Player Matchup

Rama
Rama
Platinum III
Radwimper
Rama
Platinum III
Level 160
God Stats
0W - 1L
1,682 SR
Queue Stats
151W - 140L
1,870 MMR
Solo
Fenrir
Fenrir
Gold III
WiIdDog
Fenrir
Gold III
Level 43
God Stats
8W - 10L
1,397 SR
Queue Stats
216W - 202L
1,530 MMR
Solo
Merlin
Merlin
Masters
YouBetterCall
Merlin
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Bronze III
ikkito
Xing Tian
Bronze III
Level 123
God Stats
0W - 1L
1,736 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
tony0723
Sun Wukong
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 126
1,563 SR
1,580 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 115
1,570 SR
1,722 MMR
Thoth
Thoth
Diamond III
AroufGangstaa
Thoth
Diamond III
Level 45
God Stats
24W - 17L
1,735 SR
Queue Stats
378W - 367L
2,187 MMR
Solo
Achilles
Achilles
Silver I
Høbbit
Achilles
Silver I
Level 109
God Stats
32W - 25L
1,571 SR
Queue Stats
276W - 263L
1,218 MMR
Solo
Arachne
Arachne
Bronze III
NaokiTG
Arachne
Bronze III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond III
TajoTv
Tyr
Diamond III
Level 143
God Stats
34W - 45L
1,545 SR
Queue Stats
269W - 253L
2,203 MMR
Solo
Cupid
Cupid
Gold I
iNcoltt
Cupid
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
3 / 3 / 0
5,299
530
4,131
5,649
1,652
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
WiIdDog
Fenrir
7
0 / 1 / 2
4,608
461
836
4,264
1,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 2 / 1
6,050
605
2,694
5,339
1,635
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
ikkito
Xing Tian
7
0 / 2 / 3
4,845
485
2,506
6,112
2,701
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
tony0723
Sun Wukong
10
0 / 1 / 0
5,038
504
1,652
7,932
3,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SetTiamatAphroditeApolloDanzaburou

VS

Bans
AthenaGuan YuChernobogTsukuyomiAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
7,195
720
4,555
2,305
675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Høbbit
Achilles
7
1 / 2 / 4
5,133
513
2,645
7,590
4,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
NaokiTG
Arachne
8
3 / 2 / 0
5,622
562
1,746
5,937
2,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
TajoTv
Tyr
12
1 / 0 / 0
6,270
627
6,019
5,028
1,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
iNcoltt
Cupid
9
0 / 0 / 3
5,325
533
4,837
5,855
1,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
3
Kills
9
9
Deaths
4
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Achilles
Høbbit
Achilles
1
2
4
1.5
W
Arachne
NaokiTG
Arachne
3
2
0
1.5
L
Rama
3
3
0
1
W
Tyr
TajoTv
Tyr
1
0
0
1
L
Fenrir
WiIdDog
Fenrir
0
1
2
1
L
0
2
1
0.25
W
Cupid
iNcoltt
Cupid
0
0
3
1.5
L
Xing Tian
ikkito
Xing Tian
0
2
3
0.75
L
Sun Wukong
tony0723
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,819
Damage
19,802
29,296
Taken
26,715
11,117
Mitigated
10,398
6,432
Healing
11,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,555
0
0
250
2,305
675
0
820
1,485
49,661
0
W
Achilles
Høbbit
Achilles
2,645
598
117
2,101
7,590
4,447
70
1,303
6,287
0
11,976
W
Arachne
NaokiTG
Arachne
1,746
1,281
0
1,957
5,937
2,071
383
1,262
4,675
0
25,776
L
Rama
4,131
3,079
0
1,679
5,649
1,652
0
324
5,285
0
32,358
W
Tyr
TajoTv
Tyr
6,019
754
0
2,987
5,028
1,961
0
0
5,028
0
36,367
L
Fenrir
WiIdDog
Fenrir
836
159
0
937
4,264
1,204
0
422
3,838
0
18,902
L
2,694
374
0
605
5,339
1,635
0
2,263
2,936
43,603
0
W
Cupid
iNcoltt
Cupid
4,837
1,924
323
3,651
5,855
1,244
75
1,815
4,040
0
30,054
L
Xing Tian
ikkito
Xing Tian
2,506
335
0
1,311
6,112
2,701
0
1,310
4,750
7,350
0
L
Sun Wukong
tony0723
Sun Wukong
1,652
150
0
1,900
7,932
3,925
0
0
7,932
0
26,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,840
Gold Earned
29,545
260
Minions Killed
336
0
Camps Cleared
0
839,074
Distance Traveled
998,683
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,195
720
113
11
0
201,880
2
W
Achilles
5,133
513
21
2
0
211,424
1
W
Arachne
5,622
562
56
6
0
218,945
3
L
Rama
5,299
530
67
7
0
168,732
1
W
Tyr
6,270
627
77
8
0
200,724
6
L
Fenrir
4,608
461
42
4
0
146,084
2
L
Merlin
6,050
605
99
10
0
184,964
4
W
Cupid
5,325
533
69
7
0
165,710
2
L
Xing Tian
4,845
485
6
1
0
176,543
3
L
Sun Wukong
5,038
504
46
5
0
162,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role