Player Matchup

Chiron
Chiron
Emp_Crimson
Chiron
Level 107
God Stats
8W - 1L
1,758 SR
Queue Stats
198W - 187L
1,576 Elo+
Party 3
Tyr
Tyr
JMC2228
Tyr
Level 58
God Stats
21W - 14L
1,627 SR
Queue Stats
122W - 97L
1,543 Elo+
Party 3
Loki
Loki
Kick-Feint-Grab
Loki
Level 53
God Stats
20W - 32L
1,366 SR
Queue Stats
536W - 651L
1,333 Elo+
Party 2
Cthulhu
Cthulhu
teddykiller5555
Cthulhu
Level 123
God Stats
3W - 3L
1,688 SR
Queue Stats
120W - 94L
1,527 Elo+
Party 3
Ra
Ra
xURTRXSHx
Ra
Level 45
God Stats
5W - 6L
1,500 SR
Queue Stats
497W - 670L
1,343 Elo+
Party 2
Team Averages
Level 77
1,588 SR
1,464 Elo+

VS

Team Averages
Level 63
1,459 SR
1,294 Elo+
Zeus
Zeus
BigHoff30
Zeus
Level 48
God Stats
15W - 12L
1,372 SR
Queue Stats
71W - 96L
1,252 Elo+
Party 1
Tiamat
Tiamat
Deackn
Tiamat
Level 80
God Stats
23W - 16L
1,562 SR
Queue Stats
143W - 163L
1,310 Elo+
Party 1
Kali
Kali
Leadfoot1398
Kali
Level 101
God Stats
3W - 4L
1,578 SR
Queue Stats
309W - 307L
1,505 Elo+
Solo
Olorun
Olorun
brooksej
Olorun
Level 18
God Stats
0W - 2L
1,313 SR
Queue Stats
7W - 24L
1,068 Elo+
Party 1
Baron Samedi
Baron Samedi
headhunter0987
Baron Samedi
Level 66
God Stats
4W - 9L
1,468 SR
Queue Stats
91W - 107L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
9 / 1 / 2
7,566
688
7,594
6,079
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
11
2 / 0 / 4
6,640
604
5,354
7,484
3,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
5 / 3 / 1
6,397
582
3,139
7,439
2,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 10
6,506
591
4,275
10,864
6,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 0 / 1
6,429
584
1,247
3,768
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
8
3 / 4 / 2
5,656
514
4,882
3,427
823
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Deackn
Tiamat
9
0 / 4 / 1
5,337
485
5,890
6,988
4,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 1
5,759
524
2,715
6,934
2,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
brooksej
Olorun
6
1 / 6 / 1
4,479
407
2,981
5,585
1,310
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
headhunter0987
Baron Samedi
8
0 / 5 / 3
4,799
436
3,269
6,910
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
19
Kills
5
5
Deaths
19
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
3
4
2
1
L
Tiamat
Deackn
Tiamat
0
4
1
0.13
W
Chiron
9
1
2
10
W
Tyr
2
0
4
4
W
5
3
1
1.83
L
1
0
1
1.5
L
Olorun
brooksej
Olorun
1
6
1
0.25
L
Baron Samedi
headhunter0987
Baron Samedi
0
5
3
0.3
W
2
1
10
7
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,609
Damage
19,737
35,634
Taken
29,844
15,381
Mitigated
11,303
17,233
Healing
5,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
4,882
1,860
0
0
3,427
823
0
1,141
2,246
14,422
0
L
Tiamat
Deackn
Tiamat
5,890
858
183
2,658
6,988
4,873
279
737
6,214
29,937
0
W
Chiron
7,594
4,032
479
3,851
6,079
1,966
558
2,628
3,275
0
48,508
W
Tyr
5,354
504
0
3,178
7,484
3,298
504
3,703
3,781
0
34,147
W
3,139
1,412
0
2,710
7,439
2,346
0
2,855
4,540
0
28,017
L
2,715
1,084
0
1,300
6,934
2,227
0
428
6,434
0
29,973
L
Olorun
brooksej
Olorun
2,981
1,833
0
0
5,585
1,310
0
892
4,693
11,922
0
L
Baron Samedi
headhunter0987
Baron Samedi
3,269
127
101
1,747
6,910
2,070
0
2,175
4,735
13,898
0
W
4,275
625
102
3,452
10,864
6,368
208
5,226
5,391
15,625
0
W
1,247
247
855
2,606
3,768
1,403
171
2,143
1,625
30,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,538
Gold Earned
26,030
321
Minions Killed
196
0
Camps Cleared
0
1,070,927
Distance Traveled
927,751
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,656
514
19
2
0
181,441
0
L
Tiamat
5,337
485
68
6
0
180,497
0
W
Chiron
7,566
688
77
7
0
200,255
3
W
Tyr
6,640
604
79
7
0
228,079
4
W
Loki
6,397
582
61
6
0
201,738
0
L
Kali
5,759
524
62
6
0
225,123
2
L
Olorun
4,479
407
17
2
0
179,391
0
L
Baron Samedi
4,799
436
30
3
0
161,299
2
W
Cthulhu
6,506
591
26
2
0
212,960
3
W
Ra
6,429
584
78
7
0
227,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role