Player Matchup

Danzaburou
Danzaburou
DivinityDemon07
Danzaburou
Level 119
God Stats
38W - 36L
1,553 SR
Queue Stats
135W - 139L
1,477 Elo+
Solo
Ra
Ra
WisconSinner44
Ra
Level 60
God Stats
12W - 27L
1,246 SR
Queue Stats
611W - 865L
1,278 Elo+
Party 2
Odin
Odin
homefry614
Odin
Level 46
God Stats
62W - 79L
1,523 SR
Queue Stats
331W - 440L
1,452 Elo+
Party 2
Team Averages
Level 75
1,441 SR
1,402 Elo+

VS

Team Averages
Level 103
1,364 SR
1,419 Elo+
Tiamat
Tiamat
Chrixous
Tiamat
Level 93
God Stats
8W - 8L
1,297 SR
Queue Stats
34W - 36L
1,348 Elo+
Party 1
Hercules
Hercules
FoxMulder101
Hercules
Level 96
God Stats
16W - 23L
1,614 SR
Queue Stats
202W - 201L
1,547 Elo+
Solo
Danzaburou
Danzaburou
SeL_LaRk69
Danzaburou
Level 120
God Stats
0W - 3L
1,182 SR
Queue Stats
10W - 10L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DivinityDemon07
Danzaburou
17
10 / 4 / 6
14,474
724
21,362
19,053
7,900
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 4 / 11
12,838
642
11,587
12,295
5,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 1 / 11
12,821
641
9,627
15,682
14,168
Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chrixous
Tiamat
12
0 / 9 / 2
10,547
527
10,245
14,166
7,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
FoxMulder101
Hercules
17
7 / 3 / 2
12,990
650
11,626
19,517
10,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
SeL_LaRk69
Danzaburou
16
1 / 4 / 8
12,595
630
13,305
17,370
10,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
16
Kills
8
9
Deaths
16
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Chrixous
Tiamat
0
9
2
0.11
W
Danzaburou
DivinityDemon07
Danzaburou
10
4
6
3.25
L
Hercules
FoxMulder101
Hercules
7
3
2
2.67
L
Danzaburou
SeL_LaRk69
Danzaburou
1
4
8
1.25
W
3
4
11
2.13
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,576
Damage
35,176
47,030
Taken
51,053
27,115
Mitigated
29,155
17,063
Healing
13,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Chrixous
Tiamat
10,245
697
561
2,061
14,166
7,967
306
2,815
11,351
50,877
0
W
Danzaburou
DivinityDemon07
Danzaburou
21,362
9,591
1,210
6,053
19,053
7,900
1,308
3,703
15,040
0
69,653
L
Hercules
FoxMulder101
Hercules
11,626
1,740
0
5,708
19,517
10,677
0
4,180
15,337
0
30,894
L
Danzaburou
SeL_LaRk69
Danzaburou
13,305
3,261
1,071
3,713
17,370
10,511
0
4,784
12,586
0
69,764
W
11,587
1,110
2,583
2,970
12,295
5,047
682
2,778
9,219
70,735
0
W
9,627
1,307
2,188
2,059
15,682
14,168
40
2,937
12,457
0
40,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,133
Gold Earned
36,132
256
Minions Killed
200
0
Camps Cleared
0
1,104,854
Distance Traveled
1,046,231
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,547
527
72
4
0
320,157
1
W
Danzaburou
14,474
724
88
4
0
351,768
3
L
Hercules
12,990
650
34
2
0
366,644
1
L
Danzaburou
12,595
630
94
5
0
359,430
0
W
Ra
12,838
642
113
6
0
340,744
1
W
Odin
12,821
641
55
3
0
412,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role