Player Matchup

Horus
Horus
CashCoast
Horus
Level 28
God Stats
16W - 8L
1,599 SR
Queue Stats
92W - 86L
1,512 Elo+
Party 1
Nu Wa
Nu Wa
DadadaffyDuck
Nu Wa
Level 66
God Stats
2W - 0L
1,455 SR
Queue Stats
66W - 56L
1,585 Elo+
Party 3
Merlin
Merlin
MrH0dor
Merlin
Level 87
God Stats
1W - 0L
1,491 SR
Queue Stats
19W - 17L
1,695 Elo+
Party 3
Ullr
Ullr
Quad_Fead
Ullr
Level 130
God Stats
4W - 9L
1,564 SR
Queue Stats
42W - 50L
1,475 Elo+
Party 1
Yemoja
Yemoja
SHADOWGAME42
Yemoja
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,476 Elo+
Party 3
Team Averages
Level 74
1,522 SR
1,549 Elo+

VS

Team Averages
Level 49
1,584 SR
1,562 Elo+
Kali
Kali
BigRedStapler
Kali
Level 79
God Stats
10W - 3L
1,668 SR
Queue Stats
623W - 469L
1,610 Elo+
Party 2
Khepri
Khepri
CynicalLegion
Khepri
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
453W - 384L
1,604 Elo+
Party 2
Zeus
Zeus
EdenOfTheEast
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 160L
1,562 Elo+
Party 2
Hercules
Hercules
Shawfamily05
Hercules
Level 49
God Stats
2W - 2L
1,704 SR
Queue Stats
4W - 6L
1,537 Elo+
Solo
Izanami
Izanami
biracialbarbie
Izanami
Level 27
God Stats
0W - 1L
1,550 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CashCoast
Horus
14
1 / 0 / 10
7,419
742
7,023
8,846
6,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
6 / 1 / 8
9,286
929
11,304
7,536
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
MrH0dor
Merlin
16
6 / 1 / 6
9,153
915
9,478
6,469
2,523
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ullr
14
2 / 3 / 10
8,236
824
9,524
8,396
3,119
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
13
3 / 1 / 11
8,379
838
4,553
7,948
6,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
7,162
716
6,359
12,087
4,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 5
6,888
689
5,134
12,716
7,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 2 / 2
7,036
704
10,560
6,447
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Shawfamily05
Hercules
13
2 / 3 / 3
7,543
754
6,284
11,701
6,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 3 / 1
6,503
650
1,863
5,335
1,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
18
Kills
6
6
Deaths
18
45
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Horus
CashCoast
Horus
1
0
10
6
L
0
5
5
0.5
W
6
1
8
10
L
1
2
2
1
W
Merlin
MrH0dor
Merlin
6
1
6
9
W
Ullr
2
3
10
2.33
W
Yemoja
3
1
11
8.5
L
Hercules
Shawfamily05
Hercules
2
3
3
1.17
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,882
Damage
30,200
39,195
Taken
48,286
21,778
Mitigated
22,363
16,734
Healing
9,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,359
2,380
0
2,554
12,087
4,939
0
5,842
6,245
0
28,983
W
Horus
CashCoast
Horus
7,023
3,380
2,254
3,513
8,846
6,531
594
4,056
4,790
0
11,650
L
5,134
498
0
1,592
12,716
7,273
0
6,954
5,762
14,196
0
W
11,304
2,735
0
1,280
7,536
2,951
0
3,724
3,812
32,771
0
L
10,560
1,036
0
662
6,447
2,160
0
3,693
2,754
35,306
0
W
Merlin
MrH0dor
Merlin
9,478
465
0
661
6,469
2,523
687
4,133
2,336
35,401
0
W
Ullr
9,524
3,700
0
1,166
8,396
3,119
2
1,365
7,031
0
28,523
W
Yemoja
4,553
1,759
4,416
3,444
7,948
6,654
1,241
2,984
4,964
12,048
0
L
Hercules
Shawfamily05
Hercules
6,284
1,651
606
3,290
11,701
6,039
0
6,492
5,209
0
19,791
L
1,863
1,216
0
738
5,335
1,952
215
2,766
2,569
0
11,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,473
Gold Earned
35,132
207
Minions Killed
191
11
Camps Cleared
6
896,947
Distance Traveled
891,983
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,162
716
41
4
4
175,833
3
W
Horus
7,419
742
10
1
1
186,527
1
L
Khepri
6,888
689
7
1
0
192,031
0
W
Nu Wa
9,286
929
65
7
1
185,391
1
L
Zeus
7,036
704
83
8
1
152,042
0
W
Merlin
9,153
915
73
7
1
189,054
3
W
Ullr
8,236
824
39
4
8
171,182
1
W
Yemoja
8,379
838
20
2
0
164,793
1
L
Hercules
7,543
754
37
4
0
196,486
3
L
Izanami
6,503
650
23
2
1
175,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role