queue Stats
210W - 161L
1,730 Elo+
Party 2
Cabrakan
Cabrakan
DarthDewiT66
Cabrakan
Level 28
God Stats
58W - 37L
1,743 SR
Queue Stats
239W - 213L
1,674 Elo+
Solo
Hercules
Hercules
EEl_mata_gringos
Hercules
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 22L
1,500 Elo+
Solo
Bakasura
Bakasura
JRTEKK
Bakasura
Level 14
God Stats
10W - 8L
1,257 SR
Queue Stats
331W - 230L
1,742 Elo+
Party 2
Baron Samedi
Baron Samedi
ZMonay
Baron Samedi
Level 27
God Stats
11W - 8L
1,679 SR
Queue Stats
302W - 292L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 8 / 7
10,764
449
5,841
21,865
18,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
Dãkk
Pele
18
5 / 9 / 12
12,287
512
12,434
20,262
10,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Frankîe
Discordia
20
16 / 8 / 6
14,762
615
27,761
18,678
7,358
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
3 / 2 / 8
12,135
506
12,467
19,942
21,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
bradlad
Rama
18
1 / 8 / 12
11,962
498
10,293
17,514
5,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlgonKakoon
Tsukuyomi
19
4 / 5 / 10
12,860
536
9,033
17,832
7,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
DarthDewiT66
Cabrakan
20
4 / 4 / 13
13,517
563
16,350
20,137
25,129
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
8 / 5 / 18
13,650
569
18,210
29,752
24,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
JRTEKK
Bakasura
18
13 / 5 / 8
13,291
554
18,562
21,516
9,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
ZMonay
Baron Samedi
19
6 / 8 / 9
13,075
545
14,199
14,585
7,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
93
27
Kills
35
35
Deaths
27
45
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AlgonKakoon
Tsukuyomi
4
5
10
1.8
L
Ymir
2
8
7
0.69
W
Cabrakan
DarthDewiT66
Cabrakan
4
4
13
2.63
L
Pele
Dãkk
Pele
5
9
12
1.22
W
8
5
18
3.4
L
Discordia
Frankîe
Discordia
16
8
6
2.38
W
Bakasura
JRTEKK
Bakasura
13
5
8
3.4
L
3
2
8
3.5
W
Baron Samedi
ZMonay
Baron Samedi
6
8
9
1.31
L
Rama
bradlad
Rama
1
8
12
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,796
Damage
76,354
98,261
Taken
103,822
63,237
Mitigated
74,402
24,937
Healing
32,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AlgonKakoon
Tsukuyomi
9,033
1,357
0
5,270
17,832
7,869
1,213
5,617
12,166
0
92,484
L
Ymir
5,841
1,816
0
1,301
21,865
18,266
285
7,528
13,276
25,407
0
W
Cabrakan
DarthDewiT66
Cabrakan
16,350
1,810
0
5,900
20,137
25,129
588
4,140
15,542
90,369
0
L
Pele
Dãkk
Pele
12,434
2,638
0
4,904
20,262
10,089
0
6,040
13,719
0
70,814
W
18,210
7,558
0
13,465
29,752
24,989
1,432
9,720
19,909
165
79,809
L
Discordia
Frankîe
Discordia
27,761
3,290
0
2,712
18,678
7,358
64
6,053
11,549
101,304
0
W
Bakasura
JRTEKK
Bakasura
18,562
12,430
0
5,724
21,516
9,176
2,286
8,675
12,841
0
79,747
L
12,467
2,239
3,419
9,752
19,942
21,794
0
8,422
10,869
745
63,040
W
Baron Samedi
ZMonay
Baron Samedi
14,199
1,011
413
1,947
14,585
7,239
1,052
6,195
8,325
73,116
0
L
Rama
bradlad
Rama
10,293
5,966
0
2,849
17,514
5,730
605
4,703
11,830
0
81,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,910
Gold Earned
66,393
546
Minions Killed
623
0
Camps Cleared
0
2,182,363
Distance Traveled
2,255,041
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,860
536
131
5
0
497,987
5
L
Ymir
10,764
449
35
1
0
375,316
3
W
Cabrakan
13,517
563
158
7
0
379,590
5
L
Pele
12,287
512
101
4
0
476,238
3
W
Hercules
13,650
569
92
4
0
444,092
1
L
Discordia
14,762
615
133
6
0
415,959
7
W
Bakasura
13,291
554
118
5
0
525,507
0
L
Guan Yu
12,135
506
121
5
0
522,155
7
W
Baron Samedi
13,075
545
124
5
0
407,865
1
L
Rama
11,962
498
156
7
0
392,695
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role