Player Matchup

Neith
Neith
INSANE-RD-
Neith
Level 76
God Stats
51W - 47L
1,409 SR
Queue Stats
96W - 101L
1,421 Elo+
Party 1
Bellona
Bellona
Jack0621
Bellona
Level 8
God Stats
0W - 5L
1,249 SR
Queue Stats
27W - 32L
1,300 Elo+
Party 1
Mercury
Mercury
K4PO5
Mercury
Level 28
God Stats
33W - 23L
1,508 SR
Queue Stats
158W - 152L
1,476 Elo+
Party 1
Sun Wukong
Sun Wukong
NazRD
Sun Wukong
Level 11
God Stats
3W - 2L
1,572 SR
Queue Stats
11W - 12L
1,286 Elo+
Party 1
Merlin
Merlin
drazifer
Merlin
Level 18
God Stats
20W - 16L
1,270 SR
Queue Stats
67W - 70L
1,300 Elo+
Party 1
Team Averages
Level 28
1,402 SR
1,357 Elo+

VS

Team Averages
Level 24
1,668 SR
1,466 Elo+
Cupid
Cupid
OGLilSaint09
Cupid
Level 27
God Stats
14W - 8L
1,704 SR
Queue Stats
60W - 61L
1,480 Elo+
Party 2
Neith
Neith
boondoggle6
Neith
Level 27
God Stats
19W - 15L
1,525 SR
Queue Stats
124W - 130L
1,413 Elo+
Party 2
Cabrakan
Cabrakan
ckaoimhin
Cabrakan
Level 21
God Stats
37W - 30L
1,761 SR
Queue Stats
161W - 187L
1,400 Elo+
Solo
Anubis
Anubis
cyberbugsy
Anubis
Level 16
God Stats
12W - 5L
1,514 SR
Queue Stats
104W - 92L
1,470 Elo+
Solo
Vamana
Vamana
grizzlyskate21
Vamana
Level 29
God Stats
88W - 52L
1,835 SR
Queue Stats
520W - 483L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
3 / 4 / 4
10,089
439
11,441
15,880
6,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Jack0621
Bellona
16
4 / 9 / 6
10,659
463
11,766
20,605
14,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
K4PO5
Mercury
18
8 / 8 / 3
12,389
539
18,117
20,476
8,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
NazRD
Sun Wukong
13
1 / 10 / 6
8,775
382
5,213
21,430
11,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
drazifer
Merlin
16
3 / 6 / 3
9,742
424
9,604
8,953
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 7
14,519
631
10,839
14,424
6,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
4 / 1 / 8
13,205
574
5,171
14,895
6,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cabrakan
ckaoimhin
Cabrakan
18
2 / 3 / 17
11,350
493
5,375
16,500
11,341
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
cyberbugsy
Anubis
20
17 / 7 / 13
14,763
642
34,702
26,506
16,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 4 / 7
13,466
585
16,245
21,200
16,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
89
19
Kills
37
37
Deaths
19
22
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Neith
3
4
4
1.25
L
Bellona
Jack0621
Bellona
4
9
6
0.78
L
Mercury
K4PO5
Mercury
8
8
3
1.19
L
Sun Wukong
NazRD
Sun Wukong
1
10
6
0.4
W
7
4
7
2.63
W
4
1
8
8
W
Cabrakan
ckaoimhin
Cabrakan
2
3
17
3.5
W
Anubis
cyberbugsy
Anubis
17
7
13
3.36
L
Merlin
drazifer
Merlin
3
6
3
0.75
W
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,141
Damage
72,332
87,344
Taken
93,525
44,508
Mitigated
56,530
7,797
Healing
38,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
11,441
4,988
894
3,045
15,880
6,740
331
6,170
9,710
0
66,220
L
Bellona
Jack0621
Bellona
11,766
3,610
0
1,520
20,605
14,671
0
7,919
12,686
0
42,017
L
Mercury
K4PO5
Mercury
18,117
7,272
0
712
20,476
8,730
1,060
8,997
11,479
0
77,037
L
Sun Wukong
NazRD
Sun Wukong
5,213
1,469
0
1,426
21,430
11,547
75
12,455
8,975
210
31,672
W
10,839
7,504
681
3,197
14,424
6,343
7,564
939
13,415
0
107,106
W
5,171
1,839
1,210
5,522
14,895
6,327
4,018
1,059
13,610
0
91,694
W
Cabrakan
ckaoimhin
Cabrakan
5,375
574
829
3,719
16,500
11,341
1,013
3,127
13,068
23,560
0
W
Anubis
cyberbugsy
Anubis
34,702
2,309
834
15,984
26,506
16,123
1,657
2,507
23,771
111,965
0
L
Merlin
drazifer
Merlin
9,604
181
0
200
8,953
2,820
43
4,536
4,417
29,286
0
W
16,245
13,415
999
5,539
21,200
16,396
1,693
1,212
19,847
0
105,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,654
Gold Earned
67,303
396
Minions Killed
684
0
Camps Cleared
0
1,773,358
Distance Traveled
2,008,862
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,089
439
100
4
0
326,407
0
L
Bellona
10,659
463
73
3
0
327,480
0
L
Mercury
12,389
539
111
5
0
448,565
0
L
Sun Wukong
8,775
382
59
3
0
382,347
1
W
Cupid
14,519
631
167
7
0
356,225
0
W
Neith
13,205
574
153
7
0
390,440
0
W
Cabrakan
11,350
493
50
2
0
395,329
2
W
Anubis
14,763
642
150
7
0
407,200
0
L
Merlin
9,742
424
53
2
0
288,559
0
W
Vamana
13,466
585
164
7
0
459,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role